Kremkroc Industries Inc.

"The Kremling's crowning industrial achievements are the huge factories they built in Donkey Kong Country. These factories do not adhere to the strict safety codes, and are full of burning oil drums, faulty lighting and perilous platforms. Enter at your own risk."

- Donkey Kong Country manual, pg. 20

Kremkroc Industries Inc., called Kremkroc Industries in the Game Boy Color version, is the fifth world of Donkey Kong Country, and the world has a factory theme. As indicated by the area's background, the Kremlings have created an industrial area with their factories, elevators, mine cart ride, and a polluted pond. Donkey Kong and Diddy Kong face Dumb Drum, the boss of this world. After Dumb Drum is defeated, the factories shut down and are no longer accessible.

Levels

 * Oil Drum Alley: This level is a factory-based level: metallic floors, yellow caution strips, flaming oil barrels and Gnawtys. The level has the Kongs evade Oil Barrels, bounce on rubber tires, and use the TNT barrels located inside loose floor tiles to find Bonus Areas.
 * Trick Track Trek: This level has a two-in-one theme: a cave theme and an elevator theme. After avoiding nuts thrown by a Necky at the start of the level, the lead Kong should proceed to the elevator platform. Once the leader sets foot on it, the platform automatically starts, though the speed and direction are unchangeable. In the first half of the level, Neckies appear to pester the Kongs, either flying at the elevator or spitting deadly nuts at them. After the continue barrel has been broken, Gnawties come to further annoy the Kongs, usually falling straight at them.
 * Elevator Antics:* Another cave/elevator level. This level first starts off as a regular cave level, with many Slippas and Zingers to spare; the level even features ropes. Later in the level, though, rising and falling elevators are found.
 * Poison Pond:* Poison Pond is takes place in a polluted pond, as the name implies. So instead of a vibrant, blue ocean color, the pond has a lackluster, green shade. Going to the left of the screen from where the level starts reveals a secret area which has the letter "K" and an animal crate with Enguarde inside. Many Mincers are found throughout the level, and often move in the Kong's path. Every water enemy, excluding Chomps, is featured in the level.
 * Mine Cart Madness:** The fifth level of Kremkroc Industries Inc. and the second and final Mine Cart level of the game. Opposite of Mine Cart Carnage, the Kongs jump out of the cart to avoid dangerous obstacles, grab items, or pounce on enemies.
 * Blackout Basement:** The second and last factory level of the game. The level, as the name suggests, takes place in a lower part of a factory with electrical problems. As a result, the lights flicker on and off repeatedly, and when the lights are off, the level goes completely black, excluding the Kongs.
 * Boss Dumb Drum: The Kongs battle the boss of the area here: Dumb Drum, a giant oil drum who spawns enemies.


 * * These levels' orders were switched in the GBA remake


 * ** These levels' orders were switched in the GBA remake