DS DK Pass: Difference between revisions

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Collision with the snowmen has the same affect as collision with the snowballs.
Collision with the snowmen has the same affect as collision with the snowballs.


There is a rigged isolated [[Item Box]] up on a snowy cliff at the peak of the hill, after the second set of normal item boxes. You'll need a [[Mushroom]] or two to clear it, and in the Item Box is one of four powerful items: [[Star]], Mushroom, Triple Mushrooms, and [[Red Shell]]. Any of them can be received in any position, including in Wi-Fi play.
There is a rigged isolated [[Item Box]] up on a snowy cliff at the peak of the hill, after the second set of normal item boxes. The player will need a [[Mushroom]] or two to clear it, and in the Item Box is one of four powerful items: [[Star]], Mushroom, Triple Mushrooms, and [[Red Shell]]. Any of them can be received in any position, including in Wi-Fi play.


{{Racecourses}}
{{Racecourses}}

Revision as of 21:31, June 29, 2007

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DK Pass is a snowy course in Mario Kart DS that takes the player over a mountain and back down.

Numerous snowballs roll around, crashing into to them will result in being thrown backwards and losing whichever item a racer may be carrying.

Snowmen also appear near the finish line, and are very similar to the snowmen found in Frappe Snowland in Mario Kart 64.

Collision with the snowmen has the same affect as collision with the snowballs.

There is a rigged isolated Item Box up on a snowy cliff at the peak of the hill, after the second set of normal item boxes. The player will need a Mushroom or two to clear it, and in the Item Box is one of four powerful items: Star, Mushroom, Triple Mushrooms, and Red Shell. Any of them can be received in any position, including in Wi-Fi play.

Template:Racecourses