Cape Mario: Difference between revisions
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|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | |first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | ||
|latest_appearance=''[[Super Smash Bros. Brawl]]'' ([[List of games by date#2008|2008]]) | |latest_appearance=''[[Super Smash Bros. Brawl]]'' ([[List of games by date#2008|2008]]) | ||
|powers= | |powers=Glide, Fly, Spin, Ground Smash (''[[Super Mario (series)|Super Mario series]]'') <br> Reflect Objects (''[[Super Smash Bros. (series)|Super Smash Bros. series]]'') | ||
|character=[[Mario]], [[Luigi]], [[Princess Peach]] | |character=[[Mario]], [[Luigi]], [[Princess Peach]] | ||
}} | }} | ||
'''Cape Mario''' is a form of [[Mario]] and [[Luigi]] which first appeared in ''[[Super Mario World]]''. Its abilities are much like [[Raccoon Mario]] before it, which in fact was [[List of Super Mario World beta elements|originally]] going to be in the game. It can be obtained | '''Cape Mario''' is a form of [[Mario]] and [[Luigi]] which first appeared in ''[[Super Mario World]]''. Its abilities are much like [[Raccoon Mario]] before it, which in fact was [[List of Super Mario World beta elements|originally]] going to be in the game. It can be obtained by getting a [[Cape Feather]]. It can allow Mario to fly through levels, and attack spiked enemies by spinning it around. | ||
If the player holds down the either the {{button|snes|A}} or {{button|snes|B}} button after jumping with Cape Mario, the player can float down slowly. Also, if Mario runs at maximum speed and then presses and holds {{button|snes|A}} to spin jump, Mario will go very high, as if he was flying. If the player also falls to the ground during flight, Mario will perform a shattering earthquake that defeats all enemies that was currently on the ground. [[Luigi]] can also get this form, but the powers remain the same as Mario's with a slightly different flight pattern, moving higher | If the player holds down the either the {{button|snes|A}} or {{button|snes|B}} button after jumping with Cape Mario, the player can float down slowly. Also, if Mario runs at maximum speed and then presses and holds {{button|snes|A}} to spin jump, Mario will go very high, as if he was flying. If the player also falls to the ground during flight, Mario will perform a shattering earthquake that defeats all enemies that was currently on the ground. [[Luigi]] can also get this form, but the powers remain the same as Mario's with a slightly different flight pattern in the GBA version, moving higher and slower than Mario's. | ||
After the cape has attached to Mario's shoes and inflated, Mario can turn around by twirling the cape, pressing {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. It is impossible for Mario to turn at all in the GBA version, however, because there is only one run button. | After the cape has attached to Mario's shoes and inflated, Mario can turn around by twirling the cape, pressing {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. It is impossible for Mario to turn at all in the GBA version, however, because there is only one run button. | ||
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[[File:Capemario.gif|left|frame]] | [[File:Capemario.gif|left|frame]] | ||
Cape Mario appears in some [[e-Reader]] levels of ''[[Super Mario Advance 4]]'', being used primarily in [[Henshin Mario de Tsukisusume!!]]. It can | Cape Mario appears in some [[e-Reader]] levels of ''[[Super Mario Advance 4]]'', being used primarily in [[Henshin Mario de Tsukisusume!!]]. It can also be used anywhere with the appropiate e-Reader card. Other than that, nothing has changed with Cape Mario since ''Super Mario World''. | ||
In the ''[[Super Mario Adventures]]'' comic, when [[Princess Peach]] is kidnapped and taken to the Koopaling's Castle, she escapes and finds a cape in [[Wendy O. Koopa]]'s bedroom. Peach falls out the window, still holding the cape, and accidentally uses it. She flys across the moat when Mario flys right past her on a [[Bullet Bill]] which makes Peach loose control. Luigi thinks that he's looking at a bird that looks like the Princess, but the second he realises it really is her she falls right into a forest and blacks out. | In the ''[[Super Mario Adventures]]'' comic, when [[Princess Peach]] is kidnapped and taken to the Koopaling's Castle, she escapes and finds a cape in [[Wendy O. Koopa]]'s bedroom. Peach falls out the window, still holding the cape, and accidentally uses it. She flys across the moat when Mario flys right past her on a [[Bullet Bill]] which makes Peach loose control. Luigi thinks that he's looking at a bird that looks like the Princess, but the second he realises it really is her she falls right into a forest and blacks out. | ||
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*[[Flying Squirrel Mario]] | *[[Flying Squirrel Mario]] | ||
*[[Wing Mario]] | *[[Wing Mario]] | ||
==Trivia== | ==Trivia== | ||
*If Cape Mario touches an enemy while flying, he will automatically [[Spin Jump]] in midair and fall | *If Cape Mario touches an enemy while flying, he will automatically [[Spin Jump]] in midair and fall, instead of taking damage. | ||
*According to [[Nintendo Power]], it was revealed that Cape Mario would have returned instead of Tanooki Mario in ''[[Super Mario 3D Land]]'', but the latter was eventually chosen. | *According to [[Nintendo Power]], it was revealed that Cape Mario would have returned instead of Tanooki Mario in ''[[Super Mario 3D Land]]'', but the latter was eventually chosen. | ||
*There are more females than males that used this form before. The males were Mario and Luigi, while the females were Peach, Kat and Ana. | *There are more females than males that used this form before. The males were Mario and Luigi, while the females were Peach, Kat and Ana. |