Bowling: Difference between revisions

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m (→‎Gameplay: In bowling, ten frames make up a full game!)
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==Gameplay==
==Gameplay==
The player has to knock down rows of bowling pins modeled after the [[WarioWare]] employees, all of which have a different mass and center of gravity. The player throws the ball by drawing swipes on the {{button|wiiu|GamePad}} screen. After being thrown, the ball's trajectory can be altered by tilting the GamePad.
The player has to knock down rows of bowling pins modeled after the [[WarioWare]] employees, all of which have a different mass and center of gravity. The player throws the ball by drawing swipes on the {{button|wiiu|GamePad}} screen. After being thrown, the ball's trajectory can be altered by tilting the {{button|wiiu|GamePad}}.


The minigame has two modes; '''Challenge''' features three difficulty levels and prompts the player to complete 10 rows of pins with a strike. Failing to complete a row resets the pin alignment and the player has to try again until succeeding or exhausting their stock of bowling balls, failing to knock the pins down with the ball will also result in losing a ball. There are 5 balls in stock. '''Classic''' mode is a traditional 10-frame game.
The minigame has two modes; '''Challenge''' features three difficulty levels and prompts the player to complete 10 frames with a strike. Failing to complete a frame resets the pin alignment and the player has to try again until succeeding or using up their stock of bowling balls, failing to knock the pins down with the ball will also result in losing a ball. There are five balls in stock. '''Classic''' mode is a traditional 10-frame game.


==Description==
==Description==

Revision as of 08:57, September 20, 2016

Bowling title screen.
Bowling title screen.

Bowling is a minigame in Game & Wario, for Wii U, unlocked after completing Pirates. It is one of the two single-player games to feature a multiplayer mode, the other being Design.

Gameplay

The player has to knock down rows of bowling pins modeled after the WarioWare employees, all of which have a different mass and center of gravity. The player throws the ball by drawing swipes on the GamePad screen. After being thrown, the ball's trajectory can be altered by tilting the GamePad.

The minigame has two modes; Challenge features three difficulty levels and prompts the player to complete 10 frames with a strike. Failing to complete a frame resets the pin alignment and the player has to try again until succeeding or using up their stock of bowling balls, failing to knock the pins down with the ball will also result in losing a ball. There are five balls in stock. Classic mode is a traditional 10-frame game.

Description

Jimmy here! We're all down at the Diamond City bowling alley. Come bowl us over with your mad skills.

Controls

  • GamePad: Tilt the ball's curve.
  • Stylus: Throw ball/switch to overhead view of the pins.
  • A Button: Select options.

Screenshots

Template:BoxTop Template:G&Wario