Editing Virtual Console
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===Wii U=== | ===Wii U=== | ||
*The player can create save states and remap controller buttons. For GBA games, there are options to change scaling, enable pixel smoothing, and view scans of the original paper manual. | *The player can create save states and remap controller buttons outside of the dpad. [[wikirby:Kirby 64: The Crystal Shards|Kirby 64: The Crystal Shards]] cannot be navigated using the analog stick unlike other games. For GBA games, there are options to change scaling, enable pixel smoothing, and view scans of the original paper manual. | ||
*The Wii Remote can be used for SNES and GBA games if {{button|wii|2}} is held while the game loads. | *The Wii Remote can be used for SNES and GBA games if {{button|wii|2}} is held while the game loads. | ||
*The NES games have a bilinear filter applied while the N64 games have a filter applied that doubles their resolution. | *The NES games have a bilinear filter applied while the N64 games have a filter applied that doubles their resolution. |