Koopa Troopa: Difference between revisions

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*[[Koopley]]
*[[Koopley]]
*[[Koops]]
*[[Koops]]
== Paper Mario Stats ==
===Regular Koopa===
===Regular Koopa Paratroopa===
===Dark Koopa===
===Koopatrol===
===Hammer Bros.===
===Koopa Bros.===
Max HP: 5 of each, Attack: 1, Defense: 1
Tattle:
*'''On top of each other''': The Koopa Bros. have formed a tall Koopa tower! I'm not sure about this... They do a spinning attack with the whole gang piled high atop one another. Hit 'em with a Hammer or something to make 'em unstable. After that, any attack should knock 'em down. If you use an explosion, you can make 'em fall down at once. If you flip 'em over, the battle will nearly be ours! Beat 'em one by one!
*'''Red''': He's the Koopa Bros. leader.
*'''Black''': Black is pretty fashionable...
*'''Yellow''': Yellow reminds me of curry. Isn't that a weird thing to think of in the middle of a battle?
*'''Green''': He looks exactly the same as a normal Koopa Troopa.
*'''Any Koopa Brother''': He has a little bit of defense power, but you can turn him over by jumping on him, just like a normal Koopa Troopa. Let's flip him over quick! Otherwise, the Bros. may form a tower and do their famous spinning attack!
===King Bowser Koopa===
Max HP:
*'''Round 1''': 50
*'''Rounds 2 and 3''': 99
Attacks:
*'''Round 1''':
-Ring Attack: Uses the star rod to create a ring to attack Mario and his partner. Does 3 damage to Mario's partner and does 4 damage to Mario.<br>-Claw Attack: Swipes his claw at Mario, which might poison him in the process. Does 6 damage.<br>-Fire Breath: Breathes fire at Mario. Does 8 damage.
*'''Rounds 2 and 3''':
-Ring Attack: Uses the star rod to create a ring to attack Mario and his partner. Does 3 damage to Mario's partner and does 6 damage to Mario.<br>-Claw Attack: Swipes his claw at Mario, which might poison him in the process. Does 8 damage.<br>-Jump Attack: Jumps on Mario, causing him to lose one of his commands. Does 8 damage.<br>-Fire Breath: Breathes fire at Mario. Does 10 damage.<br>-Lightning Slam: Causes lightning to strike Mario. Does 10 damage.
Defense:
*'''Round 1''': 1
*'''Rounds 2 and 3''': 2
Tattle:
*'''Round 1''': It's the Evil King Bowser! Finally, after all this time! He has a huge arsenal of attacks, from blowing clouds of fire to jumping on us. Fire Attack: 8, Stamp Attack/Nail Attack: 6 I'm sure he has other attacks that I don't know. Boy, does he look nasty! He's strong enough as it is, but I'm sure he can use that Star Rod to increase his power until he's nearly invincible. Princess Peach needs us! Let's take him, Mario!
*'''Round 2''': It's the Evil King Bowser! Uh... I think he got bigger. That's not a good sign... He has a huge arsenal of attacks, from blowing clouds of fire to jumping on us. Fire Attack: 10, Stamp Attack/Nail Attack: 8 I'm sure he has other attacks that I don't know. Kammy Koopa's mysterious device has somehow beefed up his power even more. That's hardly fair! You should use that Star Beam whenever he uses the Star Rod to increase his power. Oh, you already knew that?
*'''Round 3''': It's the Evil King Bowser!  No more messing around! He has a huge arsenal of attacks, from blowing clouds of fire to jumping on us. Fire Attack: 10, Stamp Attack/Nail Attack: 8 I'm sure he has other attacks that I don't know. When he increases his power with the Star Rod, our attacks will be totally useless. When that happens, you must use our ultimate weapon, the Peach Beam!  It has the power of everyone's wishes! This is our time, Mario!  Let's take this chump!  We're coming, Princess!
== Paper Mario 2 Stats ==

Revision as of 19:31, December 10, 2005

Turtle-like enemies that appear in all of the Mario games.

Famous/Important Koopas

Paper Mario Stats

Regular Koopa

Regular Koopa Paratroopa

Dark Koopa

Koopatrol

Hammer Bros.

Koopa Bros.

Max HP: 5 of each, Attack: 1, Defense: 1

Tattle:

  • On top of each other: The Koopa Bros. have formed a tall Koopa tower! I'm not sure about this... They do a spinning attack with the whole gang piled high atop one another. Hit 'em with a Hammer or something to make 'em unstable. After that, any attack should knock 'em down. If you use an explosion, you can make 'em fall down at once. If you flip 'em over, the battle will nearly be ours! Beat 'em one by one!
  • Red: He's the Koopa Bros. leader.
  • Black: Black is pretty fashionable...
  • Yellow: Yellow reminds me of curry. Isn't that a weird thing to think of in the middle of a battle?
  • Green: He looks exactly the same as a normal Koopa Troopa.
  • Any Koopa Brother: He has a little bit of defense power, but you can turn him over by jumping on him, just like a normal Koopa Troopa. Let's flip him over quick! Otherwise, the Bros. may form a tower and do their famous spinning attack!

King Bowser Koopa

Max HP:

  • Round 1: 50
  • Rounds 2 and 3: 99

Attacks:

  • Round 1:

-Ring Attack: Uses the star rod to create a ring to attack Mario and his partner. Does 3 damage to Mario's partner and does 4 damage to Mario.
-Claw Attack: Swipes his claw at Mario, which might poison him in the process. Does 6 damage.
-Fire Breath: Breathes fire at Mario. Does 8 damage.

  • Rounds 2 and 3:

-Ring Attack: Uses the star rod to create a ring to attack Mario and his partner. Does 3 damage to Mario's partner and does 6 damage to Mario.
-Claw Attack: Swipes his claw at Mario, which might poison him in the process. Does 8 damage.
-Jump Attack: Jumps on Mario, causing him to lose one of his commands. Does 8 damage.
-Fire Breath: Breathes fire at Mario. Does 10 damage.
-Lightning Slam: Causes lightning to strike Mario. Does 10 damage.

Defense:

  • Round 1: 1
  • Rounds 2 and 3: 2

Tattle:

  • Round 1: It's the Evil King Bowser! Finally, after all this time! He has a huge arsenal of attacks, from blowing clouds of fire to jumping on us. Fire Attack: 8, Stamp Attack/Nail Attack: 6 I'm sure he has other attacks that I don't know. Boy, does he look nasty! He's strong enough as it is, but I'm sure he can use that Star Rod to increase his power until he's nearly invincible. Princess Peach needs us! Let's take him, Mario!
  • Round 2: It's the Evil King Bowser! Uh... I think he got bigger. That's not a good sign... He has a huge arsenal of attacks, from blowing clouds of fire to jumping on us. Fire Attack: 10, Stamp Attack/Nail Attack: 8 I'm sure he has other attacks that I don't know. Kammy Koopa's mysterious device has somehow beefed up his power even more. That's hardly fair! You should use that Star Beam whenever he uses the Star Rod to increase his power. Oh, you already knew that?
  • Round 3: It's the Evil King Bowser! No more messing around! He has a huge arsenal of attacks, from blowing clouds of fire to jumping on us. Fire Attack: 10, Stamp Attack/Nail Attack: 8 I'm sure he has other attacks that I don't know. When he increases his power with the Star Rod, our attacks will be totally useless. When that happens, you must use our ultimate weapon, the Peach Beam! It has the power of everyone's wishes! This is our time, Mario! Let's take this chump! We're coming, Princess!

Paper Mario 2 Stats