Template:M+RKB bestiary: Difference between revisions

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{|class="infobox" cellspacing=0 cellpadding=2 style="font-family:Arial;padding:4px;margin:0 0 0 0;width:100%;font-size:11px;border:1px solid white;background:#0051b4;color:black;border-radius:5px"
{|class="infobox" cellspacing=0 cellpadding=2 style="font-family:Arial;padding:4px;margin:0 0 0 0;width:100%;font-size:11px;border:1px solid white;background:#0051b4;color:black;border-radius:5px"
|rowspan=14 style="background:#0051b4;width:1.08px"|
|rowspan=14 style="background:#0051b4;width:1.08px"|
|style="border-bottom:1px solid white;font-size:20px;text-align:center;background:#0051b4;width:276px"|'''{{color-link-piped|{{{name|Enemy Name}}}|white|{{#switch:{{{role|common}}}|common=|midboss=''|boss=<u>''}}{{{altname|{{{name|Enemy Name}}}}}}{{#switch:{{{role|common}}}|common=|midboss=''|boss=''</u>}}}}'''
|style="border-bottom:1px solid white;font-size:20px;text-align:center;background:#0051b4;width:276px"|'''{{uc:{{color-link-piped|{{{name|Enemy Name}}}|white|{{#switch:{{{role|common}}}|common=|midboss=''|boss=<u>''}}{{{altname|{{{name|Enemy Name}}}}}}{{#switch:{{{role|common}}}|common=|midboss=''|boss=''</u>}}}}}}'''
|colspan=8 style="border-bottom:1px solid white;background:#0051b4"|
|colspan=8 style="border-bottom:1px solid white;background:#0051b4"|
|rowspan=14 style="background:#0051b4;width:1.08px"|
|rowspan=14 style="background:#0051b4;width:1.08px"|
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|rowspan=12 style="width:14px"|
|rowspan=12 style="width:14px"|
|rowspan=2 style="text-align:center;background:#ffd800"|{{color|'''(pic)'''|#ff6b06}}
|rowspan=2 style="text-align:center;background:#ffd800"|{{color|'''(pic)'''|#ff6b06}}
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{{jump|TEAM JUMP}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{uc:{{{jump|Team Jump}}}}}'''
|rowspan=12 style="width:14px"|
|rowspan=12 style="width:14px"|
|rowspan=2 style="text-align:center;background:#ffd800"|{{color|'''(pic)'''|#ff6b06}}
|rowspan=2 style="text-align:center;background:#ffd800"|{{color|'''(pic)'''|#ff6b06}}
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{{dash|DASH}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{uc:{{{dash|Dash}}}}}'''
|-
|-
|style="background:#3373ba;font-size:14px"|{{color|{{{hp|N/A}}}|white}}
|style="background:#3373ba;font-size:14px"|{{color|{{{hp|N/A}}}|white}}
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|style="background:#3373ba;font-size:11px;color:#73b0df"|'''AREA OF MOVEMENT'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''AREA OF MOVEMENT'''
|rowspan=2 style="text-align:center;background:#b40100"|{{color|'''(pic)'''|#fecbc8}}
|rowspan=2 style="text-align:center;background:#b40100"|{{color|'''(pic)'''|#fecbc8}}
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{{wep1|PRIMARY WEAPON}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{uc:{{{wep1|Primary Weapon}}}}}'''
|rowspan=2 style="text-align:center;background:#b40100"|{{color|'''(pic)'''|#fecbc8}}
|rowspan=2 style="text-align:center;background:#b40100"|{{color|'''(pic)'''|#fecbc8}}
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{{wep2|SECONDARY WEAPON}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{uc:{{{wep2|Secondary Weapon}}}}}'''
|-
|-
|style="background:#3373ba;font-size:14px"|{{color|{{{move|N/A}}}|white}}
|style="background:#3373ba;font-size:14px"|{{color|{{{move|N/A}}}|white}}
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|style="background:#3373ba;font-size:11px;color:#73b0df"|'''PIPE EXIT RANGE'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''PIPE EXIT RANGE'''
|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{{tech1|PRIMARY TECHNIQUE}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{uc:{{{tech1|Primary Technique}}}}}'''
|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{{tech2|SECONDARY TECHNIQUE}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{uc:{{{tech2|Secondary Technique}}}}}'''
|-
|-
|style="background:#3373ba;font-size:14px;color:white"|{{{pipe|N/A}}}
|style="background:#3373ba;font-size:14px;color:white"|{{{pipe|N/A}}}
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|style="background:#3373ba;font-size:11px;color:#73b0df"|'''CHASE RANGE'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''CHASE RANGE'''
|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{{tech3|TERTIARY TECHNIQUE}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df"|'''{{uc:{{{tech3|Tertiary Technique}}}}}'''
|rowspan=2 colspan=2 style="color:white"|''{{{notes|N/A}}}''
|rowspan=2 colspan=2 style="color:white"|''{{{notes|N/A}}}''
|-
|-

Revision as of 15:20, September 6, 2017

TEMPLATE:COLOR-LINK-PIPED
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

Upload one!

#adfff9 HEALTH POINTS #ff6b06 TEAM JUMP #ff6b06 DASH
white white white
#adfff9 AREA OF MOVEMENT #fecbc8 PRIMARY WEAPON #fecbc8 SECONDARY WEAPON
white white white
#adfff9 PIPE EXIT RANGE #0d7a0f PRIMARY TECHNIQUE #0d7a0f SECONDARY TECHNIQUE
N/A N/A N/A
#adfff9 CHASE RANGE #0d7a0f TERTIARY TECHNIQUE N/A
white white

This template is used for the Mario + Rabbids Kingdom Battle bestiary. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<noinclude>MRKBbestiary</noinclude><includeonly>mrkbenemy</includeonly>
|name=
|altname=
|role=
|align={{{align|right}}}
|image={{{image|}}}
|hp=
|move=
|pipe=
|chase=
|jump=
|jumpdmg=
|dash=
|dashdmg=
|wep1=
|wep1dmg=
|wep2=
|wep2dmg=
|tech1=
|tech1dmg=
|tech2=
|tech2dmg=
|tech3=
|tech3dmg=
|notes=
}}}}</onlyinclude>
The section label; Replace "NAME" with the enemy name.
 
The enemy's name.
Used for links [[name|altname]].
(common, midboss, boss)
<-- DO NOT CHANGE
An image of the enemy.
The enemy's Health Points.
The enemy's Area of Movement.
The enemy's Pipe Exit Range.
The enemy's Chase Range.
The enemy's Team Jump.
The enemy's Team Jump range.
The enemy's Dash.
The enemy's Dash damage.
The enemy's Primary Weapon.
The enemy's Primary Weapon damage.
The enemy's Secondary Weapon.
The enemy's Secondary Weapon damage.
The enemy's Primary Technique.
The enemy's Primary Technique effect.
The enemy's Secondary Technique.
The enemy's Secondary Technique effect.
The enemy's Tertiary Technique (used only once).
The enemy's Tertiary Technique effect.
Notes/Splash screen text.