User:Alex95/Sandbox: Difference between revisions
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The '''Fighting Mii Team''' is a group of non-playable fighters in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. They act as the games' Multi-Man team, similar to the [[Fighting Polygons]], [[Fighting Wire Frames]], and [[Fighting Alloy Team]] in previous games. Unlike the previous teams whose characters' have a set appearance, the Fighting Mii Team uses [[Mii]]s that are in the player's system. The Miis' heads are loaded onto a pre-set body and are given either the [[Mii Brawler]], [[Mii Swordfighter]], or [[Mii Gunner]] moveset. While players can assign a custom moveset to their Mii Fighters, the Fighting Mii Team instead randomly assigns one to their Mii Fighters. | The '''Fighting Mii Team''' is a group of non-playable fighters in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. They act as the games' Multi-Man team, similar to the [[Fighting Polygons]], [[Fighting Wire Frames]], and [[Fighting Alloy Team]] in previous games. Unlike the previous teams whose characters' have a set appearance, the Fighting Mii Team uses [[Mii]]s that are in the player's system. The Miis' heads are loaded onto a pre-set body and are given either the [[Mii Brawler]], [[Mii Swordfighter]], or [[Mii Gunner]] moveset. While players can assign a custom moveset to their Mii Fighters, the Fighting Mii Team instead randomly assigns one to their Mii Fighters. | ||
Like with the previous installments, the Fighting Mii Team is encountered in the Classic and Multi-Man Smash modes. In Classic mode, the Fighting Mii | Like with the previous installments, the Fighting Mii Team is encountered in the Classic and Multi-Man Smash modes. In Classic mode, the Fighting Mii Team acts as a penultimate boss, being fought directly before the fight with [[Master Hand]]. |
Revision as of 14:59, December 30, 2017
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The Fighting Mii Team is a group of non-playable fighters in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. They act as the games' Multi-Man team, similar to the Fighting Polygons, Fighting Wire Frames, and Fighting Alloy Team in previous games. Unlike the previous teams whose characters' have a set appearance, the Fighting Mii Team uses Miis that are in the player's system. The Miis' heads are loaded onto a pre-set body and are given either the Mii Brawler, Mii Swordfighter, or Mii Gunner moveset. While players can assign a custom moveset to their Mii Fighters, the Fighting Mii Team instead randomly assigns one to their Mii Fighters.
Like with the previous installments, the Fighting Mii Team is encountered in the Classic and Multi-Man Smash modes. In Classic mode, the Fighting Mii Team acts as a penultimate boss, being fought directly before the fight with Master Hand.