Template:SmashBrosMoves/doc

Code
Assumes SSBM by default (most efficient coding that way).
 * char = The character's name.
 * game = The game you're talking about - the table will hide the appropriate rows. SSB, SSBM, or SSBB.
 * neutral = Neutral special.
 * side = Side special.
 * up = Up special.
 * down = Down special.
 * fs = Final Smash.

Example: