Editing Seabed Showdown
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The only means for the Kongs to damage the boss lies in the secondary clam in one corner of the screen - when it is hit by a pearl, it flicks open slightly (showing its eyes) and the pearl rebounds on the Giant Clam, hitting it. The secondary clam then teleports to one of the other corners of the screen. Through careful positioning, the Kongs must cause this to happen eight times, while dodging the pearls. Once done, both clams disappear, three [[Banana Bunch]]es fall from the ceiling and the way to the Monkey Mountains is clear. Β | The only means for the Kongs to damage the boss lies in the secondary clam in one corner of the screen - when it is hit by a pearl, it flicks open slightly (showing its eyes) and the pearl rebounds on the Giant Clam, hitting it. The secondary clam then teleports to one of the other corners of the screen. Through careful positioning, the Kongs must cause this to happen eight times, while dodging the pearls. Once done, both clams disappear, three [[Banana Bunch]]es fall from the ceiling and the way to the Monkey Mountains is clear. Β | ||
==Names | ==Names ino ther languages== | ||
{{foreign names | {{foreign names | ||
|Ita=Seabed Snowdown{{sic}}<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 17</ref> | |Ita=Seabed Snowdown{{sic}}<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 17</ref> |