Snake Charmer's Challenge

Snake Charmer's Challenge is a level in the world Kremlantis in the game, Donkey Kong Land. After finishing Reef Rampage, this level and Chomp's Coliseum are both access-able, though only playing through one is necessary to acquire the special TNT Barrel to open up the route to Nautilus Chase.

Description
As the level's title implies, Snake Charmer's Challenge features Slippa as the main enemy. These snakes will spawn out of Slippa Jars, which continuously release Slippa. The Jars cannot be stopped unless a TNT Barrel is tossed at them. If left alone, Slippa will emerge, alternating which side they come out of. Aside from the snakes, this level features the standard "temple" level hazards, which include large gaps and rope climbing sections. Some Gnawty, Zinger, Klaptrap, and a lone Swirlwind are other enemies in the level.

Enemies

 * Gnawty: 3
 * Klaptrap: 1
 * Slippa and Slippa Jar
 * Swirlwind: 1
 * Mincer: 2 (Bonus room)
 * Zinger: 7

Items

 * K-O-N-G Letters:
 * K: Found during a rope climbing section.
 * O: At the end of the first bonus room.
 * N: Hovering above an upwards slope with barrels rolling down.
 * G: In a rope section with a few Zingers.
 * Barrels:
 * DK Barrel: 4
 * TNT Barrel: 4

Bonus Levels

 * Find the Exit! -- Donkey and Diddy will be in a couldy area with some platforms that move along set paths. If they can avoid the Zingers and Mincers along the way, they can receive the "O" letter at the end.