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{{about|the object mostly found in the [[Super Mario (series)|Super Mario]] series|the [[Super Mario Maker]] sample course that prominently features the object|[[Tracks (level)]]|the event type in the [[Mario & Sonic (series)|Mario & Sonic]] series|[[Athletics]]|the enemy in [[Super Mario Galaxy]] and [[Super Mario Galaxy 2]]|[[Tracks (enemy)]]}} | {{about|the object mostly found in the [[Super Mario (series)|Super Mario]] series|the [[Super Mario Maker]] sample course that prominently features the object|[[Tracks (level)]]|the event type in the [[Mario & Sonic (series)|Mario & Sonic]] series|[[Athletics]]|the enemy in [[Super Mario Galaxy]] and [[Super Mario Galaxy 2]]|[[Tracks (enemy)]]}} | ||
[[File:SMM Propeller Mushroom.jpg|thumb|250px|A [[Propeller Mushroom]] placed on a track in ''[[Super Mario Maker]]'']] | [[File:SMM Propeller Mushroom.jpg|thumb|250px|A [[Propeller Mushroom]] placed on a track in ''[[Super Mario Maker]]'']] | ||
'''Tracks''', also known as '''rails''',<ref> | '''Tracks''', also known as '''rails''',<ref>''Super Mario Bros. 3'' English instruction booklet, page 19.</ref> are objects found in many ''[[Super Mario (series)|Super Mario]]'' games, debuting in ''[[Super Mario Bros. 3]]''. They are paths drawn in the air on which objects—most commonly [[lift]]s but including other objects such as [[? Block]]s and enemies—travel. They can form closed loops, closed paths (where the object reverses direction upon reaching the end), or open paths (where the object leaves the track to either fly onto another track or simply fall). | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
Rails first appear in [[World 1-6 (Super Mario Bros. 3)|World 1-6]] of ''Super Mario Bros. 3''. They are always found with a lift connected to them, and unlike untracked lifts, these ones move along the set path; some of them (such as the first two in [[World 3-2 (Super Mario Bros. 3)|World 3-2]]) start moving only once [[Mario]] or [[Luigi]] [[jump]]s on them. Some rails feature endpoints known as '''motors'''.<ref> | Rails first appear in [[World 1-6 (Super Mario Bros. 3)|World 1-6]] of ''Super Mario Bros. 3''. They are always found with a lift connected to them, and unlike untracked lifts, these ones move along the set path; some of them (such as the first two in [[World 3-2 (Super Mario Bros. 3)|World 3-2]]) start moving only once [[Mario]] or [[Luigi]] [[jump]]s on them. Some rails feature endpoints known as '''motors'''.<ref>"''Rail Lifts with motors are safe to stay on, but those without will fall off the screen upon reaching the end of the line.''" – ''Nintendo Power Strategy Guide: Super Mario Bros. 3'', page 14.</ref> If a rail has a motor at the end, the lift will reverse its movement direction once it reaches the motor. If there is no motor, the lift will fall off the rail upon reaching its end. | ||
Starting from ''[[Super Mario World]]'', enemies and obstacles (such as [[Fuzzy|Fuzzies]] and [[Chainsaw]]s) start appearing on tracks, behaving similarly to lifts. | Starting from ''[[Super Mario World]]'', enemies and obstacles (such as [[Fuzzy|Fuzzies]] and [[Chainsaw]]s) start appearing on tracks, behaving similarly to lifts. | ||
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Tracks return as course elements in ''[[Super Mario Maker 2]]'', where they can be used in every style except the ''[[Super Mario 3D World]]'' style. Some tracks can have their position changed by using [[ON/OFF Switch]]es. | Tracks return as course elements in ''[[Super Mario Maker 2]]'', where they can be used in every style except the ''[[Super Mario 3D World]]'' style. Some tracks can have their position changed by using [[ON/OFF Switch]]es. | ||
===''Yoshi's Story''=== | ===''Yoshi'' franchise=== | ||
====''Yoshi's Story''==== | |||
In ''[[Yoshi's Story]]'', tracks appear in the level [[Rail Lift]], where they carry smiling cloud platforms. Octagonal objects with levers attached, known simply as '''switches''', are present along the tracks. A [[Baby Yoshi]] can hit a switch with an [[Yoshi's Egg|egg]] to change the path of the track. | In ''[[Yoshi's Story]]'', tracks appear in the level [[Rail Lift]], where they carry smiling cloud platforms. Octagonal objects with levers attached, known simply as '''switches''', are present along the tracks. A [[Baby Yoshi]] can hit a switch with an [[Yoshi's Egg|egg]] to change the path of the track. | ||
====''Yoshi Topsy-Turvy''==== | |||
Rails return in ''[[Yoshi Topsy-Turvy]]''. The player can move lifts across these rails by tilting their [[Game Boy Advance]]. | |||
===''Wario Land'' series=== | ===''Wario Land'' series=== | ||
In the ''[[Wario Land (series)|Wario Land]]'' series, tracks appear in ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'' infrequently, working as they have in past titles. | In the ''[[Wario Land (series)|Wario Land]]'' series, tracks appear in ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'' infrequently, working as they have in past titles. | ||
===''Donkey Kong Country: Tropical Freeze''=== | ===''Donkey Kong Country: Tropical Freeze''=== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=レール <small>(''Super Mario Bros. 3''<ref> | |Jap=レール <small>(''Super Mario Bros. 3''<ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 17.</ref> and ''Super Mario Maker 2'')</small> | ||
|JapR=Rēru | |JapR=Rēru | ||
|JapM=Rail | |JapM=Rail | ||
|Jap2=一線<ref> | |Jap2=一線<ref>Shogakukan. 2015. ''Sūpā Mario Burazāzu Hyakka: Nintendō Kōshiki Gaido Bukku'', ''New Super Mario Bros.'' section</ref>{{page needed}} <small>(''New Super Mario Bros.'')</small> | ||
|Jap2R=Issen | |Jap2R=Issen | ||
|Jap2M=Line | |Jap2M=Line | ||
|Dut=Rail (''Super Mario Maker 2'') | |Dut=Rail (''Super Mario Maker 2'')<br>Spoor<ref>Nintendo Nederland (May 15, 2019). [https://youtu.be/PUVPXThV-uc Super Mario Maker 2 Direct - 16 mei 2019]. ''YouTube''. Retrieved May 16, 2019.</ref> | ||
|DutM=Rail<br>Track | |||
|DutM=Rail | |||
|Fre=Rail | |Fre=Rail | ||
|Spa=Riel | |Spa=Riel | ||
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|Ger=Schiene | |Ger=Schiene | ||
|GerM=Rail | |GerM=Rail | ||
|Ita=Rotaia<ref> | |Ita=Rotaia<ref>''[[Super Mario Bros. 3]]'' Italian manual, pag. 19</ref><ref>''[[Super Mario Bros. 3]]'' (3DS - [[Virtual Console]]) Italian e-manual, pag. 15</ref><ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 41</ref><br>Binario <small>(''Super Mario Maker'' series)</small> | ||
|ItaM=Rail<br>Track | |||
|ItaM=Rail | |||
|Rus=Рельс | |Rus=Рельс | ||
|RusR=Rel's | |RusR=Rel's | ||
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|ChiTR=Guǐdào | |ChiTR=Guǐdào | ||
|ChiTM=Rail/Track | |ChiTM=Rail/Track | ||
|PorE=Faixa<ref> | |PorE=Faixa<ref> Nintendo Portugal. (May 15, 2019). [https://www.youtube.com/watch?v=uG5PwoP3Ch8 Super Mario Maker 2 Direct - 15/05/2019]. ''YouTube''. Retrieved January 10, 2021.</ref> | ||
|PorEM=Track | |PorEM=Track | ||
|Kor=레일<ref> | |Kor=레일<ref> 한국닌텐도 공식 채널 (May 16, 2019). [https://youtu.be/GPn-xZbmZ2Q 슈퍼 마리오 메이커 2 Direct 2019.5.16]. ''YouTube''. Retrieved November 11, 2022.</ref> | ||
|KorR=Reil | |KorR=Reil | ||
|KorM=Rail | |KorM=Rail |