Cape Mario: Difference between revisions

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After the cape has attached to Mario's shoes and inflated, Mario can turn around by twirling the cape, pressing {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. It is impossible for Mario to turn at all in the GBA version, however, because there is only one run button.
After the cape has attached to Mario's shoes and inflated, Mario can turn around by twirling the cape, pressing {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. It is impossible for Mario to turn at all in the GBA version, however, because there is only one run button.


[[Baby Mario]] uses a similar form in ''[[Super Mario World 2: Yoshi's Island]]'' where he becomes invincible. In addition to being invincible, he can also walk up walls and ceilings. This form re-appears in ''[[Yoshi's Island DS]]''. In both games, "[[Superstar Mario]]" as he is called, can use the Cape as a parachute to float downwards.
[[Baby Mario]] uses a similar form in ''[[Super Mario World 2: Yoshi's Island]]'' where he becomes invincible. In addition to being invincible, he can also walk up walls and ceilings. This form re-appears in ''[[Yoshi's Island DS]]''. In both games, "[[Superstar Mario]]" can use the Cape as a parachute to float downwards.


[[File:Capemario.gif|left|frame]]
[[File:Capemario.gif|left|frame]]
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