King Zing: Difference between revisions

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In ''Donkey Kong Land 2'', the battle with King Zing is similar, but after being struck, he will not fire stingers, and instead will home in on Squawks while invulnerable, before returning to his normal zig-zag flight pattern. After being struck a few times however, King Zing will begin to spawn normal Zingers. These Zingers will appear behind him as he moves and will remain stationary. They will shortly disappear, and act as obstacles during the battle as King Zing gets faster and faster with each hit, continuously spawning Zingers.
In ''Donkey Kong Land 2'', the battle with King Zing is similar, but after being struck, he will not fire stingers, and instead will home in on Squawks while invulnerable, before returning to his normal zig-zag flight pattern. After being struck a few times however, King Zing will begin to spawn normal Zingers. These Zingers will appear behind him as he moves and will remain stationary. They will shortly disappear, and act as obstacles during the battle as King Zing gets faster and faster with each hit, continuously spawning Zingers.


In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2: Diddy's Kong Quest'', the King Zing battle is hardly changed. The only differences are that King Zing is slower and his stingers are faster. Also, his stingers in the remake only make one sound per blast, instead of an echoing sound.
In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2: Diddy's Kong Quest'', the King Zing battle is hardly changed. The only differences are that King Zing is slower, his stingers are faster, and he takes one more hit in his last phase to go down. Also, his stingers in the remake only make one sound per blast, instead of an echoing sound.


==Trivia==
==Trivia==
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