Editing Sledge Bro

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Sledge Brothers, also referred to as '''Sledge Hammer Bros.'''<ref>M. Arakawa. ''NES Game Atlas''. Page 35. "''You can run under or jump over the Sledge Hammer Bros. if you don’t want to fight them.''"</ref>, first appeared in ''[[Super Mario Bros. 3]]''. In addition to throwing giant mallets at the player similar to [[Hammer Bro]]thers, whenever a Sledge Brother jumps and lands on the ground, it creates a miniature earthquake which can paralyze [[Mario]] or [[Luigi]] if they are also on any solid ground (not just the same floor the Sledge Brother is standing on) at that time. As with every Hammer Brother variant, defeating them via [[stomp]]ing yields 1000 points, while defeating them with any other attack (hitting the block below them, [[Shell Toss|thrown shells]], [[fireball]]s, tail swipes from [[Raccoon Mario|Raccoon]] or [[Tanooki Mario]], hammers from [[Hammer Mario]], and contact with players made invincible by a [[Super Star|Starman]]) gives out only 100 points by default, unless the enemy was not one of the first to be defeated by the thrown shell.
Sledge Brothers, also referred to as '''Sledge Hammer Bros.'''<ref>M. Arakawa. ''NES Game Atlas''. Page 35. "''You can run under or jump over the Sledge Hammer Bros. if you don’t want to fight them.''"</ref>, first appeared in ''[[Super Mario Bros. 3]]''. In addition to throwing giant mallets at the player similar to [[Hammer Bro]]thers, whenever a Sledge Brother jumps and lands on the ground, it creates a miniature earthquake which can paralyze [[Mario]] or [[Luigi]] if they are also on any solid ground (not just the same floor the Sledge Brother is standing on) at that time. As with every Hammer Brother variant, defeating them via [[stomp]]ing yields 1000 points, while defeating them with any other attack (hitting the block below them, [[Shell Toss|thrown shells]], [[fireball]]s, tail swipes from [[Raccoon Mario|Raccoon]] or [[Tanooki Mario]], hammers from [[Hammer Mario]], and contact with players made invincible by a [[Super Star|Starman]]) gives out only 100 points by default, unless the enemy was not one of the first to be defeated by the thrown shell. A total of six Sledge Brothers appear in the game.
 
*Three Sledge Brothers [[Enemy Course|roam]] the map of [[Giant Land]]. One drops a [[Lakitu's Cloud]] upon defeat, another yields a [[Super Star|Starman]], and the third holds a [[P-Wing]].
A total of six Sledge Brothers appear in the game. Three of them [[Enemy Course|roam]] the map of [[Giant Land]], with one dropping a [[Lakitu's Cloud]] upon defeat, another yielding a [[Super Star|Starman]], and the third holding a [[P-Wing]]. Two Sledge Brother also appear in the first section of [[World 4-3 (Super Mario Bros. 3)|World 4-3]], just before the [[Warp Pipe]] that would take the player underground. The last Sledge Brother is found in the first [[Hand Trap]], which features every type of [[Hammer Bro]]ther, being the final enemy encountered in the level.
*Two Sledge Brothers appear in the first section of [[World 4-3 (Super Mario Bros. 3)|World 4-3]], just before the [[Warp Pipe]] that would take the player underground.
*The last Sledge Brother is found in the first [[Hand Trap]], which features every type of [[Hammer Bro]]ther. It is the final enemy encountered in the level, standing on a bridge over lava, just after a [[Boomerang Bro]]ther, with the pipe leading to the Hand Trap's reward (a [[Super Leaf]]) behind it.


Originally, their map icon was that of a Hammer Brother, but in the [[Super Nintendo Entertainment System|SNES]] remake in ''[[Super Mario All-Stars]]'', their map icon was replaced by a green Hammer Brother icon, which was further changed to properly resemble a Sledge Brother in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. In the artwork and sprites of ''Super Mario Bros. 3'' and its re-releases, Sledge Brothers are depicted with mucus dripping out of their noses; however, this trait was not carried over into subsequent appearances (excluding ''[[Yoshi's Safari]]'' and their "classic" designs in ''[[Super Mario Maker]]'').
Originally, their map icon was that of a Hammer Brother, but in the [[Super Nintendo Entertainment System|SNES]] remake in ''[[Super Mario All-Stars]]'', their map icon was replaced by a green Hammer Brother icon, which was further changed to properly resemble a Sledge Brother in ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. In the artwork and sprites of ''Super Mario Bros. 3'' and its re-releases, Sledge Brothers are depicted with mucus dripping out of their noses; however, this trait was not carried over into subsequent appearances (excluding ''[[Yoshi's Safari]]'' and their "classic" designs in ''[[Super Mario Maker]]'').


Three Sledge Brothers also appear in [[World-e]]. In [[Bowser's Last Stand]], the player can enter one of three doors, each leading to a tweaked version of the [[Hand Trap]]s, with the first door leading to a room with all the Hammer Brother variants, with a single Sledge Brother being the penultimate foe of that section. Two Sledge Brothers are also found in the interior of [[Bowser's Airship 1]], with the first encountered in the lower level of the ship, and the second stationed just after the ropes that the player climbed up to reach the upper level of the ship.
Three Sledge Brothers also appear in [[World-e]].
*In [[Bowser's Last Stand]], the player can enter one of three doors, each leading to a tweaked version of the [[Hand Trap]]s, with the first door leading to a room with all the Hammer Brother variants. After a short bridge with a [[Boomerang Bro]]ther wielding a blue [[boomerang]] that the player can pick up and use upon its defeat, the player would face a single Sledge Brother on a lower part of the floor.
*Two Sledge Brothers are found in the interior of [[Bowser's Airship 1]], with the first encountered in the lower level of the ship, and the second stationed just after the ropes that the player climbed up to reach the upper level of the ship.
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