Rolling Coaster Galaxy: Difference between revisions

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==Planets==
==Planets==
==={{conjecturaltext|Starting Planet|planet}}===
==={{conjecturaltext|Rolling Coaster Planet|planet}}===
[[File:RCG1.jpg|200px|thumb|Mario on the Starting Planet.]]
Rather than being separate planets, this galaxy is connected by chutes which allow the player to access the different paths and platforms.
The starting planet is a very long roller coaster-like path similar to [[Rainbow Road]] that the player must successfully reach the end of in order to break the [[Star Ball]] or the Purple Coin Ball. Just like it's name implies, the road is rainbow-colored and also has a few wooden sections at various intervals. There are also some rails, but not many apart from the ones on the starting platform. Only [[Bob-omb]]s and [[Goomba]]s can be encountered on this planet.
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==={{conjecturaltext|Ending Planet|planet}}===
===={{conjecturaltext|Starting Platform|planet}}====
The player will start on a simple orange and red platform. There is nothing of significance here besides the [[Star Ball]], some [[coin]]s, and a chute that takes the player to the next area.
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A small planet found at the very end of the Rainbow Road Planet which contains only the mechanism for breaking the Star Ball and a [[Gearmo]], who congratulates Mario on making it to the end of the course, and, in the case of the ''Purple Coins on the Rainbow Road'' level, will actually award Mario the [[Power Star]] when talked to.
===={{conjecturaltext|Rainbow Road Path 1|path}}====
This is a simple path that consists of colored tiles. There are no hazards on this path. It eventually drops the player off at an area where two roads diverge in different directions. Bob-ombs are found at the end of the pathway.
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===={{conjecturaltext|Beginner Path|path}}====
Taking the left path at the junction takes the player to this area. It is covered in beige tiles and is infested with [[Round Goomba]]s and [[Bob-omb]]s. The edges of the path are concave, meaning that the player cannot fall off the edge unless blasted off by a bob-omb. This pathway is also wider than the other one and has more undulations. At the end of the path, the player will be dropped off at Rainbow Road Path 2.
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===={{conjecturaltext|Expert Path|path}}====
Taking the right path at the junction takes the player to this area. It is a narrow, rainbow-tiled pathway. There are numerous beams found on the edges of the path, which will bounce the player off course if they were to come in contact with it. There are a few bob-ombs here and the [[Comet Medal]] is also found here. At the end of the path, the player will be dropped off at Rainbow Road Path 2.
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===={{conjecturaltext|Rainbow Road Path 2|path}}====
This pathway is much like the first rainbow road pathway, except that it is more inclined and it sometimes gets narrow during certain times. The player will be dropped off at some pink and purple platforms where there will be a chute that takes them to the final path.
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===={{conjecturaltext|Rainbow Road 3|path}}====
This pathway is more inclined than the others. The path also gets narrower as the player goes towards the end. The player will be dropped off at a grassy platform where there is a chute that connects to the final platform.
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===={{conjecturaltext|Ending Planet|planet}}====
There is nothing of importance on this planet except for the hole which the [[Star Ball]] goes into. During the [[Purple Coin]] mission, there will be a [[Gearmo]] present.
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==Enemies==
==Enemies==

Revision as of 03:26, June 4, 2011

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed *insert length of time here*.

Template:Galaxybox The Rolling Coaster Galaxy is one of the many galaxies found in Super Mario Galaxy 2. Like its name implies, this galaxy is like a roller coaster and, like in Rolling Masterpiece Galaxy, the player must roll a Star Ball to the end. Also, many Starshrooms appear along the way. It seems to be a reference to the Rainbow Ride level in Super Mario 64 and the Rainbow Road courses in the Mario Kart series. The name of the first mission in this galaxy confirms this. This galaxy uses the same music from The Princess's Secret Slide, Tick Tock Clock and Rainbow Ride levels in Super Mario 64, which speeds up as the Star Ball rolls faster.

Partway through the level, the path splits in two. One of the Toads says that the right path is for experts, while the other is assumed to be for beginners. In the "Purple Coins on the Rainbow Road" mission, the path for experts is the only path present. The Comet Medal is also on this path. The only enemies found in this galaxy are Bob-ombs and Goombas.

Planets

Template:Conjecturaltext

Rather than being separate planets, this galaxy is connected by chutes which allow the player to access the different paths and platforms.

Template:Conjecturaltext

The player will start on a simple orange and red platform. There is nothing of significance here besides the Star Ball, some coins, and a chute that takes the player to the next area.

Template:Conjecturaltext

This is a simple path that consists of colored tiles. There are no hazards on this path. It eventually drops the player off at an area where two roads diverge in different directions. Bob-ombs are found at the end of the pathway.

Template:Conjecturaltext

Taking the left path at the junction takes the player to this area. It is covered in beige tiles and is infested with Round Goombas and Bob-ombs. The edges of the path are concave, meaning that the player cannot fall off the edge unless blasted off by a bob-omb. This pathway is also wider than the other one and has more undulations. At the end of the path, the player will be dropped off at Rainbow Road Path 2.

Template:Conjecturaltext

Taking the right path at the junction takes the player to this area. It is a narrow, rainbow-tiled pathway. There are numerous beams found on the edges of the path, which will bounce the player off course if they were to come in contact with it. There are a few bob-ombs here and the Comet Medal is also found here. At the end of the path, the player will be dropped off at Rainbow Road Path 2.

Template:Conjecturaltext

This pathway is much like the first rainbow road pathway, except that it is more inclined and it sometimes gets narrow during certain times. The player will be dropped off at some pink and purple platforms where there will be a chute that takes them to the final path.

Template:Conjecturaltext

This pathway is more inclined than the others. The path also gets narrower as the player goes towards the end. The player will be dropped off at a grassy platform where there is a chute that connects to the final platform.

Template:Conjecturaltext

There is nothing of importance on this planet except for the hole which the Star Ball goes into. During the Purple Coin mission, there will be a Gearmo present.

Enemies

Missions

The Rainbow Road Roll

File:RCG2.jpg
Mario rolling on the track.

To complete this mission, the player first needs to get on top of the Star Ball at the starting platform. Then, they have to use it to roll down the Rainbow Road Planet. They must avoid falling off the sides of the planet or running into Bob-ombs, which could cause them to fall off the side. When the player makes it to the end of the Rainbow Road Planet, they will land on the Ending Planet, where they will find a green hole. They must roll the Star Ball into it to release the Power Star.

Enemies
Planets Visited


Purple Coins on the Rainbow Road

File:RCG3.jpg
Mario collecting Purple Coins.

When the Prankster Comet has been unlocked, the player will find a Purple Coin Ball at the starting planet as opposed to the normal Star Ball. The player must follow the same path as in the first mission, except for the fact that they will only be able to follow the path for experts when the course splits in two, instead of choosing either one to follow. Obviously, the player must also make sure to collect at least 100 of the 110 Purple Coins found on the Rainbow Road Planet. If they are able to collect at least 100 Purple Coins within the time limit and successfully make it to the Ending Planet, then a Gearmo will reward Mario with a Power Star. If not, the player will have to start the level over.

Enemies
  • None
Planets Visited


Green Star 1

File:RCGGS1.jpg
Mario about to collect the first green star.

The first Green Star is located near the beginning of the Rainbow Road Planet. Taking the regular way and not the expert way, the player must stay in the middle of the course in order to reach it. Mario has to do his best to stay in the middle and avoid to many Bob-ombs and Goombas. If done correctly, the player should have Mario rolling up a bumpy slope. Just before Mario drops off the end of the slope, the player must use the momentum of the Star Ball and jump into the air directly onto the star. If Mario fails, he can roll right back up again (if he's careful).

Enemies
Planets Visited


Green Star 2

File:RCGGS2.jpg
Mario grabbing the second green star.

The last Green Star is near the end of the Rainbow Road Planet, just before the Ending Planet. It is positioned at the right side of the course, hovering in the air. In order for Mario to reach it, the player must either carefully use the momentum of the course to land on the star or jump before reaching the edge. If done correctly, Mario should easily grab the star instead of falling off the course.

Enemies
Planets Visited

Names in Other Languages

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Trivia


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