Editing Super Mario Kart

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*''[[Super Mario Bros.]]'': Mario's theme is a slight variation of part of the overworld theme from this game.
*''[[Super Mario Bros.]]'': Mario's theme is a slight variation of part of the overworld theme from this game.
*''[[Super Mario Bros.: The Lost Levels]]'': The computer-controlled Toad and Peach are able to throw [[Poison Mushroom]]s, which are not usable by the player.
*''[[Super Mario Bros.: The Lost Levels]]'': The computer-controlled Toad and Peach are able to throw [[Poison Mushroom]]s, which are not usable by the player.
*''[[Super Mario Bros. 3]]'': The quadricolor wall blocks use the design of the indestructible barrier tiles seen throughout this game, especially in its [[fortress]]es.
*''[[Super Mario World]]'': Several sound effects from this game are reused. The music for the [[Ghost Valley]] and [[Bowser's Castle|Bowser Castle]] courses are remixes of the music from the [[Ghost House]]s and the final boss theme, respectively, in this game. Most of the races take place in [[Dinosaur Land]]. Also, sprites such as Lakitu's bear a resemblance to their ''Super Mario World'' sprite. The [[Cape Feather]] appears as a usable item.
*''[[Super Mario World]]'': Several sound effects from this game are reused. The music for the [[Ghost Valley]] and [[Bowser's Castle|Bowser Castle]] courses are remixes of the music from the [[Ghost House]]s and the final boss theme, respectively, in this game. Most of the races take place in [[Dinosaur Land]]. Also, sprites such as Lakitu's bear a resemblance to their ''Super Mario World'' sprite. The [[Cape Feather]] appears as a usable item.


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