Topsail Trouble

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ExitIsNearSign.png Topsail Trouble ExitSign.png
Topsail Trouble.png
World Gangplank Galleon
Type Ship
Theme Jib Jig


Bonus level(s) 2
Animal Buddies Rattly the Rattlesnake
Enemies encountered Neek, Klomp,
Kaboing, Click-Clack,
Kruncha, Zinger, Flitter


Game Donkey Kong Country 2: Diddy's Kong Quest

Topsail Trouble is the fifth and concluding level of Gangplank Galleon, the first world of Donkey Kong Country 2: Diddy's Kong Quest. The level is prior to the area boss Krow.

Summary[edit]

Topsail Trouble is similar in style to Mainbrace Mayhem where Diddy and Dixie must make their way up the ship's mainbrace; on the way up are several masts and crow's nests. However, this time around the weather is a rainstorm, and features more enemies and lengthier stretches between solid ground. A new animal buddy named Rattly the Rattlesnake is introduced and will prove to be a valuable asset to the Kongs; Rattly can do very high jumps, similar to Winky the Frog of DKC, but Rattly can charge up his vertical jump to gain even more height. This "super jump" can be used to reach secret areas or just make the level go by faster. The level is completable without Rattly's assistance, though the heroes will be inconvenienced to using hooks to gain height. About halfway through the level, a No Animal Sign prevents Rattly from continuing.

Enemies[edit]

Animal Buddies[edit]

Items[edit]

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