Editing Tidal Golem
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|relatives=[[Flamin' Golem]]<br>[[Shockin' Golem]] | |relatives=[[Flamin' Golem]]<br>[[Shockin' Golem]] | ||
}} | }} | ||
{{quote|Be on guard! If my analysis is correct, we will soon see '''a new and terrible foe hatch from those shell-like chrysalises''' [[File: | {{quote|Be on guard! If my analysis is correct, we will soon see '''a new and terrible foe hatch from those shell-like chrysalises''' [[File:nocoverart.png|20px]]. Once defeated, '''they will return to their egg state''' and emerge rejuvenated - UNLESS you '''[[Dash (Mario + Rabbids)|Dash]]''' [[File:Dash icon MRSOH.png|20px]] them '''while they're in the egg''' [[File:nocoverart.png|20px]]. A dangerous enemy indeed - I strongly suggest having a closer look at them using the [[Tacticam]].|Beep-0|Mario + Rabbids Sparks of Hope}} | ||
'''Tidal Golems''' are water [[Rabbid]]/Golems that appear in ''[[Mario + Rabbids Sparks of Hope]]'', specifically in the [[The Last Spark Hunter]] DLC. They are one of three Golem variants that first appear in the [[The March of the Golems]] battle in the [[Melodic Gardens]]. They bear a slight resemblance to the [[Icicle Golem]] from ''[[Mario + Rabbids Kingdom Battle]]'', although they are smaller and are actual Rabbids, not entirely composed of rocks. Tidal Golems have rocks with water flowing between them on their backs and shoulders. | '''Tidal Golems''' are water [[Rabbid]]/Golems that appear in ''[[Mario + Rabbids Sparks of Hope]]'', specifically in the [[The Last Spark Hunter]] DLC. They are one of three Golem variants that first appear in the [[The March of the Golems]] battle in the [[Melodic Gardens]]. They bear a slight resemblance to the [[Icicle Golem]] from ''[[Mario + Rabbids Kingdom Battle]]'', although they are smaller and are actual Rabbids, not entirely composed of rocks. Tidal Golems have rocks with water flowing between them on their backs and shoulders. | ||
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''Finds the optimal position on the battlefield to inflict a Splash-based area attack on as many foes as possible.'' | ''Finds the optimal position on the battlefield to inflict a Splash-based area attack on as many foes as possible.'' | ||
[[File: | [[File:nocoverart.png|40px]]GOLEM SHELL | ||
''When a Golem reaches 0 HP, it will revert to an embryonic state that is invincible to all but dashing or stomping. It will spawn back as a Golem if not destroyed during this state.'' | ''When a Golem reaches 0 HP, it will revert to an embryonic state that is invincible to all but dashing or stomping. It will spawn back as a Golem if not destroyed during this state.'' |