Aurora Flash: Difference between revisions

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{{SMRPG Moves|[[Belome]]<br>[[Neosquid]]<br>[[Count Down]]|50|Causes [[sleep]] status|Neutral|All enemies|Yes|Yes}}
{{SMRPG Moves|[[Belome]]<br>[[Neosquid]]<br>[[Count Down]]|Magic|50|Causes [[sleep]] status|Neutral|All enemies|Yes|Yes}}


'''Aurora Flash''' is an attack used by some enemy [[bosses]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used Aurora Flash causes many blue beams of light to appear around [[Mario]] and his partners, a high pitched screeching noise can also be heard. This attack can cause members of Mario's party to fall [[asleep]] and be unable to attack or defend. It is advisable to equip a [[Wake Up Pin]] before battling bosses capable of utilizing this attack.
'''Aurora Flash''' is an attack used by some enemy [[bosses]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When used Aurora Flash causes many blue beams of light to appear around [[Mario]] and his partners, a high pitched screeching noise can also be heard. This attack can cause members of Mario's party to fall [[asleep]] and be unable to attack or defend. It is advisable to equip a [[Wake Up Pin]] before battling bosses capable of utilizing this attack.

Revision as of 19:40, July 21, 2007

Template:SMRPG Moves

Aurora Flash is an attack used by some enemy bosses in Super Mario RPG: Legend of the Seven Stars. When used Aurora Flash causes many blue beams of light to appear around Mario and his partners, a high pitched screeching noise can also be heard. This attack can cause members of Mario's party to fall asleep and be unable to attack or defend. It is advisable to equip a Wake Up Pin before battling bosses capable of utilizing this attack.