Scuttle: Difference between revisions

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{{articleabout|Luigi's move in ''Super Mario 64 DS''|the spider-like enemy|[[Scuttlebug]]|[[Yoshi]]'s move also known as "Scuttle" in the ''Super Mario 64 DS'' instruction manual|[[Flutter Jump]]}}
{{articleabout|Luigi's move in ''Super Mario 64 DS''|the spider-like enemy|[[Scuttlebug]]|[[Yoshi]]'s move also known as "Scuttle" in the ''Super Mario 64 DS'' instruction manual|[[Flutter Jump]]}}
[[File:Scuttle.gif|thumb|Luigi's '''Scuttle''' in ''[[Super Mario 64 DS]]''.]]
[[File:Scuttle.gif|thumb|Luigi's '''Scuttle''' in ''[[Super Mario 64 DS]]''.]]
'''Scuttle''' is one of [[Luigi]]'s techniques in ''[[Super Mario Bros. 2]]'', ''[[Super Mario Advance]]'', ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', ''[[Super Mario 64 DS]]'', ''[[New Super Luigi U]]'' (where [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Nabbit]], and [[Mii]]s can also use this move), and ''[[Super Mario 3D World]]''. It is similar to [[Yoshi]]'s [[Flutter Jump]], except that it does not propel Luigi up. Instead, Scuttle will slow Luigi's descent after [[jump]]ing. This will allow Luigi to reach greater horizontal distances and allows the player to easily control the landing. The animation for the technique is Luigi kicking his feet in the air, which is also similar to Mario or Luigi's fall under the influence of a [[Super Leaf]]. This move can be used in ''Super Mario 64 DS'' to reach the castle roof before all 150 [[Power Star]]s are collected. In its appearance in ''New Super Luigi U'', the Scuttle technique stops Luigi in midair, enabling him to move horizontally at a higher altitude. In ''Super Mario 3D World'', Luigi kicks his legs during the entire jump, as opposed to kicking them as he descends (reminiscent of its appearance in ''Super Mario Bros. 2''); this reduces his speed both upwards and downwards, making both halves of his jump easier to control.
The '''Scuttle''' is one of [[Luigi]]'s techniques in ''[[Super Mario Bros. 2]]'' and [[Super Mario All-Stars|its]] [[Super Mario Advance|remakes]], ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' ([[Yellow Switch]]-exclusive), ''[[Super Mario 64 DS]]'', ''[[New Super Luigi U]]'' (where [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Nabbit]], and [[Mii]]s can also use this move), and ''[[Super Mario 3D World]]''. It is similar to [[Yoshi]]'s [[Flutter Jump]], except that it does not propel Luigi up. Instead, Scuttle will slow Luigi's descent after [[jump]]ing. This will allow Luigi to reach greater horizontal distances and allows the player to easily control the landing. The animation for the technique is Luigi kicking his feet in the air, which is also similar to Mario or Luigi's fall under the influence of a [[Mini Mushroom]].
 
In ''Super Mario 64 DS'', this move can be used to reach the castle roof before all 150 [[Power Star]]s are collected.
 
In ''New Super Luigi U'', the Scuttle technique stops Luigi in midair, enabling him to move horizontally at a higher altitude.
 
In ''Super Mario 3D World'', Luigi kicks his legs during the entire jump, as opposed to kicking them as he descends (reminiscent of its appearance in ''Super Mario Bros. 2''); this reduces his speed both upwards and downwards, making both halves of his jump easier to control.


[[File:SSB4 3DS - Mario Luigi Scuttle Screenshot.png|thumb|left|Luigi and Mario jumping in ''Super Smash Bros. for Nintendo 3DS''.]]
[[File:SSB4 3DS - Mario Luigi Scuttle Screenshot.png|thumb|left|Luigi and Mario jumping in ''Super Smash Bros. for Nintendo 3DS''.]]
In ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', Luigi is shown to have a different jumping animation with the Scuttle technique in his jumps, as opposed to his jumps in previous games in the ''Super Smash Bros.'' series in which they were similar to [[Mario]]'s.
In ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', Luigi's jumps use a Scuttling animation, as opposed to his jumps in previous games in the ''Super Smash Bros.'' series, where they were similar to [[Mario]]'s.
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Revision as of 11:11, September 9, 2016

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The Scuttle is one of Luigi's techniques in Super Mario Bros. 2 and its remakes, Super Mario World: Super Mario Advance 2, Super Mario Advance 4: Super Mario Bros. 3 (Yellow Switch-exclusive), Super Mario 64 DS, New Super Luigi U (where Yellow Toad, Blue Toad, Nabbit, and Miis can also use this move), and Super Mario 3D World. It is similar to Yoshi's Flutter Jump, except that it does not propel Luigi up. Instead, Scuttle will slow Luigi's descent after jumping. This will allow Luigi to reach greater horizontal distances and allows the player to easily control the landing. The animation for the technique is Luigi kicking his feet in the air, which is also similar to Mario or Luigi's fall under the influence of a Mini Mushroom.

In Super Mario 64 DS, this move can be used to reach the castle roof before all 150 Power Stars are collected.

In New Super Luigi U, the Scuttle technique stops Luigi in midair, enabling him to move horizontally at a higher altitude.

In Super Mario 3D World, Luigi kicks his legs during the entire jump, as opposed to kicking them as he descends (reminiscent of its appearance in Super Mario Bros. 2); this reduces his speed both upwards and downwards, making both halves of his jump easier to control.

Screenshot of Mario and Luigi (who is Scuttling), from Super Smash Bros. for Nintendo 3DS.
Luigi and Mario jumping in Super Smash Bros. for Nintendo 3DS.

In Super Smash Bros. for Nintendo 3DS / Wii U, Luigi's jumps use a Scuttling animation, as opposed to his jumps in previous games in the Super Smash Bros. series, where they were similar to Mario's.

Trivia

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