Editing Zinger

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
|notable=[[King Zing]]<br>[[Queen B.]]
|notable=[[King Zing]]<br>[[Queen B.]]
}}
}}
'''Zingers''', also shortened '''Zings''',<ref>[[:File:Toxic Tower concept.jpg]]</ref> are large wasps<ref name="Mayles"/> (erroneously identified as bees<ref>{{cite|quote=These bees are usually quite busy protecting their assigned area!|title=''Donkey Kong Country'' Player's Guide|page=15|date=1994|publisher=Nintendo of America|language=en-us}}</ref>) with protective spikes on their back. Zingers are usually colored yellow with black stripes. Zingers first appear in ''[[Donkey Kong Country]]''. Zingers were designed by [[Steve Mayles]], who dislikes wasps in real life, and was scared while designing the Zingers.<ref name="naming">{{media link|DKC general naming.jpg|Early DKC general naming sheet}}</ref><ref name=Mayles>{{cite|author=WinkySteve|date=September 28, 2016|url=x.com/WinkySteve/status/781238831693561856|title=Wasps. I don't like wasps. Making Zingers scared me.|publisher=X ([[Media:Twitterpost Zinger.jpeg|Screen capture]])|accessdate=May 16, 2024}}</ref>
{{quote2|Avoid touching the stinging spikes on Zinger's back!|''Donkey Kong Country'' instruction booklet, page 29}}
'''Zingers''', also shortened '''Zings''',<ref>[[:File:Toxic Tower concept.jpg]]</ref> are large wasps<ref>{{media link|DKC general naming.jpg|Early DKC general naming sheet}}</ref><ref>[[Swanky's Bonus Bonanza]], ''Donkey Kong Country 2: Diddy's Kong Quest''</ref><ref name=Mayles>WinkySteve (September 28, 2016). [https://twitter.com/WinkySteve/status/781238831693561856 Twitter response from Steve Mayles] ([[Media:Twitterpost Zinger.jpeg|screencapture backup]]). ''Twitter''. Retrieved October 23, 2016.</ref> (erroneously identified as bees<ref>"''These bees are usually quite busy protecting their assigned area!''" - ''Donkey Kong Country'' Player's Guide, page 15.</ref>) with protective spikes on their back. They are usually yellow and possess black stripes. Zingers first appear in ''[[Donkey Kong Country]]''.


There are some entities similar to Zingers. In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', they were replaced with the robotic [[Buzz (enemy)|Buzzes]]. In ''[[Donkey Kong Country Returns]]''{{'}}s [[Tiki Zing]]s have some similarities to Zingers in that they are usually used as indestructible obstacles against the Kongs; however, [[Flaming Tiki Buzz]]es are functionally closer in that they can be defeated in special ways, with [[Blue Hootz]]es continuing that role in ''[[Donkey Kong Country: Tropical Freeze]]''.
There are some entities similar to Zingers. In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', they were replaced with the robotic [[Buzz (enemy)|Buzzes]]. In ''[[Donkey Kong Country Returns]]''{{'}}s [[Tiki Zing]]s have some similarities to Zingers in that they are usually used as indestructible obstacles against the Kongs; however, [[Flaming Tiki Buzz]]es are functionally closer in that they can be defeated in special ways, with [[Blue Hootz]]es continuing that role in ''[[Donkey Kong Country: Tropical Freeze]]''.
Line 15: Line 16:
===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country''====
====''Donkey Kong Country''====
[[File:Zinger.png|thumb|left|150px|A Zinger's original design in ''Donkey Kong Country'']]
[[File:Forest Frenzy.png|thumb|Donkey Kong encountering orange Zingers in [[Forest Frenzy]]]]
Zingers are one of the most common enemies in ''Donkey Kong Country''. Because Zingers have spikes on their back and a pointed stinger, [[Donkey Kong]] and [[Diddy Kong]] cannot defeat them directly, but only from either throwing a [[barrel]] at them. Two Animal Friends can defeat a Zinger: [[Rambi]] can instantly defeat Zingers on contact, and [[Winky]] can jump onto Zingers to defeat them. In most cases, the Kongs must avoid the Zingers, such as in [[Forest Frenzy]], where most of the level involves them moving around Zingers as they move across abysses on a vertical rope. Zingers have four color variations: yellow, orange, pink, and green. Their flight pattern is determined by their color; yellow Zingers fly vertically, orange Zingers fly horizontally, pink Zingers fly in a circular path, and green Zingers fly in a U-shape formation. There is a large Zinger boss named [[Queen B.]] who is fought in [[Vine Valley (world)|Vine Valley]], in [[Bumble B. Rumble]].
Zingers are one of the most common enemies in their debut appearance, ''Donkey Kong Country''. Because Zingers have spikes on their back and a pointed stinger, [[Donkey Kong]] and [[Diddy Kong]] cannot defeat them directly, but only from either throwing a [[barrel]] at them. Two Animal Friends can defeat a Zinger: [[Rambi]] can instantly defeat Zingers on contact, and [[Winky]] can jump onto Zingers to defeat them. In most cases, the Kongs must avoid the Zingers, such as in [[Forest Frenzy]], where most of the level involves them moving around Zingers as they move across abysses on a vertical rope. Zingers have four color variations: yellow, orange, pink, and green. Their flight pattern is determined by their color; yellow Zingers fly vertically, orange Zingers fly horizontally, pink Zingers fly in a circular path, and green Zingers fly in a U-shape formation. There is a large Zinger boss named [[Queen B.]] who is fought in [[Vine Valley (world)|Vine Valley]], in [[Bumble B. Rumble]].


The game data features [[tcrf:Donkey Kong Country (SNES)#Zinger|unused silver and blue palettes]] of Zingers.
The game data features [[tcrf:Donkey Kong Country (SNES)#Zinger|unused silver and blue palettes]] of Zingers.


In the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]], due to technical limitations, there are only yellow Zingers for every behavior. In the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]], the pink ones now use the previously unused silver coloration, with one of every color including pink and purple appearing during the ending cast roll. Compared to the original unused palettes, the silver and purple ones have swapped wing colors. Furthermore, in the latter remake, Queen B. can summon Zingers during her battle.
In the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]], due to technical limitations, there are only yellow Zingers for every behavior. In the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]], the pink ones now use the previously unused silver coloration, with one of every color including pink and purple appearing during the ending cast roll. Compared to the original unused palettes, the silver and purple ones have swapped wing colors. Furthermore, in the latter remake, Queen B. can summon Zingers during her battle.
Zingers appear in the following levels, as well as in the following colors:
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
*[[Ropey Rampage]]: yellow
*[[Reptile Rumble]]: yellow and orange
*[[Barrel Cannon Canyon]]: yellow and orange
*[[Winky's Walkway]]: pink (silver in the GBA version)
*[[Bouncy Bonanza]]: green and yellow
*[[Millstone Mayhem]]: orange
*[[Vulture Culture]]: orange, yellow, and pink
*[[Tree Top Town]]: orange
*[[Forest Frenzy]]: orange, yellow, and pink
*[[Temple Tempest]]: orange and yellow
*[[Orang-utan Gang]]: pink
*[[Snow Barrel Blast]]: green, yellow, orange, and pink
*[[Slipslide Ride]]: orange
*[[Rope Bridge Rumble]]: pink and orange
*[[Trick Track Trek]]: orange, yellow, and pink
*[[Elevator Antics]]: yellow and orange
*[[Mine Cart Madness]]: orange, pink, and yellow
*[[Tanked Up Trouble]]: orange, pink, and yellow
*[[Loopy Lights]]: orange and yellow
*[[Platform Perils]]: orange, yellow, and pink
</div>


====''Donkey Kong Country 2: Diddy's Kong Quest''====
====''Donkey Kong Country 2: Diddy's Kong Quest''====
[[File:Zinger DKC2.png|thumb|A Zinger's updated design for ''Donkey Kong Country 2: Diddy's Kong Quest'']]
[[File:Squawks Shaft DKC2 shot 3.png|thumb|left|Both colors of Zinger in [[Squawks's Shaft (Donkey Kong Country 2: Diddy's Kong Quest)|Squawks's Shaft]]]]
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'',  Zingers have two color variants: regular yellow ones and the invincible, red ones, which are invincible. Zingers behave similarly as in ''Donkey Kong Country'', once again having varying flight patterns, and Zingers can now be defeated from more [[Animal Friends]] than in ''Donkey Kong Country'', including from [[Squawks]]' nuts, [[Squitter]]'s web projectiles, or being bounced onto by [[Rattly]]. In addition, Diddy and Dixie can defeat them directly if under the effect of an [[Invincibility Barrel]]. Zingers appear in most levels, some of which take place inside of a Zinger hive, with larval and pupal Zingers visible in the background. Most Zinger hives appear in [[Krazy Kremland]], reflected by how Zingers fly around the world on the [[Crocodile Isle]] map. A Zinger boss named [[King Zing]] is even fought at the end of Krazy Kremland, and late into his battle, King Zing shrinks to the size of a Zinger and summons several other small ones to guard him (just as Queen B. does in ''Donkey Kong Country''{{'}}s Game Boy Advance remake). Although Zingers are often described as wasps, a lot of honey appears in their hives. In the ending, Zingers are categorized within the [[Lazy Landlubbers]] enemy class.
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'',  Zingers have two color variants: regular yellow ones and the invincible, red ones, which are invincible. Zingers behave similarly as in ''Donkey Kong Country'', once again having varying flight patterns, and Zingers can now be defeated from more [[Animal Friends]] than in ''Donkey Kong Country'', including from [[Squawks]]' nuts, [[Squitter]]'s web projectiles, or being bounced onto by [[Rattly]]. In addition, Diddy and Dixie can defeat them directly if under the effect of an [[Invincibility Barrel]]. Zingers appear in most levels, some of which take place inside of a Zinger hive, with larval and pupal Zingers visible in the background. Most Zinger hives appear Krazy Kremland, reflected by how Zingers fly around the world on the [[Crocodile Isle]] map. A Zinger boss named [[King Zing]] is even fought at the end of Krazy Kremland, and late into his battle, King Zing shrinks to the size of a Zinger and summons several other small ones to guard him (just as Queen B. does in ''Donkey Kong Country''{{'}}s Game Boy Advance remake). Although Zingers are often described as wasps, a lot of honey appears in their hives. In the ending, Zingers are categorized within the [[Lazy Landlubbers]] enemy class.
{{br|left}}
Zingers appear in the following levels:
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
*[[Gangplank Galley (Donkey Kong Country 2: Diddy's Kong Quest)|Gangplank Gallery]] (Bonus Level)
*[[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|Topsail Trouble]]
*[[Hot-Head Hop]]
*[[Kannon's Klaim (Donkey Kong Country 2: Diddy's Kong Quest)|Kannon's Klaim]]
*[[Red-Hot Ride]]
*[[Squawks's Shaft (Donkey Kong Country 2: Diddy's Kong Quest)|Squawks's Shaft]]
*[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]
*[[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|Krockhead Klamber]]
*[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]]
*[[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]]
*[[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Blast]]
*[[Hornet Hole (Donkey Kong Country 2: Diddy's Kong Quest)|Hornet Hole]]
*[[Target Terror (Donkey Kong Country 2: Diddy's Kong Quest)|Target Terror]]
*[[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]]
*[[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|Mudhole Marsh]]
*[[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|Rambi Rumble]]
*[[King Zing Sting (Donkey Kong Country 2: Diddy's Kong Quest)|King Zing Sting]]
*[[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]]
*[[Haunted Hall]]
*[[Gusty Glade (Donkey Kong Country 2: Diddy's Kong Quest)|Gusty Glade]]
*[[Parrot Chute Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Parrot Chute Panic]]
*[[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]]
*[[Arctic Abyss (Donkey Kong Country 2: Diddy's Kong Quest)|Arctic Abyss]] (Bonus Level)
*[[Windy Well (Donkey Kong Country 2: Diddy's Kong Quest)|Windy Well]]
*[[Castle Crush]]
*[[Clapper's Cavern (Donkey Kong Country 2: Diddy's Kong Quest)|Clapper's Cavern]]
*[[Chain Link Chamber (Donkey Kong Country 2: Diddy's Kong Quest)|Chain Link Chamber]]
*[[Toxic Tower (Donkey Kong Country 2: Diddy's Kong Quest)|Toxic Tower]]
*[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]
*[[Jungle Jinx (Donkey Kong Country 2: Diddy's Kong Quest)|Jungle Jinx]]
*[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Black Ice Battle]]
*[[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|Klobber Karnage]]
*[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|Fiery Furnace]]
*[[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]]
</div>
====''Donkey Kong 64''====
Zingers are enemies in ''[[Donkey Kong 64]]''. They have one of two ways of attacking: In [[DK Isles]] and some of the earlier levels, Zingers dive-bomb at the active Kong on sight, while other Zingers instead drop unripe green [[Orange]]s upon noticing them. Zingers can be defeated from either being hit with ammo from a Kong's weapon, from the effects of a musical instrument move, or by throwing an Orange at it. Aside from DK Isles, Zingers also appear in [[Jungle Japes]], [[Angry Aztec]], [[Fungi Forest]] during the daytime (being replaced by [[Flipflap|Bat]]s at night), and [[Crystal Caves]]. [[Gloomy Galleon]] has only one Zinger, located inside of a mechanical fish. In Angry Aztec, if the player defeats a [[Zinger]] and its body falls into the sand, the body disappears in a burst of flames without releasing any [[Watermelon]] slice.
 
Zingers have a robotic variety named [[Mechanical Zinger]]s, which appear in [[Frantic Factory]], although regular Zingers do not.


===''Donkey Kong Country'' novel===
===''Donkey Kong Country'' novel===
Line 30: Line 97:


===''Club Nintendo''===
===''Club Nintendo''===
[[File:ZingerCN.jpg|thumb|left|The Zinger in the ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic]]
A Zinger appears in the ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]" as an enemy of Donkey and Diddy Kong. However, it does not attack the pair until Donkey Kong swears at the wasp. Ultimately, DK defeats the Zinger (which, like every enemy in the comic, is able to speak) by doing a special rolling move and then kicking the enemy. When defeated, the Zinger claims that its stinger is deformed.
A Zinger appears in the ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]" as an enemy of Donkey and Diddy Kong. However, it does not attack the pair until Donkey Kong swears at the wasp. Ultimately, DK defeats the Zinger (which, like every enemy in the comic, is able to speak) by doing a special rolling move and then kicking the enemy. When defeated, the Zinger claims that its stinger is deformed.


===''Donkey Kong Land'' series===
===''Donkey Kong Land'' series===
{{multiframe|[[File:Zinger DKL.PNG]] [[File:Zinger DKL2.png]]|size=150|align=left|A comparison between a Zinger's design in ''Donkey Kong Land'' and ''Donkey Kong Land 2''}}
====''Donkey Kong Land''====
Zingers appear in the first two games of the [[Donkey Kong Land (series)|''Donkey Kong Land'' series]], ''[[Donkey Kong Land]]'' and ''[[Donkey Kong Land 2]]''. In both games, they are aerial enemies appearing in most levels. Unlike in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], Zingers do not have distinguishable colors due to the [[Game Boy]]'s monochrome screen, but they behave exactly like the yellow types.
In ''[[Donkey Kong Land]]'', Zingers retain their role as aerial enemies. They are very common enemies and appear in most levels of the game. They no longer have distinguishable colors due to the [[Game Boy]]'s monochrome screen. Zingers' sprite has been changed to vertically oriented instead of horizontal, and their stinger more outwardly faces the Kongs. [[Expresso]] is now able to jump on them.
 
Zingers appear in the following levels:
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
*[[Freezing Fun]]
*[[Simian Swing]]
*[[Deck Trek]]
*[[Tire Trail]]
*[[Rope Ravine]]
*[[Riggin' Rumble]]
*[[Congo Carnage]]
*[[Arctic Barrel Arsenal]]
*[[Snake Charmer's Challenge]]
*[[Swirlwind Storm]]
*[[Pot Hole Panic (Donkey Kong Land)|Pot Hole Panic]]
*[[Mountain Mayhem]]
*[[Track Attack]]
*[[Sky High Caper]]
*[[Landslide Leap]]
*[[Collapsing Clouds]]
*[[Balloon Barrage]]
*[[Kong Krazy]]
*[[Construction Site Fight]]
*[[Fast Barrel Blast]]
*[[Skyscraper Caper]]
*[[Oil Drum Slum]]
</div>


Uniquely to ''Donkey Kong Land'', Zingers had their sprite changed to vertically oriented instead of horizontal, and their stinger more outwardly faces the Kongs. [[Expresso]] can now jump on them without taking damage.
====''Donkey Kong Land 2''====
Zingers also appear in ''[[Donkey Kong Land 2]]''. Just as before, Zingers are not color-coded because of the Game Boy's monochromatic screen, thus only the yellow Zingers return, retaining their ''Donkey Kong Country 2'' look in this game. In the ending, Zingers are classified under "The Baddies".


In ''Donkey Kong Land 2'', Zingers are classified under "The Baddies" during the ending cast roll.
Zingers appear in the following levels:
{{br|left}}
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
===''Donkey Kong 64''===
*[[Mainbrace Mayhem (Donkey Kong Land 2)|Mainbrace Mayhem]]
Zingers are enemies in ''[[Donkey Kong 64]]''. They have one of two ways of attacking: In [[DK Isles]] and some of the earlier levels, Zingers dive-bomb at the active Kong on sight, while other Zingers instead drop unripe green [[Orange]]s upon noticing them. Zingers can be defeated from either being hit with ammo from a Kong's weapon, from the effects of a musical instrument move, or by throwing an Orange at it. Aside from DK Isles, Zingers also appear in [[Jungle Japes]], [[Angry Aztec]], [[Fungi Forest]] during the daytime (being replaced by [[Flipflap|Bat]]s at night), and [[Crystal Caves]]. [[Gloomy Galleon]] has only one Zinger, located inside of a mechanical fish. In Angry Aztec, if the player defeats a Zinger and its body falls into the sand, the body disappears in a burst of flames without releasing any [[Watermelon]] slice. Unlike the dive-bombing Zingers, the orange-dropping ones will generally respawn after defeating them.
*[[Topsail Trouble (Donkey Kong Land 2)|Topsail Trouble]]
*[[Hothead Hop]]
*[[Kannon's Klaim (Donkey Kong Land 2)|Kannon's Klaim]]
*[[Redhot Ride]]
*[[Squawks's Shaft (Donkey Kong Land 2)|Squawks's Shaft]]
*[[Barrel Bayou (Donkey Kong Land 2)|Barrel Bayou]]  
*[[Krockhead Klamber (Donkey Kong Land 2)|Krockhead Klamber]]
*[[Rattle Battle (Donkey Kong Land 2)|Rattle Battle]]
*[[Slime Climb (Donkey Kong Land 2)|Slime Climb]]
*[[Bramble Blast (Donkey Kong Land 2)|Bramble Blast]]
*[[Hornet Hole (Donkey Kong Land 2)|Hornet Hole]]
*[[Target Terror (Donkey Kong Land 2)|Target Terror]]
*[[Bramble Scramble (Donkey Kong Land 2)|Bramble Scramble]]
*[[Rickety Race (Donkey Kong Land 2)|Rickety Race]]
*[[Mudhole Marsh (Donkey Kong Land 2)|Mudhole Marsh]]
*[[Rambi Rumble (Donkey Kong Land 2)|Rambi Rumble]]
*[[King Zing Sting (Donkey Kong Land 2)|King Zing Sting]]
*[[Ghostly Grove (Donkey Kong Land 2)|Ghostly Grove]]
*[[Krazy Koaster]]
*[[Gusty Glade (Donkey Kong Land 2)|Gusty Glade]]
*[[Parrot Chute Panic (Donkey Kong Land 2)|Parrot Chute Panic]]
*[[Web Woods (Donkey Kong Land 2)|Web Woods]]
*[[Windy Well (Donkey Kong Land 2)|Windy Well]]
*[[Dungeon Danger]]
*[[Clapper's Cavern (Donkey Kong Land 2)|Clapper's Cavern]]
*[[Chain Link Chamber (Donkey Kong Land 2)|Chain Link Chamber]]
*[[Toxic Tower (Donkey Kong Land 2)|Toxic Tower]]
*[[Screech's Sprint (Donkey Kong Land 2)|Screech's Sprint]]
*[[Jungle Jinx (Donkey Kong Land 2)|Jungle Jinx]]
*[[Black Ice Battle (Donkey Kong Land 2)|Black Ice Battle]]
*[[Klobber Karnage (Donkey Kong Land 2)|Klobber Karnage]]
*[[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]
*[[Animal Antics (Donkey Kong Land 2)|Animal Antics]]
</div>


Zingers have a robotic variety named [[Mechanical Zinger]]s, which appear in [[Frantic Factory]], although regular Zingers do not.
===''Donkey Konga''===
{{stub|section=yes}}
Zingers have a minor appearance in ''[[Donkey Konga]]''.


===''DK'' series===
===''DK'' series===
Zingers are enemies in both games of the [[DK (series)|''DK'' series]], ''[[DK: King of Swing]]'' (appearing in three levels: [[Cactus Woods]], [[Lockjaw Falls]], and [[Booster Barrel Skyway]]) and ''[[DK: Jungle Climber]]''. Zingers behave identically in both games. They move by continuously flying back and forth in a set horizontal or vertical pattern. They have spikes on their back and a stinger, which protect them from [[Donkey Kong]] or [[Diddy Kong]]'s charge attack. If either [[Kong]] touches or performs a charge attack into a Zinger's spikes or stinger, they take one [[heart]] of damage. A Zinger can be defeated by either a charge attack into the front or from the [[Going Bananas]] move.
====''DK: King of Swing''====
Zingers return as enemies in ''[[DK: King of Swing]]'', and they first appear in the level [[Cactus Woods]]. Zingers move by continuously flying back and forth in a set horizontal or vertical pattern. They have spikes on their back and a stinger, which protect them from [[Donkey Kong]] or [[Diddy Kong]]'s charge attack. If either [[Kong]] touches or performs a charge attack into a Zinger's spikes or stinger, they take one [[heart]] of damage. A Zinger can be defeated by either a charge attack into its face or by the special move, [[Going Bananas]]. Zingers appear in three levels: [[Cactus Woods]], [[Lockjaw Falls]], and [[Booster Barrel Skyway]].
 
====''DK: Jungle Climber''====
{{stub|section=yes}}
Zingers return in ''[[DK: Jungle Climber]]'', behaving similarly as in ''DK: King of Swing''. Zingers appear in the following levels:
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
*[[Little Sun Sun Island]]
*[[Tropical Treetops]]
*[[Road to Ruins]]
*[[Toybox]]
*[[Little Lost Island]]
*[[Toybox 2]]
*[[Panic Factory]]
*[[Little Ghost Island]]
*[[Falling Falls]]
*[[Snowful Slope]]
*[[Space A Go-Go]]
*[[Toybox 3]]
*[[Planet Plantaen]]
</div>


===''Donkey Kong Barrel Blast''===
===''Donkey Kong Barrel Blast''===
[[File:Zinger DKBB.png|thumb|A Zinger in ''Donkey Kong Barrel Blast'']]
[[File:Zinger DKBB.png|thumb|A Zinger, as seen in ''Donkey Kong Barrel Blast'']]
Zingers in ''[[Donkey Kong Barrel Blast]]'' are depicted larger than before. They are enemies on the racetracks [[DK Jungle (Donkey Kong Barrel Blast)|DK Jungle]], [[DK Jungle Falls]], [[DK Jungle Sunset]], [[Scorching Canyon]] and [[Cranky's Temple]]. They fly around in a set pattern and can be defeated from one hit. They also appear in two of [[Candy's Challenges]], where [[Donkey Kong]] needs to beat a set amount of Zingers on the [[Training Course (Donkey Kong Barrel Blast)|Training Course]] before time expires.
In ''[[Donkey Kong Barrel Blast]]'', Zingers were made larger than their previous appearances. They are enemies on the racetracks [[DK Jungle (Donkey Kong Barrel Blast)|DK Jungle]], [[DK Jungle Falls]], [[DK Jungle Sunset]], [[Scorching Canyon]] and [[Cranky's Temple]]. They fly around in a set pattern and can be defeated from one hit. They also appear in two of [[Candy's Challenges]], where [[Donkey Kong]] needs to beat a set amount of Zingers on the [[Training Course (Donkey Kong Barrel Blast)|Training Course]] before time expires.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
There are a few items of Zingers in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. Brawl]]'', a Zinger is featured as a [[Sticker (Super Smash Bros. Brawl)|sticker]] that can be equipped by any character in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], and doing so raises their resistance to slashing attacks (such as [[Link]]'s sword) by five points. In ''[[Super Smash Bros. for Wii U]]'', there is an unlockable Zinger [[Trophy (Super Smash Bros. series)|trophy]], randomly obtainable in one of the game's modes. In ''[[Super Smash Bros. Ultimate]]'', there is a Novice-class Shield-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] of Zinger with no support slots, and when used, it simply raises a fighter's power without granting any special effects. In the game's [[smashwiki:Adventure Mode: World of Light|World of Light]] mode, the spirit can be encountered on the [[smashwiki:DK Island (World of Light)|DK Island]] sub-world of the [[smashwiki:Light Realm|Light Realm]] map, on the [[Reptile Rumble]] spot. The spirit's [[smashwiki:False character|puppet fighter]], [[smashwiki:Pikachu (SSBU)|Pikachu]], has increased throw power, and he is fought on the omega form of [[smashwiki:The Great Cave Offensive|The Great Cave Offensive]] stage, with [[Unira]] being the only items that spawn during the battle. A Zinger's core can be combined with a [[Princess Shroob]] core to summon [[wikirby:Queen Sectonia|Queen Sectonia]]'s spirit.
There are a few items of Zingers in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. Brawl]]'', a Zinger is featured as a [[Sticker (Super Smash Bros. Brawl)|sticker]] that can be equipped by any character in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], and doing so raises their resistance to slashing attacks (such as [[Link]]'s sword) by five points. In ''[[Super Smash Bros. for Wii U]]'', there is an unlockable Zinger [[Trophy (Super Smash Bros. series)|trophy]], randomly obtainable in one of the game's modes. In ''[[Super Smash Bros. Ultimate]]'', there is a Novice-class Shield-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] of Zinger with no support slots, and when used, it simply raises a fighter's power without granting any special effects. In the game's [[smashwiki:Adventure Mode: World of Light|World of Light]] mode, the spirit can be encountered on the [[smashwiki:DK Island (World of Light)|DK Island]] sub-world of the [[smashwiki:Light Realm|Light Realm]] map, on the [[Reptile Rumble]] spot. The spirit's [[smashwiki:False character|puppet fighter]], [[Pikachu]], has increased throw power, and he is fought on the omega form of [[The Great Cave Offensive]] stage, with [[Unira]] being the only items that spawn during the battle. A Zinger's core can be combined with a [[Princess Shroob]] core to summon [[wikirby:Queen Sectonia|Queen Sectonia]]'s spirit.


The ''Super Smash Bros. for Wii U'' trophy description generalizes that yellow Zingers fly up and down while red Zingers fly in circles based on their behavior in ''Donkey Kong Country'', although ''Donkey Kong Country 2: Diddy's Kong Quest'' shows [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|some]] [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|exceptions]].
The ''Super Smash Bros. for Wii U'' trophy description generalizes that yellow Zingers fly up and down while red Zingers fly in circles based on their behavior in ''Donkey Kong Country'', although ''Donkey Kong Country 2: Diddy's Kong Quest'' shows [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|some]] [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|exceptions]].
Line 62: Line 212:
===Unused appearances===
===Unused appearances===
====''Donkey Kong Racing''====
====''Donkey Kong Racing''====
[[File:Taj and DK Zingers - Donkey Kong Racing.jpg|thumb|Taj and Donkey Kong racing on Zingers in the trailer for the canceled ''Donkey Kong Racing'']]
[[File:Taj and DK Zingers - Donkey Kong Racing.jpg|150px|thumb|left|Taj and Donkey Kong race each other on Zingers]]
In the canceled ''[[Donkey Kong Racing]]'', part of the trailer showed Donkey Kong and [[Taj]] racing each other on Zingers in a forest area. This suggests that Zingers would have been rideable vehicles. At the end of the trailer, Taj moves past the slogan "Let's Ride" as he rides a Zinger.
In the canceled ''[[Donkey Kong Racing]]'', part of the trailer showed Donkey Kong and [[Taj]] racing each other on Zingers in a forest area. This suggests that Zingers would have been rideable vehicles. At the end of the trailer, Taj moves past the slogan "Let's Ride" as he rides a Zinger.


Line 69: Line 219:
{{br|left}}
{{br|left}}
==Profiles and statistics==
==Profiles and statistics==
{{main|List of Zinger profiles and statistics}}
===''Super Smash Bros. Brawl''===
===''Donkey Kong Country''===
{{SSBB sticker
*'''Level appearances''' (by color)
|name=Zinger
**[[Ropey Rampage]]: yellow
|image=[[File:Sticker Zinger.png]]
**[[Reptile Rumble]]: yellow and orange
|game=''DK: King of Swing''
**[[Barrel Cannon Canyon]]: yellow and orange
|effect=[Slash] - Resistance +5
**[[Winky's Walkway]]: pink (silver in the GBA version)
}}
**[[Bouncy Bonanza]]: green and yellow
**[[Millstone Mayhem]]: orange
**[[Vulture Culture]]: orange, yellow, and pink
**[[Tree Top Town]]: orange
**[[Forest Frenzy]]: orange, yellow, and pink
**[[Temple Tempest]]: orange and yellow
**[[Orang-utan Gang]]: pink
**[[Snow Barrel Blast]]: green, yellow, orange, and pink
**[[Slipslide Ride]]: orange
**[[Rope Bridge Rumble]]: pink and orange
**[[Trick Track Trek]]: orange, yellow, and pink
**[[Elevator Antics]]: yellow and orange
**[[Mine Cart Madness]]: orange, pink, and yellow
**[[Tanked Up Trouble]]: orange, pink, and yellow
**[[Loopy Lights]]: orange and yellow
**[[Platform Perils]]: orange, yellow, and pink


===''DK: Jungle Climber''===
===''Super Smash Bros. for Wii U''===
*'''Level appearances'''
{{SSB4 trophy
**[[Little Sun Sun Island]]
|name=Zinger
**[[Tropical Treetops]]
|image=[[File:ZingerTrophyWiiU.png|100px]]
**[[Road to Ruins]]
|category=Series Related
**[[Toybox]]
|appears_in='''SNES''' ''Donkey Kong Country'' (11/1994)<br>'''N64''' ''Donkey Kong 64'' (11/1999)
**[[Little Lost Island]]
|trophy_box=-
**[[Toybox 2]]
|unlock=Random
**[[Panic Factory]]
|desc=It'd be a ton of fun to ride on a Zinger, flying high up into the sky. Too bad they're covered in spikes and not all that friendly to begin with. Zingers come in different colors, with the yellow ones flying up and down and the red ones flying in circles. We don't want to spoil it, so you'll have to play to find out what the others do!
**[[Little Ghost Island]]
|desc2=It'd be great if you could fly through the sky on a Zinger – too bad they're covered in spikes and far too nasty to let you. The yellow ones fly up and down while the red ones go round in circles. Want to know more? Go and check them out yourself, then. No promises you'll come back in one piece, though!
**[[Falling Falls]]
}}
**[[Snowful Slope]]
**[[Space A Go-Go]]
**[[Toybox 3]]
**[[Planet Plantaen]]


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate'' spirit===
{{Spirit
{|class=sortable border=1 style="padding:3px;width:100%;float:auto;text-align:left; border-collapse:collapse; font-family:Arial; font-size:85%;"
|no=160
|-
|name=Zinger
!rowspan=2 style="width:8%;text-align:center;"|Name
|image=[[File:DKCJZinger.jpg|100px]]
!rowspan=2 class=unsortable style="width:10%;text-align:center;"|Image
|series=''Donkey Kong'' Series
!rowspan=2 style="width:8%;text-align:center;"|Series / game
|type=Primary
!rowspan=2 style="width:5%;text-align:center;"|Type
|slots=0
!rowspan=2 style="width:5%;text-align:center;"|Class
|class=Novice
!rowspan=2 style="width:8%;text-align:center;"|Strength / effect(s)
|effects='''{{color|Shield|deepskyblue}}'''
!rowspan=2 style="width:13%;text-align:center;"|How to obtain
|obtain=[[smashwiki:Adventure Mode: World of Light|World of Light]] ([[smashwiki:DK Island (World of Light)|DK Island]]); [[smashwiki:Spirit Board|Spirit Board]]
!colspan=4 style="width:40%;text-align:center;"|Spirit battle
|opponents=[[smashwiki:Pikachu (SSBU)|Pikachu]]
|-
|conditions='''Rule:''' Item: [[Unira]]
!width=7% style="text-align:center;"|Opponent(s)
!class=unsortable style="width:19%;text-align:center"|Battle conditions
!width=7% style="text-align:center"|Stage
!width=7% style="text-align:center"|Song
|-
!style="text-align:center"|Zinger
|style="text-align:center"|[[File:DKCJZinger.jpg|100px]]
|''Donkey Kong'' Series
|Primary (0)
|Novice
|'''{{color|Shield|deepskyblue}}'''
|World of Light (DK Island); Spirit Board
|[[Pikachu]]
|'''Rule:''' Item: [[Unira]]
*The enemy's throwing-type items have increased power
*The enemy's throwing-type items have increased power
|stage=[[The Great Cave Offensive]] ([[smashwiki:Battlefield form|Ω]])
|[[The Great Cave Offensive]] (Ω)
|song=Stickerbush Symphony
|Stickerbush Symphony
}}
|}


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Zinger DKC.png|''Donkey Kong Country''
Zinger.png|''Donkey Kong Country''
ZingerCN.jpg|''[[Club Nintendo (magazine)|Club Nintendo]]''
Zinger DKC2.png|''Donkey Kong Country 2: Diddy's Kong Quest''
Zinger DK64.png|''Donkey Kong 64''
Zinger DKKoS artwork.jpg|''DK: King of Swing''
Zinger DKKoS artwork.jpg|''DK: King of Swing''
Zinger DKJC.png|''DK: Jungle Climber''
</gallery>
</gallery>


Line 145: Line 286:
|Ger=Zinger
|Ger=Zinger
|Ita=Zinger
|Ita=Zinger
|Rus=Жужа (''Super Smash Bros. Ultimate'')
|Rus=Жужа (''Super Smash Bros. Ultimate'')<br/>''Zhuzha''<br/>Зингер<ref>[https://www.nintendo.ru/-/Game-Boy/Donkey-Kong-Land-925102.html Official Russian Nintendo website].</ref><br/>''Zinger''
|RusR=Zhuzha
|RusM=Derived from ''жужжание'' (''zhuzhzhanie'', Russian onomatopoeia for buzzing)<br/><br/>Zinger
|Rus2=Зингер<ref>{{cite|deadlink=y|archive=web.archive.org/web/20150326052520/https://www.nintendo.ru/-/Game-Boy/Donkey-Kong-Land-925102.html|title=Donkey Kong Land {{!}} Game Boy {{!}} Игры {{!}} Nintendo|publisher=Nintendo of Russia|language=ru|accessdate=May 16, 2024}}</ref>
|Rus2R=Zinger
|RusM=Derived from ''жужжание'' (''zhuzhzhanie'', Russian onomatopoeia for buzzing)
|Rus2M=Zinger
|Spa=Zinger
|Spa=Zinger
}}
}}
==Trivia==
*[[Steve Mayles]], who was involved in character design for ''Donkey Kong Country'' and ''Donkey Kong Country 2: Diddy's Kong Quest'', confirmed via Twitter that he dislikes wasps in real life, and designing the Zinger enemy scared him.<ref name=Mayles/>


==References==
==References==

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: