Editing Super Mario Bros.: The Lost Levels

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*The background graphics, block tiles, and ground tiles are different (mountains now have jagged slopes, cloud and bushes have faces, horsehair plants/trees are now segmented, fences and lifts are now mushrooms, ground is rockier, bricks have shading, etc.).
*The background graphics, block tiles, and ground tiles are different (mountains now have jagged slopes, cloud and bushes have faces, horsehair plants/trees are now segmented, fences and lifts are now mushrooms, ground is rockier, bricks have shading, etc.).
*Mushroom sprites (including Super Mushrooms, Poison Mushrooms, and 1-Up Mushrooms) are changed to have eyes, a feature that has stuck with the franchise since.
*Mushroom sprites (including Super Mushrooms, Poison Mushrooms, and 1-Up Mushrooms) are changed to have eyes, a feature that has stuck with the franchise since.
*The giant mushroom platforms (found in 4-3 and the 4-2 Warp Zone of ''Super Mario Bros.'') are changed into a new cloud shape that is not found in any other port of any of the 8-bit [[Super Mario (franchise)|''Super Mario'' games]], and form the level theme of World 8-3 and World A-3 (actual ''Super Mario Bros.: The Lost Levels''-style mushroom platforms would appear in ''[[All Night Nippon: Super Mario Bros.]]'', where they now have segmented stalks). Similarly, the grass platforms found in every other third level except for World D-4 now have a fringe-like appearance.  
*The giant mushroom platforms (found in 4-3 and the 4-2 Warp Zone of ''Super Mario Bros.'') are changed into a new cloud shape that is not found in any other port of any of the 8-bit [[Mario (franchise)|''Mario'' games]], and form the level theme of World 8-3 and World A-3 (actual ''Super Mario Bros.: The Lost Levels''-style mushroom platforms would appear in ''[[All Night Nippon: Super Mario Bros.]]'', where they now have segmented stalks). Similarly, the grass platforms found in every other third level except for World D-4 now have a fringe-like appearance.  
*A skidding sound for Mario and Luigi's sliding is added. This would later be reused in ''[[Super Mario Bros. 3]]''.
*A skidding sound for Mario and Luigi's sliding is added. This would later be reused in ''[[Super Mario Bros. 3]]''.
*An animation when Mario comes out of a pipe into water is added.
*An animation when Mario comes out of a pipe into water is added.

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