Editing Team up

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
__NOTOC__
__NOTOC__
[[File:DixieDiddy2.png|thumb|200x200px|Artwork of Diddy and Dixie performing team up in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
[[File:DixieDiddy2.png|thumb|200x200px|Artwork of Diddy and Dixie performing team up in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
'''Teaming up''' is an ability in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], first appearing in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and returning in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It allows one of the Kongs to piggyback on their partner. While the move slows the Kongs' movement, team up allows them to reach higher locations, items, [[Bonus Barrel]]s, and to more easily defeat stronger enemies. When a Kong is thrown upward to another position, including higher areas, the lead Kong automatically follows them there. Bosses and certain enemies are not affected by team up, and using a team up throw on them results in the player losing a Kong. If a horizontally-tossed Kong hits the ground, they are shown in their defeated animation. To reunite with that Kong, the lead Kong must go back to their partner. If the thrown Kong hits a hazard or gets hit by an enemy after landing on the ground, the player loses that Kong. By pressing {{button|snes|A}}, the player can have the lead Kong carry their partner, and a second time to separate the Kongs again. They can press {{button|snes|Y}} to throw a Kong horizontally and also up on the {{button|snes|pad}} to do so vertically.
'''Teaming up''' is an ability performed by the [[Kong]]s in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. It allows one of the Kongs to piggyback on their partner. While the move slows the Kongs' movement, team up allows them to reach higher locations, items, [[Bonus Barrel]]s, and to more easily defeat stronger enemies. When a Kong is thrown upward to another position, including higher areas, the lead Kong automatically follows them there. Some enemies are not affected by team up, including [[Zinger]]s, [[Buzz (enemy)|Buzzes]], [[Bristles]], [[Kuff 'n' Klout]], and bosses, all of whom result in the player losing a Kong.


In ''Donkey Kong Country 2: Diddy's Kong Quest'', the team up move is performed by [[Diddy Kong]] and [[Dixie Kong]]. This allows them to reach higher areas and to enter some Bonus Levels. While they are idle, the top Kong points in different directions: Dixie points backwards, while Diddy points forwards. Near the start of the first level, [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Pirate Panic]], there are [[banana]]s arranged in the shape of the button for performing team up, and it instructs the player on how to use the ability. [[Zinger]]s are not affected by a team up throw.
By pressing {{button|snes|A}}, the player can have the lead Kong carry their partner, and a second time to separate the Kongs again. They can press {{button|snes|Y}} to throw a Kong horizontally and also up on the {{button|snes|pad}} to do so vertically. In the [[Game Boy Advance]] versions, the {{button|gba|R}} button is used to team up and separate the Kongs, and the {{button|gba|B}} button is used to throw a Kong.


In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', if Dixie carries [[Kiddy Kong]], her movement is slowed due to Kiddy's weight. Dixie cannot throw Kiddy far, but if she throws him upwards and on to a cracked piece of the ground, it breaks open; this method is sometimes necessary to get to a [[Bonus Barrel]]. If Dixie throws Kiddy forwards, he will [[Roll Attack|roll]] and bounce off of walls, and Dixie can jump on him to perform a continuous roll until hitting an object or other surface. Kiddy can carry Dixie more easily since she is lighter. By doing a team up throw, Kiddy can throw Dixie at enemies and throw her up on otherwise unreachable areas. [[Buzz (enemy)|Buzzes]], [[Bristles]], and [[Kuff 'n' Klout]]s are the enemies not affected by a team up throw.
If a horizontally-tossed Kong hits the ground, they are shown in their defeated animation. To reunite with that Kong, the lead Kong must go back to their partner. If the thrown Kong hits a hazard or gets hit by an enemy after landing on the ground, the player loses that Kong.


In the [[Game Boy Advance]] versions of ''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' and ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', the {{button|gba|R}} button is used to team up and separate the Kongs, and the {{button|gba|B}} button is used to throw a Kong. Furthermore, ''Donkey Kong Country 2'' gives [[Diddy Kong]] and [[Dixie Kong]] the ability to defeat [[Kruncha]]s with the team up ability by jumping on them.
The team up move is absent from both ''[[Donkey Kong Land 2]]'' and ''[[Donkey Kong Land III]]'' because only one Kong is featured on screen at a time.
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
[[File:Team-up DKC2.png|thumb|left|The Kongs use the team up move in ''Donkey Kong Country 2''.]]
In ''Donkey Kong Country 2: Diddy's Kong Quest'', the team up move is performed by [[Diddy Kong]] and [[Dixie Kong]]. This allows them to reach higher areas and to enter some Bonus Levels. While they are idle, the top Kong points in different directions: Dixie points backwards, while Diddy points forwards. Near the start of the first level, [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Pirate Panic]], there are [[banana]]s arranged in the shape of the button for performing team up, and it instructs the player on how to use the ability.
 
In the Game Boy Advance version, the Kongs can defeat [[Kruncha]]s with the team up ability by jumping on them.
 
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', team up differs depending on which Kong is performing it.
 
If Dixie carries [[Kiddy Kong]], her movement is significantly slowed due to Kiddy's weight. Dixie can throw Kiddy upwards, allowing him to slam onto a cracked part of the ground (usually a boardwalk) to access a hidden item or area, often a [[Bonus Barrel]]. Dixie cannot throw Kiddy far, and if she throws Kiddy forwards, he will [[Roll Attack|roll]] and ricochet off walls, and Dixie can jump on him to perform a continuous roll.
 
If Kiddy carries Dixie, the move acts as it did in ''Donkey Kong Country 2: Diddy's Kong Quest''. Kiddy can carry Dixie more easily due to her lighter weight and his greater strength. With team up, Kiddy can throw Dixie as a projectile at enemies and throw her up onto some otherwise unreachable areas.


==Gallery==
==Gallery==
<gallery>
<gallery>
Diddy on Dixie Team-up DKC2.png|''Donkey Kong Country 2: Diddy's Kong Quest'' artwork of Dixie carrying Diddy
Diddy on Dixie Team-up DKC2.png|''Donkey Kong Country 2'' artwork of Dixie carrying Diddy
Team-up DKC2.png|''Donkey Kong Country 2: Diddy's Kong Quest'' screenshot of the Kongs using team up
Dixie on Kiddy Team-up DKC3 artwork.jpg|''Donkey Kong Country 3'' artwork of Kiddy carrying Dixie
Dixie on Kiddy Team-up DKC3 artwork.jpg|''Donkey Kong Country 3'' artwork of Kiddy carrying Dixie
Dixie and Kiddy Kong DKC3.png|''Donkey Kong Country 3'' artwork of Dixie carrying Kiddy
Dixie and Kiddy Kong DKC3.png|''Donkey Kong Country 3'' artwork of Dixie carrying Kiddy

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)