Editing Underground Power Plant

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The '''Underground Power Plant''' is a location beneath [[Metro Kingdom|New Donk City]] in ''[[Super Mario Odyssey]]''. During the story mission [[A Fresh Start for the City]], [[Pauline]] tasks [[Mario]] with restoring the power here after getting the [[Band (Super Mario Odyssey)|band]] together. To enter the Underground Power Plant, Mario must [[capture]] a [[manhole]] west of [[New Donk City Hall]] and move it to reveal the entrance. Prior to Pauline prompting Mario to restore the power, the manhole is blocked by a [[taxi]].
The '''Underground Power Plant''' is a location beneath [[Metro Kingdom|New Donk City]] in ''[[Super Mario Odyssey]]''. During the story mission [[A Fresh Start for the City]], [[Pauline]] tasks [[Mario]] with restoring the power here after getting the [[Band (Super Mario Odyssey)|band]] together. To enter the Underground Power Plant, Mario must [[capture]] a [[manhole]] west of [[New Donk City Hall]] and move it to reveal the entrance. Prior to Pauline prompting Mario to restore the power, the manhole is blocked by a [[taxi]].


Mario will emerge from a [[Warp Pipe]] upon entering. The generator Mario needs to activate can be seen through the glass. After going through another Warp Pipe, Mario will arrive in an area inhabited by [[Poison Piranha Plant]]s and [[Urban Stingby|Urban Stingbies]]. There are large green platforms here that rotate when [[Cappy]] is thrown at them. Mario can use these to traverse the area without falling into the [[poison (obstacle)|poison]]. While most of the platforms rotate horizontally, there is one at the end of the section that rotates vertically, which can be used to find a hidden [[Power Moon]] on a high ledge. Going through another Warp Pipe leads to the generator room, where Mario will encounter two [[Big Poison Piranha Plant]]s. Defeating them spawns a Power Moon, which in turn unseals the switch that turns on the generator, allowing Mario to restore power to the city.
Mario will emerge from a [[Warp Pipe]] upon entering. The generator Mario needs to activate can be seen through the glass. After going through another Warp Pipe, Mario will arrive in an area inhabited by [[Poison Piranha Plant]]s and [[Urban Stingby|Urban Stingbies]]. There are large green platforms here that rotate when [[Cappy]] is thrown at them. Mario can use these to traverse the area without falling into the [[poison]]. While most of the platforms rotate horizontally, there is one at the end of the section that rotates vertically, which can be used to find a hidden [[Power Moon]] on a high ledge. Going through another Warp Pipe leads to the generator room, where Mario will encounter two [[Big Poison Piranha Plant]]s. Defeating them spawns a Power Moon, which in turn unseals the switch that turns on the generator, allowing Mario to restore power to the city.


After completing the main story, there will be a plug and a [[Puzzle Part|large cubic battery]] in front of the generator. Mario can obtain a Power Moon by capturing the battery and inserting the plug into the battery's electrical outlet.
After completing the main story, there will be a plug and a [[Puzzle Part|large cubic battery]] in front of the generator. Mario can obtain a Power Moon by capturing the battery and inserting the plug into the battery's electrical outlet.
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CTTT Switch Underground Power Plant.jpg|''Captain Toad: Treasure Tracker''
CTTT Switch Underground Power Plant.jpg|''Captain Toad: Treasure Tracker''
</gallery>
</gallery>
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{ruby|地下|ちか}}の{{ruby|発電所|はつでんしょ}}
|Jap={{hover|地下|ちか}}の{{hover|発電所|はつでんしょ}}
|JapR=Chika no hatsudenjo
|JapR=Chika no hatsudenjo
|JapM=Underground Power Plant
|JapM=Underground Power Plant
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|ItaM=Underground power plant
|ItaM=Underground power plant
}}
}}
{{SMO kingdoms}}
{{SMO kingdoms}}
[[Category:Sewers]]
[[Category:Sewers]]
[[Category:Super Mario Odyssey locations]]
[[Category:Super Mario Odyssey locations]]

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