Editing Wings

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Wings change an object's movement pattern in a variety of ways depending on the object. If an object that is attached to a set of [[track]]s has wings, it will move much faster along them. If the object is inside a [[Koopa Clown Car]], [[Junior Clown Car]], or [[Fire Koopa Clown Car]], it will move faster than usual. In the case of [[List of enemies|enemies]], it can be combined with the Super Mushroom and/or parachute, though if the enemy carries a parachute, the wings will not take effect until the enemy lands and its parachute is deactivated. It also causes enemies damaged by [[stomp]]s to take an extra hit before being defeated, as the first hit causes the enemy to lose its wings.
Wings change an object's movement pattern in a variety of ways depending on the object. If an object that is attached to a set of [[track]]s has wings, it will move much faster along them. If the object is inside a [[Koopa Clown Car]], [[Junior Clown Car]], or [[Fire Koopa Clown Car]], it will move faster than usual. In the case of [[List of enemies|enemies]], it can be combined with the Super Mushroom and/or parachute, though if the enemy carries a parachute, the wings will not take effect until the enemy lands and its parachute is deactivated. It also causes enemies damaged by [[stomp]]s to take an extra hit before being defeated, as the first hit causes the enemy to lose its wings.


==Effects==
==Effects on course elements==
===''Super Mario Maker''===
===''Super Mario Maker''===
*[[? Block]] - The block floats in a gentle sine wave pattern leftwards, passing through solid structures. Can crush [[Mario]] and some enemies if it pushes them against a solid surface. When struck, they empty their contents and lose their wings, becoming motionless.
*[[? Block]] - The block floats in a gentle sine wave pattern leftwards, passing through solid structures. Can crush [[Mario]] and some enemies if it pushes them against a solid surface. When struck, they empty their contents and lose their wings, becoming motionless.

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