Flame thrower (Flame Chomp): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Technickal (talk | contribs) No edit summary |
m (According to trivia, they are not in Super Mario 64 DS, meaning Yoshi can't eat and destroy them.) |
||
Line 1: | Line 1: | ||
{{anotherlanguage}} | {{anotherlanguage}} | ||
[[Image:VanishCapUnderTheMoat.JPG|thumb|right|'''Kuromames''', as seen in ''Super Mario 64''.]] | [[Image:VanishCapUnderTheMoat.JPG|thumb|right|'''Kuromames''', as seen in ''Super Mario 64''.]] | ||
A '''Kuromame''' is an obstacle found solely in ''[[Super Mario 64]]''. They are tiny black spheres that hover in place a tiny distance off the ground. They usually line the edges of pathways. A Kuromame is perfectly motionless and harmless until Mario passes by. Then it expands to about twice its size and shoots a tiny fireball that chases [[Mario]] around. If hit by the flame, Mario will run around uncontrollably while steadily losing three life pieces | A '''Kuromame''' is an obstacle found solely in ''[[Super Mario 64]]''. They are tiny black spheres that hover in place a tiny distance off the ground. They usually line the edges of pathways. A Kuromame is perfectly motionless and harmless until Mario passes by. Then it expands to about twice its size and shoots a tiny fireball that chases [[Mario]] around. If hit by the flame, Mario will run around uncontrollably while steadily losing three life pieces. | ||
[[Image:Fire_Spitter_Glitch.PNG|thumb|left|A "broken" Kuromame in Wet-Dry World.]] | [[Image:Fire_Spitter_Glitch.PNG|thumb|left|A "broken" Kuromame in Wet-Dry World.]] |
Revision as of 15:00, November 24, 2011
A Kuromame is an obstacle found solely in Super Mario 64. They are tiny black spheres that hover in place a tiny distance off the ground. They usually line the edges of pathways. A Kuromame is perfectly motionless and harmless until Mario passes by. Then it expands to about twice its size and shoots a tiny fireball that chases Mario around. If hit by the flame, Mario will run around uncontrollably while steadily losing three life pieces.
There are two Kuromames located in the downtown area of Wet-Dry World. However, due to a mistake in the level design, they cannot spit fire. Even at its shallowest point, the water level in the area is high enough that the two Kuromames are submerged, rendering them completely harmless.
Trivia
- In Super Mario 64 DS, motionless Fire Chomps replace Kuromames.