Castle Dash: Difference between revisions

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The player has to get a perfect timing on the third platform to get the said Ace Coin, due two platforms which are nearby by one block unallowing [[Jump|jump]]s.
The player has to get a perfect timing on the third platform to get the said Ace Coin, due two platforms which are nearby by one block unallowing [[Jump|jump]]s.
==== Area 3 ====
==== Area 3 ====
The last area. There are most {{conjecturaltext|Spiky Balls}} which kills the player even if he/she's powered up, no enemies, few coins, and the last Ace Coin.
The last area. There are most {{conjecturaltext|Spiky Balls}} which defeats the player even if he or she's powered up, no enemies, few coins, and the last Ace Coin.
The player has to do tricky jumps for avoiding {{conjecturaltext|Spiky Balls}} and getting the last Ace Coin.
The player has to do tricky jumps for avoiding {{conjecturaltext|Spiky Balls}} and getting the last Ace Coin.
Near the end there will be a lone [[Brick Block]] containing a 1-Up Mushroom, and Rotating Blocks. Then the player has the remaining time to get out from the last area and exiting the level.
Near the end there will be a lone [[Brick Block]] containing a 1-Up Mushroom, and Rotating Blocks. Then the player has the remaining time to get out from the last area and exiting the level.
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