Aurora Flash: Difference between revisions

31 bytes added ,  16 years ago
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
{{SMRPG Moves|[[Belome]]<br>[[Neosquid]]<br>[[Count Down]]|Magic|50|Causes [[sleep]] status|Neutral|All enemies|Yes|Yes}}
{{SMRPG Moves|[[Belome]]<br>[[Neosquid]]<br>[[Valentina]]<br>[[Fautso]]<br>[[Count Down]]|Magic|50|Causes [[sleep]] status|Neutral|All enemies|Yes|Yes}}


'''Aurora Flash''' is an attack used by some enemy [[bosses]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used Aurora Flash causes many blue beams of light to appear around [[Mario]] and his partners, a high pitched screeching noise can also be heard. This attack can cause members of Mario's party to fall [[asleep]] and be unable to attack or defend. It is advisable to equip a [[Wake Up Pin]] before battling bosses capable of utilizing this attack.
'''Aurora Flash''' is an attack used by some enemy [[bosses]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used Aurora Flash causes many blue beams of light to appear around [[Mario]] and his partners, a high pitched screeching noise can also be heard. This attack can cause members of Mario's party to fall [[asleep]] and be unable to attack or defend. It is advisable to equip a [[Wake Up Pin]] before battling bosses capable of utilizing this attack.