Editing Super Mario All-Stars

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==Trivia==
==Trivia==
*In the Japanese version, when the player presses START at the game's title screen, it would transition to the game selection screen regardless if the lights were on or off and if the music was still playing and no matter what the characters' animation poses were set at. In international versions, if the player presses START and goes to the game selection screen, the lights would turn on, the music would stop playing, and characters' poses would return to their original positions before the transition.
*In the Japanese version, when the player presses START at the game's title screen, it would transition to the Game Select Screen regardless if the lights were on or off and if the music was still playing and no matter what the characters' animation poses were set at. In international versions, if the player presses START and goes to the Game Select Screen, the lights would turn on, music would stop playing, and characters' poses would return to their original positions before the transition.
**In the international version, if the player presses START at exactly the right time the music starts, the music continues during the first transitional sound effect, rather than stopping during the sound that plays when the player presses START. The music then cuts off right before the transition sound for entering the game selection screen.  
**In the international version, if one presses start at exactly the right time as the music starts, the music continues during the first transitional sound effect, rather than stopping during the sound that plays when you press start. The music then cuts off right before the transition sound for entering the game select screen.  
*In the Japanese version, the pause and game over menus are written in Japanese, whereas corresponding menus on the original Famicom games were either written in English or absent.
*In the Japanese version, the pause and game over menus are written in Japanese, whereas corresponding menus on the original Famicom games were either written in English or absent.
**Also in the Japanese version, there are extra animations and graphics on the title screen for Goomba, Bob-omb, and Birdo.<ref>{{cite|url=https://tcrf.net/Super_Mario_All-Stars_(SNES)#Title_Screen|title=The Cutting Room Floor|date=May 7, 2024|accessdate=May 7, 2024}}</ref>
**Also in the Japanese version, there are extra animations and graphics on the title screen for Goomba, Bob-omb, and Birdo.<ref>{{cite|url=https://tcrf.net/Super_Mario_All-Stars_(SNES)#Title_Screen|title=The Cutting Room Floor|date=May 7, 2024|accessdate=May 7, 2024}}</ref>

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