Wario Stadium: Difference between revisions

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'''Wario Stadium''' is the second-longest track in ''[[Mario Kart 64]]'' and is the first race course of the [[Star Cup]]. It contains several sharp turns and series of hills and bumps. According to the manual, [[Wario]] himself designed and built this track. A shortcut enables the player to hop over a wall just after the starting line and end up close to the finish line. A glitch can be used again to jump over the barrier to just before the finish line, enabling players to cross the finish line with the lap counting. Wario Stadium has the same music as the three raceways: [[Luigi Raceway]], [[Mario Raceway]], and [[Royal Raceway]].
'''Wario Stadium''' is the second-longest track in ''[[Mario Kart 64]]'' and is the first race course of the [[Star Cup]].


Wario Stadium is the only track to include a jump which, if missed or messed up, will set the player back a good quarter of the track; the jump on [[Mario Circuit 2]] sets the player back only a fifth of the track. In later ''Mario Kart'' titles, failing to make these kinds of jumps will have [[Lakitu]] bring the player back to the start of the jump.
==Course layout==
It contains several sharp turns and series of hills and bumps. According to the manual, [[Wario]] himself designed and built this track. A shortcut enables the player to hop over a wall just after the starting line and end up close to the finish line. A glitch can be used again to jump over the barrier to just before the finish line, enabling players to cross the finish line with the lap counting.  


==Instruction manual description==
==Instruction manual description==
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==Trivia==
==Trivia==
*Wario Stadium has the same music as the three raceways: [[Luigi Raceway]], [[Mario Raceway]], and [[Royal Raceway]].
*As of ''[[Mario Kart 8]]'' and [[Mario Kart 8 Deluxe|its remake]], Wario Stadium is the only track from ''Mario Kart 64'' that has not yet returned as a retro course in a later installment.
*As of ''[[Mario Kart 8]]'' and [[Mario Kart 8 Deluxe|its remake]], Wario Stadium is the only track from ''Mario Kart 64'' that has not yet returned as a retro course in a later installment.
*This is the only course in ''Mario Kart 64'' that is set in a racing arena that does not have balloons fly into the sky when a race starts.
*This is the only course in ''Mario Kart 64'' that is set in a racing arena that does not have balloons fly into the sky when a race starts.

Revision as of 02:33, January 19, 2019

Template:Racecourse

Wario Stadium is the second-longest track in Mario Kart 64 and is the first race course of the Star Cup.

Course layout

It contains several sharp turns and series of hills and bumps. According to the manual, Wario himself designed and built this track. A shortcut enables the player to hop over a wall just after the starting line and end up close to the finish line. A glitch can be used again to jump over the barrier to just before the finish line, enabling players to cross the finish line with the lap counting.

Instruction manual description

That rascal Wario was in charge of the design and construction of this course. A fan of motocross races, he brought in major amounts of sand to fill this huge stadium in an attempt to build a course more suitable to bikes than Karts. Each lap's distance is extremely long, making it difficult to stay concentrated on the race.

Gallery

Names in other languages

Language Name Meaning
Japanese ワリオスタジアム
Wario Sutajiamu
Wario Stadium

Trivia

  • Wario Stadium has the same music as the three raceways: Luigi Raceway, Mario Raceway, and Royal Raceway.
  • As of Mario Kart 8 and its remake, Wario Stadium is the only track from Mario Kart 64 that has not yet returned as a retro course in a later installment.
  • This is the only course in Mario Kart 64 that is set in a racing arena that does not have balloons fly into the sky when a race starts.

Template:Racecourses