Countdown Pound: Difference between revisions

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(Edited using not logging in...so 00:01 has largest ...)
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{{Minigame-infobox
{{Minigame-infobox
| image = [[File:Countdown Pound.png|260px]]  
| image = [[File:Countdown Pound.png|260px]]  
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==Gameplay==
==Gameplay==
The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX{{refneeded}}, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they auto-lose.
The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they lose automatically.


It is possible to end in a draw. Both players must stop the timer at the ''exact time'' or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX{{refneeded}} and both balloons burst.
It is possible to end in a draw. Both players must stop the timer at the ''exact time'' or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst.


==Controls==
==Controls==
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[[Category:Duel Minigames]]
[[Category:Duel Minigames]]
[[Category:Mario Party 5 Minigames]]
[[Category:Mario Party 5 Minigames]]
:)

Revision as of 08:32, August 17, 2015

Template:Minigame-infobox Countdown Pound is a Duel minigame found in Mario Party 5.

Gameplay

The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, Mario has a red balloon, Yoshi has green, and Koopa Kid has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to Ground Pound the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they lose automatically.

It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst.

Controls

  • A Button – Jump
  • A Button + A Button – Ground Pound

In-Game Text

  • Rules"Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins."
  • Advice"It takes a moment or two to do a Ground Pound, so time your jump accordingly."

Trivia

  • The characters' primary victory poses can be seen on the balloons.
  • It is possible to stop the timer at exactly 00:00.Template:Refneeded

Template:BoxTop Template:MP5 Minigames

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