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===''Mario Kart 7''=== | ===''Mario Kart 7''=== | ||
Tables reappear in the ''[[Mario Kart 7]]'' rendition of <small>GCN</small> Daisy Cruiser, acting the same as in the previous game. In this game, | Tables reappear in the ''[[Mario Kart 7]]'' rendition of <small>GCN</small> Daisy Cruiser, acting the same as in the previous game. In this game, they can be taken out by hitting them with a [[Spiny Shell (blue)|Spiny Shell]], or by driving into them while under the effects of a [[Super Star]] or a [[Bullet Bill]]. | ||
===''Mario Kart Tour''=== | ===''Mario Kart Tour''=== | ||
In ''[[Mario Kart Tour]]'', tables found in GCN Daisy Cruiser and its R variant normally act the same as previously. However, they are stationary in [[Mario Kart Tour#Auto Mode|Auto Mode]], as well as in the course's T variant; in the latter, tables flank a straightaway that cuts through the dining room, and they are separated from drivers by the track's invisible boundaries. As with other wall-like obstacles in the game, tables in the regular and R variants of the course only cause drivers to lose a small amount of speed when bumped into, as opposed to drastically slowing them down like in previous appearances. | In ''[[Mario Kart Tour]]'', tables found in GCN Daisy Cruiser and its R variant normally act the same as previously. However, they are stationary in [[Mario Kart Tour#Auto Mode|Auto Mode]], as well as in the course's T variant; in the latter, tables flank a straightaway that cuts through the dining room, and they are separated from drivers by the track's invisible boundaries. As with other wall-like obstacles in the game, tables in the regular and R variants of the course only cause drivers to lose a small amount of speed when bumped into, as opposed to drastically slowing them down like in previous appearances. They can be taken out for bonus points by hitting them with a Spiny Shell, a [[Bowser's Shell]], a [[Super Horn]], or a [[Super Bell]], or by driving into them while under the effects of [[Frenzy]] mode, a Super Star, a [[Mega Mushroom]], or a Bullet Bill. | ||
===''Mario Kart 8 Deluxe''=== | ===''Mario Kart 8 Deluxe''=== | ||
In ''[[Mario Kart 8 Deluxe]]'', there are now [[Yoshi]]s, [[Toad]]s, and [[Shy Guy]]s sitting at each moving table, and they now spin as they move. However, their gameplay effects are unchanged. | In ''[[Mario Kart 8 Deluxe]]'', there are now [[Yoshi]]s, [[Toad]]s, and [[Shy Guy]]s sitting at each moving table, and they now spin as they move. However, their gameplay effects are unchanged. They can be taken out by hitting them with a Spiny Shell (both the shell itself and the explosion will work), a Super Horn, or by driving into them while under the effects of a Super Star or Bullet Bill. Racers under the effects of a [[Boo]] can drive straight through the tables but will not take them out. | ||
In this version, there are also additional tables in the corners of the dining room that are blocked off by barriers. They do not move and have different designs. | In this version, there are also additional tables in the corners of the dining room that are blocked off by barriers. They do not move and have different designs. |