Down: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
mNo edit summary |
||
Line 2: | Line 2: | ||
'''Down''' is the "ultimate" status effect in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When a party member's [[HP]] reaches zero, he or she falls in battle, then lays motionless on the ground. A "downed" party member cannot attack or use any commands. They are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Toadstool]]'s [[Come Back]] technique. If all three party members are downed in battle, it's [[Game Over]] for [[Mario]]. | '''Down''' is the "ultimate" status effect in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When a party member's [[HP]] reaches zero, he or she falls in battle, then lays motionless on the ground. A "downed" party member cannot attack or use any commands. They are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Toadstool]]'s [[Come Back]] technique. If all three party members are downed in battle, it's [[Game Over]] for [[Mario]]. | ||
[[Category: Status effects]] | [[Category:Status effects]] | ||
[[Category:Super Mario RPG: Legend of the Seven Stars]] |
Revision as of 21:38, June 10, 2011
Down is the "ultimate" status effect in Super Mario RPG: Legend of the Seven Stars. When a party member's HP reaches zero, he or she falls in battle, then lays motionless on the ground. A "downed" party member cannot attack or use any commands. They are effectively out of the battle unless they are revived, either via a Pick Me Up or Princess Toadstool's Come Back technique. If all three party members are downed in battle, it's Game Over for Mario.