Editing User talk:Megadardery

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 114: Line 114:
== RE: A quick notice ==
== RE: A quick notice ==


There has been some on-going talks at [[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]]. Haven't heard a thing from you (I don't know if are aware of that page). Seems like a few, like me, {{user|RAP}} (on his talk page), and {{user|Bazooka Mario}}), are gravitating towards the native resolution for N64 games because it most accurately depicts the games. HUD elements tend to be pixelated in higher resolutions or filtered (in an ugly way or smoothing out jaggedness filters). Some of the images I am replacing even have emulation mistakes or effects that a real N64 couldn't do (aside from oversized resolutions). The plug-in I use to generate the screenshots is the closest to real hardware that bypasses the conversion from a digital signal (internal resolution) to analog (composite video out). If it makes you feel any better, I haven't touched certain images, such as [[:File:PM Koopa Bros Fortress Exterior.png]] and [[:File:Goomba Village.PNG]]. --{{User:Wildgoosespeeder/sig}} 19:53, 17 April 2016 (EDT)
There has been some on-going talks at [[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]]. Haven't heard a thing from you (I don't know if are aware of that page). Seems like a few, like me, {{user|RAP}} (on his talk page), and {{user|Bazooka Mario}}), are gravitating towards the native resolution for N64 games because it most accurately depicts the games. HUD elements tend to be pixelated in higher resolutions or filtered (in an ugly way or smoothing out jaggedness filters). Some of the images I am replacing even have emulation mistakes or effects that a real N64 couldn't do (aside from oversized resolutions). The plug-in I use to generate the screenshots is the closest to real hardware that bypasses the conversion from a digital signal (internal resolution) to analog (composite video out). If it makes you feel any better, I haven't touched certain images, such as [[:File:Koopa Bros. Fortress.png]] and [[:File:Goomba Village.PNG]]. --{{User:Wildgoosespeeder/sig}} 19:53, 17 April 2016 (EDT)


==Template for proposal outcomes==
==Template for proposal outcomes==

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)