P Switch Peril: Difference between revisions
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==Layout== | ==Layout== | ||
The player starts in a | The player starts in a desert, with a skeleton in the background. Then, three blocks with Bowser's face will fall. After that, Luigi will come across a [[P Switch]] and several [[Brick Block]]s blocking the way. When Luigi hits the P Switch, the Brick Blocks turn into [[Coin]]s, and the Bowser blocks will start to fall. After some higher platforms and the 1st [[Star Coin]], Luigi will encounter another P Switch and some Brick Blocks, acting as platforms. Afterwards, more Bowser blocks fall with some [[Spiny|Spinies]] in the way. After the second Star Coin, a spring, a few [[Waddlewing]]s, more Bowser blocks and the third Star Coin, Luigi will reach the [[Goal Pole]]. | ||
==Star Coins== | ==Star Coins== | ||
* '''Star Coin 1''':Near the beginning, Luigi must jump from the second high platform after the | * '''Star Coin 1''': Near the beginning of the level, Luigi must jump from the second high platform after the first P Switch. | ||
* '''Star Coin 2''':After the | * '''Star Coin 2''': After the fourth P Switch, Luigi must jump over Spinies on Brick Blocks to obtain this Star Coin. | ||
* '''Star Coin 3''':Near the Goal Pole, Luigi can either bounce off a Waddlewing or come back on top of the blocks. | * '''Star Coin 3''': Near the Goal Pole, Luigi can either bounce off a Waddlewing or come back on top of the blocks to receive the Star Coin. | ||
==[[List of Luigi sightings in New Super Luigi U|Luigi Sighting]]== | ==[[List of Luigi sightings in New Super Luigi U|Luigi Sighting]]== | ||
*An 8-bit Luigi can be seen by breaking the Brick Blocks over the fourth [[P-Switch]] | *An 8-bit Luigi can be seen by breaking the Brick Blocks over the fourth [[P-Switch]]. | ||
==Enemies | ==Enemies== | ||
*[[Spiny|Spinies]] | *[[Spiny|Spinies]] | ||
Revision as of 12:53, April 1, 2014
P Switch Peril, or Superstar Road-2, is second course of Superstar Road in New Super Luigi U. It is unlocked by collecting every Star Coin in Layer-Cake Desert.
Layout
The player starts in a desert, with a skeleton in the background. Then, three blocks with Bowser's face will fall. After that, Luigi will come across a P Switch and several Brick Blocks blocking the way. When Luigi hits the P Switch, the Brick Blocks turn into Coins, and the Bowser blocks will start to fall. After some higher platforms and the 1st Star Coin, Luigi will encounter another P Switch and some Brick Blocks, acting as platforms. Afterwards, more Bowser blocks fall with some Spinies in the way. After the second Star Coin, a spring, a few Waddlewings, more Bowser blocks and the third Star Coin, Luigi will reach the Goal Pole.
Star Coins
- Star Coin 1: Near the beginning of the level, Luigi must jump from the second high platform after the first P Switch.
- Star Coin 2: After the fourth P Switch, Luigi must jump over Spinies on Brick Blocks to obtain this Star Coin.
- Star Coin 3: Near the Goal Pole, Luigi can either bounce off a Waddlewing or come back on top of the blocks to receive the Star Coin.
Luigi Sighting
- An 8-bit Luigi can be seen by breaking the Brick Blocks over the fourth P-Switch.