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{{more images|the first Bonus Level}}
{{more images|Remaining K-O-N-G Letters and Bonus Level, consistent images.}}
{{DKC level infobox
{{DKClevelbox
|image=[[File:Rope Bridge Rumble 3.png]]
|image=[[File:Rope Bridge Rumble 3.png]]
|code=4 - 6 (SNES & GBC)<br>4 - 5 (GBA)
|code=4 - 6 (SNES & GBC)<br>4 - 5 (GBA)
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|before3=[[Ice Age Alley|<<]]
|before3=[[Ice Age Alley|<<]]
|after3=[[Torchlight Trouble|>>]]
|after3=[[Torchlight Trouble|>>]]
|track=Treetop Rock
|song=Treetop Rock
}}
}}
'''Rope Bridge Rumble''' is the twenty-second level of ''[[Donkey Kong Country]]'' and the sixth and final level of [[Gorilla Glacier]]. In the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]], the level switched positions with [[Torchlight Trouble]], making it the fifth level of Gorilla Glacier and the twenty-first level overall. Rope Bridge Rumble is a treetop level that has a light blue background compared to that of Tree Top Town. Throughout the level, [[Donkey Kong]] and [[Diddy Kong]] must bounce from several [[tire (object)|tire]]s to get across abysses. Many of the tires are on moving platforms, and some of them are out of reach. Like most levels, the [[Kong]]s encounter several [[Zinger]]s in the air and around the gaps. They encounter bouncing yellow and regular [[Kritter]]s on land, as well as a few [[Army|Armies]]. An [[animal crate]] of [[Winky]] is at the end of the first [[Bonus Level]], and the Kongs can ride him to the end of the level.
'''Rope Bridge Rumble''' is the twenty-second level of ''[[Donkey Kong Country]]'' and the sixth and final level of [[Gorilla Glacier]]. In the [[Game Boy Advance]] version, the level switched positions with [[Torchlight Trouble]], making it the fifth level of Gorilla Glacier and the twenty-first level overall.
 
==Summary==
Rope Bridge Rumble is the second and last treetop level in the game. It has a light blue background compared to that of Tree Top Town. Throughout the level, [[Donkey Kong]] and [[Diddy Kong]] must bounce from several [[tire]]s to get across abysses. Many of the tires are on moving platforms, and some of them are out of reach. Like most levels, the [[Kong]]s encounter several [[Zinger]]s in the air and around the gaps. They encounter bouncing yellow and regular [[Kritter]]s on land, as well as a few [[Army|Armies]]. An [[Animal Crate]] of [[Winky the Frog]] is at the end of the first [[Bonus Level]], and the Kongs can ride him to the end of the level.
 
Taking place in the first treetop village since [[Tree Top Town]], the [[Kong]]s are up to the challenge of using [[tire]]s to cross numerous abysses in this level. However, many of these tires are on moving platforms, making them hard to reach at times. Also, the level is cluttered with the common enemies, [[Zinger]]s, who are located all over the areas of the stage, mainly around the tires. These foes get in the way while the primates move along the tires, and even knock them off into the trees below. Along with many Zingers are [[Kritter]]s and [[Army|Armies]]. These dangerous foes can be found on flat areas and rope-bridges of the level. Though the level can be tough for the heroes, [[Winky the Frog]] appears here to help out.


==Layout==
==Layout==
{{multiframe|[[File:RopeBridgeRumble-GBC-1.png]] [[File:RopeBridgeRumble-GBA-1.png|180px]]|Rope Bridge Rumble's appearance in the Game Boy Color version, top, and the Game Boy Advance version, bottom|align=left|size=200}}
[[File:Rope Bridge Rumble.png|thumb|left|The level begins]]
At the beginning of the level, the primates travel along several wooden planks that surround a tree. A gap with stationary platform supporting a tire within it follows. They can use the platform to their advantage by crossing the large gap with it. A Kritter marches on a solid bridge platform next to a ledge with another tire at the top of it. The Kongs must use the tire to bounce over a wide abyss and land on a separate platform with a third tire on it. As the heroes travel along this platform, an Army attacks them. They can reach a platform placed at a higher elevation with the assistance of a rubber tire protruding from the ground. This platform holds another tire that stands at the edge of it. An additional tire is placed on the following platform after a small gap. A platform supporting a tire floats inside of the gap. The [[KONG Letters|letter K]] hovers above it, while a Zinger orbits the platform.
At the beginning of the level, the primates travel along several wooden planks that surround a tree. A gap with stationary platform supporting a tire within it follows. They can use the platform to their advantage by crossing the large gap with it. A Kritter marches on a solid bridge platform next to a ledge with another tire at the top of it. The Kongs must use the tire to bounce over a wide abyss and land on a separate platform with a third tire on it. As the heroes travel along this platform, an Army attacks them. They can reach a platform placed at a higher elevation with the assistance of a rubber tire protruding from the ground. This platform holds another tire that stands at the edge of it. An additional tire is placed on the following platform after a small gap. A platform supporting a tire floats inside of the gap. The [[KONG Letters|letter K]] hovers above it, while a Zinger orbits the platform.


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==Enemies==
==Enemies==
The following enemies appear in the following quantities:
{|class="dktable-brown" width=25%
|-
!Sprite
!Name
!Amount
|-
|align="center"|[[File:Army_DKC_sprite.png]]
|align="center"|[[Army]]
|3
|-
|align="center"|[[File:Kritter_DKC_green.png]][[File:Kritter-yellow-DKC.png]]
|align="center"|[[Kritter]]
|9 (4 green, 5 yellow)
|-
|align="center"|[[File:Zinger-orange-DKC.png]][[File:Zinger-pink-DKC.png]]
|align="center"|[[Zinger]]
|12 (7 orange, 5 red)
|}
 
==Items and objects==
{|class="dktable-brown" width=40%
|-
!Sprite
!Name
!Amount
|-
|align="center"|[[File:Banana DKC SNES.png]]
|align="center"|[[Banana]]
|106
|-
|align="center"|[[File:DK Barrel DKC.png]]
|align="center"|[[DK Barrel]]
|3
|-
|align="center"|[[File:Expresso Token Sprite SNES.png]][[File:Rambi Token Sprite SNES.png]][[File:Winky Token Sprite SNES.png]][[File:Enguarde Token Sprite SNES.png]]
|align="center"|[[Rambi]], [[Expresso]], [[Enguarde]], and [[Winky]] [[animal token]]s
|One of each type is in the second Bonus Level
|-
|align="center"|[[File:Vine Barrel DKC.png]]
|align="center"|[[Barrel|Vine Barrel]]
|1
|}
===K-O-N-G Letters===
{|class="dktable-brown" width=70%
|-
!Image
!Location
|-
|align="center"|[[File:RopeBridgeRumble-SNES-1.png]]
|A Zinger orbits the letter K, which is on top of a tire on a platform in the fourth abyss.
|-
|align="center"|[[File:Rope Bridge Rumble 2.png]]
|Just after the Continue Barrel, the Kongs can roll jump into a gap to collect the letter O under a bouncing Kritter.
|-
|align="center"|[[File:Letter_N_DKC.png]]
|At the third gap from the Continue Barrel, the Kongs must bounce from a round tire on a horizontally-moving platform to reach the letter N.
|-
|align="center"|[[File:Letter_G_DKC.png]]
|The letter G hovers in a gap between a pair of platforms between two bouncing Kritters; the right platform has an arrow sign which indicates the nearby level exit. Like the letter O, the Kongs must perform a roll jump to safely collect the letter.
|}
===Photograph===
{|class="dktable-brown" width=70%
|-
!Image
!Location
|-
|align="center"|[[File:Photograph DKC2GBA sprite.png]]
|After the first [[Bonus Barrel]], the Kongs must pass two Armys and bounce left from a half tire to the very right. By doing so, they can get a [[photograph]] hidden in midair. The photograph shows a group picture of the Kongs in a treetop village in the fifteenth page of the [[scrapbook]].
|}
 
==Bonus Levels==
{|class="dktable-brown" width=70%
|-
!Image
!Type and description
|-
|align=center|
|'''''Find the Exit!'''''<br>After encountering the first Kritter, the Kongs must jump down into the second pit in the level to land into the first [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs must bounce from six half tires each on a small platform to bounce up to sets of nine bananas arranged in a square shape. An [[Animal Crate]] of Winky is on a platform to the very right, in front of the exit.
|-
|align=center|[[File:RopeBridgeRumble-GBC-2.png]]
|'''''Stop the Barrel!'''''<br>After the letter G, the Kongs must bounce from a round tire on a horizontally-moving platform. When the platform goes to the rightmost part of its set path, the Kongs can bounce up into the Bonus Barrel. Alternatively, they can bounce from the second moving platform below to reach a banana and enter a Bonus Barrel. In the Bonus Level, the Kongs must jump at three barrels to match either of the four [[animal token]]s on each of them. By doing so, the Kongs are awarded with that animal token. The Kongs return into the main level after either winning or losing the challenge.
|}


==Gallery==
===Super Nintendo Entertainment System===
<gallery>
<gallery>
Army_DKC_sprite.png|[[Army]] (3)
RopeBridgeRumble-SNES-2.png
Kritter_DKC_green.png|[[Kritter]] (green) (4)
Kritter-yellow-DKC.png|Kritter (yellow) (5)
Zinger-orange-DKC.png|[[Zinger]] (orange) (7)
Zinger-pink-DKC.png|Zinger (red) (5)
</gallery>
</gallery>


==Items and objects==
===Game Boy Color===
The following items and objects appear in the following quantities:
 
<gallery>
<gallery>
Banana DKC SNES.png|[[Banana]] (106)
RopeBridgeRumble-GBC-1.png
DK Barrel DKC.png|[[DK Barrel]] (3)
Expresso Token Sprite SNES.png|[[Expresso]] [[Animal token|token]]
Rambi Token Sprite SNES.png|[[Rambi]] token (second Bonus Level)
Winky Token Sprite SNES.png|[[Winky]] token (second Bonus Level)
Enguarde Token Sprite SNES.png|[[Enguarde]] token (second Bonus Level)
Vine Barrel DKC.png|[[Vine Barrel]] (1)
</gallery>
</gallery>


===K-O-N-G Letters===
===Game Boy Advance===
[[File:RopeBridgeRumble-SNES-1.png|thumb|The location of the letter K]]
*'''K:''' A Zinger orbits the letter K, which is on top of a tire on a platform in the fourth abyss.
*'''O:''' Just after the Continue Barrel, the Kongs can roll jump into a gap to collect the letter O under a bouncing Kritter.
*'''N:''' At the third gap from the Continue Barrel, the Kongs must bounce from a round tire on a horizontally-moving platform to reach the letter N.
*'''G:''' The letter G hovers in a gap between a pair of platforms between two bouncing Kritters; the right platform has an arrow sign which indicates the nearby level exit. Like the letter O, the Kongs must perform a roll jump to safely collect the letter.
 
===Key items===
*'''[[Photograph]]''' (Game Boy Advance version only): After the first [[Bonus Barrel]], the Kongs must pass two Armys and bounce left from a half tire to the very right. By doing so, they can get a [[photograph]] hidden in midair. The photograph shows a group picture of the Kongs in a treetop village in the fifteenth page of the [[Scrapbook (Donkey Kong Country series)|Scrapbook]].
{{br}}
==Bonus Levels==
[[File:RopeBridgeRumble-GBC-2.png|thumb|The second Bonus Level in the Game Boy Color version]]
Rope Bridge Rumble has two Bonus Levels, listed by their type in the Game Boy Advance version:
 
*'''''Find the Exit!''''': After encountering the first Kritter, the Kongs must jump down into the second pit in the level to land into the first [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs must bounce from six half tires each on a small platform to bounce up to sets of nine bananas arranged in a square shape. An [[animal crate]] of Winky is on a platform to the very right, in front of the exit.
*'''''Stop the Barrel!''''': After the letter G, the Kongs must bounce from a round tire on a horizontally-moving platform. When the platform goes to the rightmost part of its set path, the Kongs can bounce up into the Bonus Barrel. Alternatively, they can bounce from the second moving platform below to reach a banana and enter a Bonus Barrel. In the Bonus Level, the Kongs must jump at three barrels to match either of the four [[animal token]]s on each of them. By doing so, the Kongs are awarded with that animal token. The Kongs return into the main level after either winning or losing the challenge.
 
==Gallery==
<gallery>
<gallery>
Rope Bridge Rumble.png|The start of the level
RopeBridgeRumble-GBA-1.png
RopeBridgeRumble-SNES-2.png|The Kongs and Winky jumping from a tire
RopeBridgeRumble-GBA-2.png
Rope Bridge Rumble 2.png|The location of the letter O
RopeBridgeRumble-GBA-2.png|Winky and the Kongs jumping toward a Zinger in the Game Boy Advance version
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names|
|Jap=もりのかくれが2
|Jap=もりのかくれが2
|JapR=Mori no kakurega 2
|JapR=Mori no kakurega 2
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|Spa=Puente de Cuerda
|Spa=Puente de Cuerda
|SpaM=Rope Bridge
|SpaM=Rope Bridge
|Fre=Grondement du Pont à Cordes (SNES)<br>Pont Fracas (GBC)
|Fra=Grondement du Pont à Cordes
|FreM=Rumble of the Rope Bridge<br>Fracas Bridge
|FraM=Literal translation
|Ger=Selbstgestrickte Brücken (SNES)<br>Gestrickte Brücken (GBC)
|Ger=Selbstgestrickte Brücken (SNES)<br />Gestrickte Brücken (GBC)
|GerM=Hand-Knit Bridges<br>Knitted Bridges
|GerM=Hand-Knit Bridges<br />Knitted Bridges
|Ita=Ponti di Corda
|Ita=Ponti di Corda
|ItaM=Rope Bridges
|ItaM=Rope Bridges
}}
}}
{{DKC levels}}
{{DKC Levels}}
[[Category:Forests]]
[[Category:Forests and Jungles]]
[[Category:Towns]]
[[Category:Cities and Towns]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Country levels]]
[[Category:Donkey Kong Country Levels]]

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