Super Mario Bros.: Difference between revisions

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(Rereleases with their own pages like SMB Deluxe aren't counted here and go there instead.)
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==Gameplay==
==Gameplay==
[[File:SMBLevel.png|thumb|left|[[Super Mario]] in World 1-1.]]
[[File:SMBLevel.png|thumb|left|[[Super Mario]] in World 1-1.]]
''Super Mario Bros.'' is divided into eight worlds, each of them containing four levels. Mario (or, in the case of a second player, his brother [[Luigi]]) has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. Mario can use several platforms (some of them collapse when Mario lands on them), stairs in the level, as well as [[Trampoline|Jumping Boards]]. There are also pipes along the way, some of which Mario can enter to visit various secret coin rooms before returning to the level, a bit further ahead than when he left.
''Super Mario Bros.'' is divided into eight worlds, each of them containing four levels. Mario (or, in the case of a second player, his brother [[Luigi]]) has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. Mario can use several platforms (some of them collapse when Mario lands on them), stairs in the level, as well as [[Springboard|Jumping Boards]]. There are also pipes along the way, some of which Mario can enter to visit various secret coin rooms before returning to the level, a bit further ahead than when he left.


Enemies include [[Goomba]]s, [[Koopa Troopa]]s, [[Buzzy Beetle]]s, [[Koopa Paratroopa]]s, [[Bullet Bill]]s, [[Hammer Bro]]thers, and leaping [[Cheep Cheep]]s. All these enemies can be defeated when Mario jumps on them. Koopa Troopas and Buzzy Beetles cower in their shell when jumped on, which Mario can kick to defeat other enemies with. Koopa Paratroopas lose their wings and fall to the ground when Mario jumps on them. Other enemies include [[Piranha Plant]]s, and the [[Spiny]]-throwing [[Lakitu]]s, and Mario has to either shoot fireballs at them or just avoid them. There are two levels which take place underwater. In the water, Mario can swim freely from the top to the bottom of the screen. The enemies in underwater levels are [[Blooper]]s and [[Cheep Cheep]]s. Mario can only defeat these creatures by shooting them with [[fireball]]s.
Enemies include [[Goomba]]s, [[Koopa Troopa]]s, [[Buzzy Beetle]]s, [[Koopa Paratroopa]]s, [[Bullet Bill]]s, [[Hammer Bro]]thers, and leaping [[Cheep Cheep]]s. All these enemies can be defeated when Mario jumps on them. Koopa Troopas and Buzzy Beetles cower in their shell when jumped on, which Mario can kick to defeat other enemies with. Koopa Paratroopas lose their wings and fall to the ground when Mario jumps on them. Other enemies include [[Piranha Plant]]s, and the [[Spiny]]-throwing [[Lakitu]]s, and Mario has to either shoot fireballs at them or just avoid them. There are two levels which take place underwater. In the water, Mario can swim freely from the top to the bottom of the screen. The enemies in underwater levels are [[Blooper]]s and [[Cheep Cheep]]s. Mario can only defeat these creatures by shooting them with [[fireball]]s.