World 7-Piranha Plant 2: Difference between revisions
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==Layout== | ==Layout== | ||
At the start of the level are [[Muncher]]s that move in and out of the [[Warp Pipe|pipe]]s rhythmically, followed by a [[Fire Piranha Plant|Venus Fire Trap]] shortly afterward. Next are hanging pipes with Venus Fire Traps in them, then [[Note Block]]s and a [[Koopa Paratroopa]] the player has to use to avoid the Munchers below. The middle pipe in the group of three ahead will lead to a chamber with a [[Super Mushroom]], which will end the level upon collecting it. | At the start of the level are [[Muncher]]s that move in and out of the [[Warp Pipe|pipe]]s rhythmically, followed by a [[Fire Piranha Plant|Venus Fire Trap]] shortly afterward. Next are hanging pipes with Venus Fire Traps in them, then [[Note Block|Jump Block]]s and a [[Koopa Paratroopa]] the player has to use to avoid the Munchers below. The middle pipe in the group of three ahead will lead to a chamber with a [[Super Mushroom]], which will end the level upon collecting it. | ||
==Enemies== | ==Enemies== |
Revision as of 12:32, July 10, 2019
Template:Levelbox World 7-Piranha Plant 2 is the second Piranha Plant level and thirteenth level overall of Pipe Land in Super Mario Bros. 3. The level becomes accessible upon completing World 7-Fortress 2 and its own completion unlocks World 7-Airship.
Layout
At the start of the level are Munchers that move in and out of the pipes rhythmically, followed by a Venus Fire Trap shortly afterward. Next are hanging pipes with Venus Fire Traps in them, then Jump Blocks and a Koopa Paratroopa the player has to use to avoid the Munchers below. The middle pipe in the group of three ahead will lead to a chamber with a Super Mushroom, which will end the level upon collecting it.
Enemies
Level statistics
- Power-ups: 1 (Super Mushroom, gained at the end of the level)
- 1-Up Mushrooms: 0
- Secret areas: 0