Editing Rope Climb

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[[File:Rope Climb.png|thumb|200px|Clay climbing whilst avoiding the electricity.]]
[[File:Rope Climb.png|thumb|200px|Clay climbing whilst avoiding the electricity.]]
{{quote2|This is Rope Climb, a new machine for building PS Muscle.|Minigame Instructor|Mario Tennis: Power Tour}}
{{LLQuote|This is Rope Climb, a new machine for building PS Muscle.|Minigame Instructor|Mario Tennis: Power Tour}}


'''Rope Climb''' is the sixth [[minigame]] from the [[Game Boy Advance]] game ''[[Mario Tennis: Power Tour]]''. This minigame helps [[Clay]] or [[Ace]] build up PS Muscle, which can also be built up in [[Bicep Pump]]. PS Muscle later benefits their [[Power Shot (Mario Tennis series)|Power Shot]]. The player must reach a checkered platform at the top of a specified amount of rope into the skies whilst collecting the occasional flag every 10 metres or so excluding the goal and avoiding the electricity that comes down said rope. The player will be unable to climb beyond flags without collecting them. [[Klepto]] flies beside the rope at the average speed needed to clear each level. For each level, both the required distance and time limit varies. Alternating between {{button|gba|A}} and {{button|gba|B}} allows for faster climbing of the rope. The higher [[Ace]] or [[Clay]] climbs, the darker the background will become. Level 3 ends with a night sky, while Challenge uses a space background at the end. This is merely a moving backdrop in the training center, as confirmed by a character near the facility.
'''Rope Climb''' is the sixth [[minigame]] from the [[Game Boy Advance]] game ''[[Mario Tennis: Power Tour]]''. This minigame helps [[Clay]] or [[Ace]] build up PS Muscle, which can also be built up in [[Bicep Pump]]. PS Muscle later benefits their [[Power Shot (Mario Tennis series)|Power Shot]]. The player must reach a checkered platform at the top of a specified amount of rope into the skies whilst collecting the occasional flag every 10 metres or so excluding the goal and avoiding the electricity that comes down said rope. The player will be unable to climb beyond flags without collecting them. [[Klepto]] flies beside the rope at the average speed needed to clear each level. For each level, both the required distance and time limit varies. Alternating between {{button|gba|A}} and {{button|gba|B}} allows for faster climbing of the rope. The higher [[Ace]] or [[Clay]] climbs, the darker the background will become. Level 3 ends with a night sky, while Challenge uses a space background at the end. This is merely a moving backdrop in the training center, as confirmed by a character near the facility.

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