Editing Talk:Donkey Kong

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{{award-winner
|year=Seventh
|#=21|award=Favorite Kong|presenter=Turboo
}}
I think this article has too much to do with the game, ''[[Donkey Kong]]'', and not enough to do with the character.  Does the lawsuit about the arcade game really matter in the Donkey Kong article?
I think this article has too much to do with the game, ''[[Donkey Kong]]'', and not enough to do with the character.  Does the lawsuit about the arcade game really matter in the Donkey Kong article?
[[User:Waluigi Freak 99|Waluigi Freak 99]] 09:35, 14 October 2006 (EDT)
[[User:Waluigi Freak 99|Waluigi Freak 99]] 09:35, 14 October 2006 (EDT)
:Some of the info, mainly under Sequels and spin-offs, needs to be moved to the arcade game. <span style="font-family:Kunstler Script; color:#063;"><font size="5">'''{{color-link|User:Wayoshi|#050|W}}'''ayoshi</font></span><small> ( [[User talk:Wayoshi|T]]<tt>&middot;</tt>[[Special:Contributions/Wayoshi|C]]<tt>&middot;</tt>[[Special:Emailuser/Wayoshi|@]] )</small> <span class="plainlinks">[http://www.mariowiki.com/index.php/Special:Random http://www.mariowiki.com/images/2/24/Wayoshisig.png]</span> 11:32, 14 October 2006 (EDT)
:Some of the info, mainly under Sequels and spin-offs, needs to be moved to the arcade game. <span style="font-family:Kunstler Script; color:#063;"><font size="5">'''{{color-link-piped|User:Wayoshi|#050|W}}'''ayoshi</font></span><small> ( [[User talk:Wayoshi|T]]<tt>&middot;</tt>[[Special:Contributions/Wayoshi|C]]<tt>&middot;</tt>[[Special:Emailuser/Wayoshi|@]] )</small> <span class="plainlinks">[http://www.mariowiki.com/index.php/Special:Random http://www.mariowiki.com/images/2/24/Wayoshisig.png]</span> 11:32, 14 October 2006 (EDT)


== Merge ==
== Merge ==
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*Its me who is deleting the pics. they are of Kiddy, Diddy, and Dixie. No revelence to '''DK'''. Find artwork of DK from those games and then we will keep'em. --{{user:WarioLoaf/sig}} 22:43, 28 January 2007 (EST)
*Its me who is deleting the pics. they are of Kiddy, Diddy, and Dixie. No revelence to '''DK'''. Find artwork of DK from those games and then we will keep'em. --{{user:WarioLoaf/sig}} 22:43, 28 January 2007 (EST)


Yes and he is '''NO''' vandal. Also the boxart doesn't look so good... [[Image:MayorPenguinPM.png]]<span style="font-family:verdana; color:#red;"><font size="5">'''[[User:Paper Jorge|P]]'''[[User talk:Paper Jorge|aper]] '''[[User:Paper Jorge/sig|Jorge]]'''</font></span>
Yes and he is '''NO''' vandal. Also the boxart doesn't look so good... [[Image:Mayor.gif]]<span style="font-family:verdana; color:#red;"><font size="5">'''[[User:Paper Jorge|P]]'''[[User talk:Paper Jorge|aper]] '''[[User:Paper Jorge/sig|Jorge]]'''</font></span>


Ok I get it give it a rest. And it's not all about how the picture looks. --[[User:Taj The Genie|Taj The Genie]] 22:49, 28 January 2007 (EST)
Ok I get it give it a rest. And it's not all about how the picture looks. --[[User:Taj The Genie|Taj The Genie]] 22:49, 28 January 2007 (EST)
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== Giant Donkey Kong in Smash Bros. Ultimate ==
== Giant Donkey Kong in Smash Bros. Ultimate ==
{{talk}}
Back on my own talk page, me, Doc von Schmeltwick and Alex95 were talking about whether to consider the Giant Donkey Kong at the end of Jigglypuff's Classic Mode route of ''Super Smash Bros. Ultimate'' (and subsequently, all other giant and metal opponents of playable fighters from ''Melee'' onwards) a boss or not. Alex95 suggested to start a discussion on Donkey Kong's talk page and so here we are now. To quickly catch up, I state that those are not bosses. Rather, they are fighters that have permanent Super Mushroom or Metal Box items attached to them, kinda like how a Special Smash would work and they have to be KO'd by smashing them off-screen after filling up their damage percentage meter high enough, and they don't use an actual health bar like the "actual" bosses in World of Light and Classic Mode (those being Marx, Dracula, Ganon, Dharkon, Giga Bowser, Rathalos, Galeem, Galleom, Master Hand and Crazy Hand). Not to mention, in Classic Mode, the game doesn't denote which fighters are regular or giant until after the specified fight begins (e.g. Joker's Classic Mode route features fights against both a Giant Kirby and a Giant Incineroar, yet the game doesn't label those as giant in the VS splash screen). Finally, in general, the fights against regular playable characters are not bosses as they're just a regular Smash match at the end (e.g. Mega Man's route ends with a fight against Dr. Mario and Mewtwo in quick succession). And in even rarer cases, the actual boss fight isn't at the end of the route but before it ends (e.g. Bowser's route has a fight against Rathalos in Round 6 with the actual final round being against Mario and then a permanently-Metal Boxed Mario afterwards). The other two users, on the other hand, state the opposite (with the only argument used being they count as bosses). After some thinking, I also realized that bringing this over to this talk page could generate more discussion, and I'm kinda interested to see what you guys think. &ndash; [[User:Owencrazyboy9|Owencrazyboy9]] ([[User talk:Owencrazyboy9|talk]]) 12:32, April 18, 2019 (EDT)
Back on my own talk page, me, Doc von Schmeltwick and Alex95 were talking about whether to consider the Giant Donkey Kong at the end of Jigglypuff's Classic Mode route of ''Super Smash Bros. Ultimate'' (and subsequently, all other giant and metal opponents of playable fighters from ''Melee'' onwards) a boss or not. Alex95 suggested to start a discussion on Donkey Kong's talk page and so here we are now. To quickly catch up, I state that those are not bosses. Rather, they are fighters that have permanent Super Mushroom or Metal Box items attached to them, kinda like how a Special Smash would work and they have to be KO'd by smashing them off-screen after filling up their damage percentage meter high enough, and they don't use an actual health bar like the "actual" bosses in World of Light and Classic Mode (those being Marx, Dracula, Ganon, Dharkon, Giga Bowser, Rathalos, Galeem, Galleom, Master Hand and Crazy Hand). Not to mention, in Classic Mode, the game doesn't denote which fighters are regular or giant until after the specified fight begins (e.g. Joker's Classic Mode route features fights against both a Giant Kirby and a Giant Incineroar, yet the game doesn't label those as giant in the VS splash screen). Finally, in general, the fights against regular playable characters are not bosses as they're just a regular Smash match at the end (e.g. Mega Man's route ends with a fight against Dr. Mario and Mewtwo in quick succession). And in even rarer cases, the actual boss fight isn't at the end of the route but before it ends (e.g. Bowser's route has a fight against Rathalos in Round 6 with the actual final round being against Mario and then a permanently-Metal Boxed Mario afterwards). The other two users, on the other hand, state the opposite (with the only argument used being they count as bosses). After some thinking, I also realized that bringing this over to this talk page could generate more discussion, and I'm kinda interested to see what you guys think. &ndash; [[User:Owencrazyboy9|Owencrazyboy9]] ([[User talk:Owencrazyboy9|talk]]) 12:32, April 18, 2019 (EDT)
:[[SmashWiki:Giant Donkey Kong|Smash Wiki also defines Giant Donkey Kong as a boss]]. It's more than just his role, the permanent Super Mushroom is something the player cannot do in Classic Mode. He may not have a health bar like Giga Bowser, but he is still placed at the end of routes and fulfills the same requirements as any other Classic Mode boss. {{User:Alex95/sig}} 12:41, April 18, 2019 (EDT)
:[[SmashWiki:Giant Donkey Kong|Smash Wiki also defines Giant Donkey Kong as a boss]]. It's more than just his role, the permanent Super Mushroom is something the player cannot do in Classic Mode. He may not have a health bar like Giga Bowser, but he is still placed at the end of routes and fulfills the same requirements as any other Classic Mode boss. {{User:Alex95/sig}} 12:41, April 18, 2019 (EDT)
::Reopening this discussion because the addition is still under dispute. Giant Donkey Kong is a superpowered character faced at the end of a Classic route, he counts as a boss. So do Metal Mario and all the other boss characters that don't have healthbars. "They don't have healthbars", "The announcer says 'Go'", and "regular Smash battle" aren't valid reasons to disqualify them as bosses. I direct you to [[Master Core]]. Master Core's taken out with a Smash battle after all his shapeshifting and you're not saying ''he's'' not a boss. Giant/metal characters faced at the end of a run count as bosses. {{User:TheDarkStar/sig}} 16:23, August 30, 2019 (EDT)
::Reopening this discussion because the addition is still under dispute. Giant Donkey Kong is a superpowered character faced at the end of a Classic route, he counts as a boss. So do Metal Mario and all the other boss characters that don't have healthbars. "They don't have healthbars", "The announcer says 'Go'", and "regular Smash battle" aren't valid reasons to disqualify them as bosses. I direct you to [[Master Core]]. Master Core's taken out with a Smash battle after all his shapeshifting and you're not saying ''he's'' not a boss. Giant/metal characters faced at the end of a run count as bosses. {{User:TheDarkStar/sig}} 16:23, August 30, 2019 (EDT)
Sakurai considers the fights at the end of Classic Mode bosses himself, so yeah if he classify's it as a boss then it's a boss. {{User:Korporal K. Reep/sig}} 04:50, May 23, 2020 (EDT)


== Donkey Kong III ==
== Donkey Kong III ==
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Alright here's the deal! If I don't add the word "dab" to any articles other than Rabbid Kong, this topic will end. But if I do vandalize a page with dab, this topic won't end!
Alright here's the deal! If I don't add the word "dab" to any articles other than Rabbid Kong, this topic will end. But if I do vandalize a page with dab, this topic won't end!
{{unsigned|172.58.227.27}}
Anyone else thinking we should protect this page soon, since apparently they think trying to bargain with admins is a good idea? --{{User:Lord Grammaticus/sig}} 17:09, October 8, 2019 (EDT)
Since this guy is incredibly adamant on adding this minor piece of non-information, even going as far as to [[smashwiki:User_talk:Alex95#Shy_Guy.27s_real_face|bug me on Smash Wiki about it]], I'll try to explain exactly why it doesn't belong here.<br>
First of all, as Sdman213 pointed out, DK used it a year before it became a wide-spread thing; it wasn't really called a dab until 2015. However, according to {{wp|Dab (dance)|Wikipedia on Dabbing}}, the gesture has been around since the 1990s and was not meant to be a glorified dance move. It was known as a "Sentai move", or "squadron move" among other translations, and wasn't really much of a wide-spread deal. Just a regular gesture that wasn't used by cringy children until decades later.<br>
Additionally, Donkey Kong performs several different gestures as tricks. Why should the dab be specifically mentioned? Why should only Donkey Kong be mentioned, when we got [[:File:Waluigi-Kart-Trick3-MK8.png|Waluigi]] and [[:File:CatPeach-Kart-Trick3-MK8.png|Cat Peach]] doing whatever? I suppose we could point out some references in the [[Trick#Trivia|trivia section of the Trick article]], but that's a separate discussion. The only reason why we cover the dab on [[Rabbid Kong]]'s page is because the animation was moved from him to Luigi by the final game (we'd probably still cover it anyway, considering how meme-y ''Mario + Rabbids'' is).<br>
Get a new obsession, kid. Move on. {{User:Alex95/sig}} 12:00, October 12, 2019 (EDT)
==Original vs. Modern DK==
Not sure why my addition was removed, I feel it's definitely important to note that in some depictions, DKC DK has been referenced as being the same as Classic DK. Both of the first two Smash games reference him as being the original character who appeared in the arcade Donkey Kong, and Mario vs. Donkey Kong references him as "being up to his old tricks again", there are a few other examples IIRC but I'd have to look into it some more.
Even though it's covered in the Cranky Kong article, I definitely think it's important to note here so I don't see why it's not necessary on both pages given the other inconsistencies throughout the years are mentioned on both. It doesn't seem like Nintendo really makes much of a distinction between "classic" and "modern" DK given the loose nature of the Mario series' canon (Baby DK comes to mind), so I don't get why it's not worth mentioning. [[User:BubbleRevolution|BubbleRevolution]] ([[User talk:BubbleRevolution|talk]]) 19:32, January 25, 2020 (EST)
:The early ''Super Smash Bros.'' games aren't notable because they also seemingly treat Link like one individual character. The marketing of ''Mario vs. Donkey Kong'' ''does'' imply that Donkey Kong is from the arcade game; however, the storyline of its direct sequel ''also'' implies that Donkey Kong fell in love with Pauline at first sight, which strongly suggests that he can't be the same Donkey Kong or even Donkey Kong Jr. As far as I can tell, inconsistencies like this only happened because Nintendo wasn't quite sure what to do with the property after Rare left - Nintendo never actually tried to retcon Cranky Kong out of being the original Donkey Kong, even if Rare couldn't keep their story straight on his exact relationship to the modern Donkey Kong toward the end. Despite the interim between Rare and Retro's platformers, Nintendo still acknowledged that the arcade Donkey Kong is an ancestor of the modern one, such as in ''Mario Superstar Baseball'' and ''Super Smash Bros. Brawl'', and the current story on Cranky Kong is the original one from ''Donkey Kong Country''. For these reasons, the bigger story is Rare's inconsistent portrayal of Cranky Kong as either Donkey Kong's grandfather or father, and regardless, all of this is directed to the [[Cranky Kong#Identity confusion|identity confusion]] section. Like what was decided for the [[Koopalings#Family relationship|Koopalings]], it's for the best to keep the information all in [[MarioWiki:Once and only once|one spot]], because doing otherwise is messy and can potentially cause even more confusion, which isn't really necessary when this has been a settled issue for a good decade. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 20:30, January 25, 2020 (EST)
::I'd argue the fact that the original DK and modern DK share an article (while simultaneously having a separate article for Cranky) with no mention of why is far more confusing. Like I said, Nintendo doesn't really keep a super consistent canon, and it seems to me that they don't really make an official distinction between the two incarnations of Donkey Kong on any sort of large scale, given some of the other elements they introduced (Baby DK, DK Jr. originally being DK's partner in beta versions of Double Dash, etc.), I'd say it warrants at least a sentence covering it, I don't see how that causes any more confusion than the current setup, especially since the "original vs. modern DK" dichotomy is barely referenced in DK games nowadays.
::A note on the Smash thing too, I double-checked that and it doesn't bear anything saying there's only one Link or that OoT Link and LoZ/LTTP Link are the same, just that Link is the hero of the Zelda series (which he is, I don't think the idea of a Zelda timeline or there being different Links was established at that point, just that the games have their own continuity), unlike the DK ones where it explicitly references them as being the same. [[User:BubbleRevolution|BubbleRevolution]] ([[User talk:BubbleRevolution|talk]]) 07:31, January 26, 2020 (EST)
:::Link and Zelda have been established as more than one character '''very''' early on, the latter since ''[[tcrf:Zelda II: The Adventure of Link/Regional Differences#Intro|The Adventure of Link]]'' and both since ''[https://gamefaqs1.cbsistatic.com/box/3/2/2/18322_back.jpg A Link to the Past]''. Despite this, the bio text in the original ''Super Smash Bros.'' treats Link as one character: "''Link is the valiant boy hero of "The Legend of Zelda" series in which he fights against the evil Ganon to recover the Triforce. '''Though his tools may change with each adventure, his strength and righteousness remain constant.''' With his trusty sword and a variety of weapons, he takes adventure head on!''" In ''Melee'', the Link and Zelda trophies are written based specifically on their ''Ocarina of Time'' incarnations, yet the game listed is ''The Legend of Zelda'' (even Young Link, who's the Hero of Time, is considered as such). This isn't much different to claiming that Donkey Kong used to be "kidnapping beautiful maidens" and engaging in "construction site mischief". This isn't Nintendo making authoritative statements, but rather stilted, sloppy writing on the part of the ''Super Smash Bros.'' developers and translators who clearly didn't do as much research on the ''Donkey Kong Country'' series as you'd think, resulting in [[Diddy Kong#Friends|Diddy Kong being Donkey Kong's nephew]], [[List of rumors and urban legends about Mario#King K. Rool's costumes are separate characters in Japan|Kaptain K. Rool being King K. Rool's brother]], and at least [[Enguarde the Swordfish#Super Smash Bros. for Wii U trophy|one trophy]] seemingly [[Special:Diff/1751265|referencing us]]. These days, the ''Zelda'' characters are treated as more like archtypes than individuals; I don't see why Donkey Kong can't be the same. Yes, Nintendo especially plays continuity loose in spinoffs, which is how Donkey Kong and Donkey Kong Jr. appeared together in ''Mario Tennis'' in a manner not unlike the babies; however, I'd also suggest that the ''Donkey Kong'' branch of the franchise has a greater sense of continuity than most overall, particularly during Rare's tenure. The articles '''do''' currently state Cranky Kong as the elderly form of the original Donkey Kong right at [[Donkey Kong|the]] [[Cranky Kong|top]], and sentences regarding the confusion [[Donkey Kong#Creation|are]] [[Donkey Kong Jr.|present]] but kept to a minimum - as I say, the [[Talk:Koopalings#The Koopalings are .5Binsert repetitive statement.5D|Koopaling situation]] essentially did what you're suggesting, which is [[MarioWiki:Once and only once|generally discouraged]]. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 08:39, January 26, 2020 (EST)
Probably because it has already been confirmed canon that the Original Dk and Modern Dk are not the same person. So your information won't be needed. And yah like Link said, Alot of English translations are not right within the actual games canon. {{User:Korporal K. Reep/sig}} 04:55, May 23, 2020 (EDT)
== Why has a section for Dr Mario World not been added yet ==
He is in the game now so I really don’t know why that hasn’t been added it still says something about him being datamined which is out of date.
{{unsigned|35.136.185.103}}
:Fixed, and again please sign your comments next time with <nowiki>~~~~</nowiki> {{User:Mario jc/sig}} 21:02, March 7, 2020 (EST)
Sorry I keep forgetting ~~anonymous user~~
{{unsigned|35.136.185.103}}

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