Editing Yoshi's Cookie

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===Action Mode===
===Action Mode===
Action Mode or 1P is a game consisting of 10 rounds, with each round containing 10 stages. Before the game starts, the player can set the round which who wants to play in, the falling speed of the blocks and the music. The player must clear all of the blocks to clear a stage. As time passes, more cookies appear from the top and the right, which speeds up the longer the player is in a stage. If a row or column of cookies at any time contains more than seven cookies, the [[Game Over|game is over]].  
Action Mode or 1P is a game consisting of 10 rounds, with each round containing 10 stages. Before the game starts, the player can set the round which who wants to play in, the falling speed of the blocks and the music. The player must clear all of the blocks to clear a stage. As time passes, more cookies appear from the top and the right, which speeds up the longer the player is in a stage. If a row or column at any time contains more than seven cookies, the [[Game Over|game is over]].  


After the player beats a round, who can view a short, humorous cutscene with [[Mario]].
After the player beats a round, who can view a short, humorous cutscene with [[Mario]].
Clearing 15 cookies of one type in the same stage causes a Yoshi Cookie to generate, and that cookie's counter resets to zero.


Rounds 11-99 are also unlockable; within these rounds, the cookies are replaced by Mario enemies (except for the Yoshi Cookie), resembling the graphics from the original ''[[Yoshi (game)|Yoshi]]'' game. These rounds also add Koopa Troopa shells; the Koopa tiles do not materialize from the corners of the screen, and as such, can only be eliminated via the Yoshi-shaped cookies. To access the later rounds in the NES and Game Boy versions (as revealed in the game's ending), the player must do the following:
Rounds 11-99 are also unlockable; within these rounds, the cookies are replaced by Mario enemies (except for the Yoshi Cookie), resembling the graphics from the original ''[[Yoshi (game)|Yoshi]]'' game. These rounds also add Koopa Troopa shells; the Koopa tiles do not materialize from the corners of the screen, and as such, can only be eliminated via the Yoshi-shaped cookies. To access the later rounds in the NES and Game Boy versions (as revealed in the game's ending), the player must do the following:

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