Captain Skull: Difference between revisions

It's possible to get bombed by Captain Skull (and throw the bomb back) even when he's on the deck. One sentence was added to reflect this.
mNo edit summary
(It's possible to get bombed by Captain Skull (and throw the bomb back) even when he's on the deck. One sentence was added to reflect this.)
Line 13: Line 13:
To defeat the boss, Wario starts off having to get close to Captain Skull and punch away at him until he is stunned. He then needs to pick him up and execute a [[Piledriver]] or [[Mega Toss]] to knock out one of his five health skulls. After losing three health skulls, Captain Skull becomes immune to all of Wario's direct attacks, requiring Wario to throw projectiles at him to continue dealing damage.
To defeat the boss, Wario starts off having to get close to Captain Skull and punch away at him until he is stunned. He then needs to pick him up and execute a [[Piledriver]] or [[Mega Toss]] to knock out one of his five health skulls. After losing three health skulls, Captain Skull becomes immune to all of Wario's direct attacks, requiring Wario to throw projectiles at him to continue dealing damage.


The player must use the ghostly springs to bounce up to a lookout tower when Captain Skull is atop the opposite one. Eventually, Captain Skull fires volleys of flaming bombs at Wario's lookout tower. Wario must pick one up after it cools off and face Captain Skull in the opposite tower. The player must charge up a Mega Toss, aim at the boss, and fire at him. Wario then must move quickly to reach him. Wario must jump down off his tower and land on the ghostly springs, which propel him high into the air. After landing on the opposite spring to bounce up to the Captain's lookout tower, the player then must pick up the stunned Captain and execute either a Piledriver or a Mega Toss. Wario may also use the [[barrel]]s located on the ends of the ship instead of Captain Skull's bombs, but there is a limited supply of these in the arena.
The player must use the ghostly springs to bounce up to a lookout tower when Captain Skull is atop the opposite one. Eventually, Captain Skull fires volleys of flaming bombs at Wario's lookout tower. Wario must pick one up after it cools off and face Captain Skull in the opposite tower. The player must charge up a Mega Toss, aim at the boss, and fire at him. Wario then must move quickly to reach him. Wario must jump down off his tower and land on the ghostly springs, which propel him high into the air. After landing on the opposite spring to bounce up to the Captain's lookout tower, the player then must pick up the stunned Captain and execute either a Piledriver or a Mega Toss. Less commonly, the same procedure can be followed when Captain Skull fires bombs from the deck, rather than tower. Wario may also use the [[barrel]]s located on the ends of the ship instead of Captain Skull's bombs, but there is a limited supply of these in the arena.


Wario must repeat this process until he has knocked out all of Captain Skull's health skulls, defeating him. Wario then receives the fourth and final piece of the [[Huge Treasure Chest Key]] and gains access to the final battle with the Black Jewel.  
Wario must repeat this process until he has knocked out all of Captain Skull's health skulls, defeating him. Wario then receives the fourth and final piece of the [[Huge Treasure Chest Key]] and gains access to the final battle with the Black Jewel.  
Anonymous user