Fruit (minigame): Difference between revisions

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==Gameplay==
==Gameplay==
One player has the {{button|wiiu|GamePad}}, taking on the role of a thief and stealing [[fruit]]s from the stage. The other players take on the roles of agents; they, looking at the TV, cannot directly identify the thief, and must pay attention to which apples are stolen at what times, as well as what stage elements the thief may trigger. [[Penny]] will also reveal where the thief is hiding every thirty seconds using her sensor. After four minutes have elapsed, the GamePad must be passed over to the agents to determine who the food thief is. If even one agent correctly identifies the thief, they win; otherwise, the thief wins. The minigame continues for three rounds.
One player has the {{button|wiiu|GamePad}}, taking on the role of a thief and stealing [[fruit]]s from the stage. The other players take on the roles of agents; they, looking at the TV, cannot directly identify the thief, and must pay attention to which apples are stolen at what times, as well as what stage elements the thief may trigger. [[Penny]] will also reveal where the thief is hiding every thirty seconds using her sensor. After four minutes have elapsed, the GamePad must be passed over to the agents to determine who the food thief is. If even one agent correctly identifies the thief, they win; otherwise, the thief wins.


==Stages==
==Stages==
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