Spinning Kong

Spinning Kong is Donkey Kong's up-special move in all of the Super Smash Bros. games.

Overview
As the name of the move suggests, the attack involves Donkey Kong extending his arms and spinning around rapidly. It can hit multiple times, though is not particularly strong in comparison to the rest of DK's moves. While using the move in the air, Donkey Kong's direction can be guided horizontally, and will always be rising slightly. The move is considered Donkey's "recovery" move, best used when he gets knocked off the stage and has to get back to it.

When used on the ground, the Spinning Kong can be used in a fashion similar to Bowser's Whirling Fortress; it can be used out of the block, or as a disruptive tactic. The Spinning Kong's first hit, in which Donkey Kong extends his fist to charge up the spin, has decent knockback. It also has some invincibility frames when it first comes out, making DK resistant to knockback.

While Donkey Kong has never used Spinning Kong outside of Super Smash Bros., the move is likely based upon Dixie Kong's ability to perform a Ponytail Whirl in Donkey Kong Country 2: Diddy's Kong Quest and subsequent games.