Editing Sheepy Shop

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{{location infobox
The '''Sheepy Shop''' is the general store of [[Bear]] in ''[[Donkey Kong Land III]]''. Similar to [[Bazaar's General Store]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'', it is where Dixie and Kiddy Kong can buy [[item]]s. There is a store in every world of ''Donkey Kong Land III''.
|image=[[File:Sheepy Shop DKL3.png|160px]]<br>[[Dixie Kong]] meets a [[Bear (Donkey Kong Land III)|Bear]] in the Sheepy Shop.
|greater_location=[[Northern Kremisphere]]
|inhabitants=[[Bear (Donkey Kong Land III)|Bear]]
|first_appearance=''[[Donkey Kong Land III]]'' ([[List of games by date#1997|1997]])
|latest_appearance=''[[Donkey Kong Land III|Donkey Kong GB: Dinky Kong & Dixie Kong]]'' ([[List of games by date#2000|2000]])
}}
The '''Sheepy Shop''' is a store operated by [[Bear (Donkey Kong Land III)|Bear]]s in ''[[Donkey Kong Land III]]''. It is a multi-purpose location, as it fills in for [[Funky Kong|Funky]]'s and [[Cranky Kong|Cranky]]'s roles in the first two games of the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series. The store acts somewhat of a successor to [[Bazaar's General Store]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. The Sheepy Shop appears in every world, including the [[Lost World (Donkey Kong Land III)|Lost World]].
==Options==
[[File:Memory DKL3.png|thumb|left|Cards is the first option in Sheepy Shop.]]
*'''[[Cards]]''': The first offer that the Bear makes is to play a generic card-flipping game. In each world, [[Dixie Kong|Dixie]] or [[Kiddy Kong|Kiddy]] are allowed to play it for free on their first attempt, but are subsequently charged five [[bear coin]]s for later attempts. After the game's timer runs out, the bear rewards prizes to the Kongs based on their performance, including [[Banana Bunch]]es, [[Red Balloon|Extra Life Balloon]]s, bear coins, and a [[DK Coin]]; only one DK Coin is handed out per location. Additionally, if every card is flipped over before the time runs out, the Kongs also receive a [[Watch (Donkey Kong Land III)|Watch]]. Like the DK Coin, only one Watch is handed out in each location.
*'''Hint:''' For two bear coins, the Bear provides advice to Dixie and Kiddy on a level of the current world.
*'''Teleport:''' Starting in [[Primate Plains]], the Bear charges five bear coins for the Kongs to take a "test-drive" in his teleporter. Similar to [[Funky's Flights]], this sends the Kongs to the main world map, where they can select from previously visited worlds.
{{br}}


==Gallery==
==Activities==
<gallery>
[[Image:Donkey_Kong_Land_3_Card_Game.png|thumb|right|The card game played in the Sheepy Shop.]]
Sheepy Shop DKL3C.png|In the [[Game Boy Color]] version.
For a certain amount of [[Bear Coin]]s, the Kongs can do one of three things:
</gallery>
* The first offer that Bear makes is to play a memory game, but only if the Kongs have acquired a certain amount of [[Bonus Coin]]s; the coins, though, are not traded in, but merely act to "unlock" the game.  The first time the Kongs enter a specific world's store, the game, if available, can be played for free, but if it is not completed the first time, Bear begins to charge five Bear Coins per play.  In the game, there are 10 pairs of cards (for 20 total).  On each card is a picture of either an [[Extra Life Balloon]], a [[Banana|Banana Bunch]], a [[Bear Coin]], a [[DK Coin]], [[Dixie Kong]], [[Kiddy Kong]], [[Squawks the Parrot]], [[Ellie the Elephant]], [[Squitter the Spider]], or [[Enguarde the Swordfish]]. Within a time limit, the Kongs must match all ten pairs of cards. This needs to be played six times (each successive iteration of the game requires a progressively higher number of Bonus Coins to be offered by Bear), with each time becoming progressively harder (i.e., less time).  Depending on which cards are uncovered before time runs out, Bear will reward the Kongs with such items as Banana Bunches, Extra Life Balloons, Bear Coins, and a DK Coin (only one per shop).  In addition, if all cards are flipped successfully before time expires, the Kongs will receive a [[Stop Watch]]; again, there is only one of these per shop, for a total of six out of the twelve necessary to beat the game; the other six are obtained by beating the last boss.
* For two Bear Coins, Dixie and Kiddy can be provided a helpful hint pertaining to a certain location on that particular world.
* Starting in [[Primate Plains]], Bear will offer the Kongs a "test-drive" in his teleport for five Bear Coins.  Similar to [[Funky's Flights]], this will teleport Dixie and Kiddy to any of the seven worlds that they have previously visited. Unfortunately, unlike Funky's Flights, the Kongs have to pay every time to use the teleport.


==Names in other languages==
== Names in Other Languages ==
{{foreign names
{{Foreignname
|Jap=クマさんのお店
|Jap=クマさんのお店
|JapR=Kuma-san no omise
|JapM=Bear's Shop
|Ita=Negozio dei Bear Brothers
|ItaM=Bear Brothers' shop
}}
}}
{{DKL3}}
 
[[Category:Donkey Kong Places]]
[[Category:Northern Kremisphere]]
[[Category:Shops]]
[[Category:Shops]]
[[Category:Northern Kremisphere]]
[[category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[Category:Donkey Kong Land III]]
[[Category:Donkey Kong Land III]]
[[Category:Buildings]]

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