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|after=[[Little Ghost Island|>>]]
|after=[[Little Ghost Island|>>]]
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'''Panic Factory''' is the fifth level of the world [[Ghost Island]] where [[Donkey Kong|Donkey]] and [[Diddy Kong]] venture through in ''[[DK: Jungle Climber]]''. It takes place in a sinister factory within a dead forest. Levers, moving pegs, and steel girders are common throughout this level. This level's sprites and music later appear in [[Little Ghost Island]] and one of [[Booster Battle]]'s levels. The incomplete [[Mega Amp]] is the boss for this level. Enemies in this level include [[Zinger]]s and [[Kritter]]s.
'''Panic Factory''' is the fifth level of the world [[Ghost Island]] where [[Donkey Kong|Donkey]] and [[Diddy Kong]] venture through in the game ''[[DK: Jungle Climber]]''.
==Layout==
 
This level takes place in a sinister factory within a dead forest. Levers, moving pegs, and steel girders are common throughout this level. This level's sprites and music later appear in [[Little Ghost Island]] and one of [[Booster Battle]]'s levels. The incomplete [[Mega Amp]] is the boss for this level. Enemies in this level include [[Zinger]]s and [[Kritter]]s.
==Overview==
The level starts in a spooky forest where an ominous factory is located. There are Zingers and Kritters here. There are rotating pegs which Donkey Kong can grab on to, and a Kritter guarding a switch to the factory's entrance. There are pegs on conveyors here that are difficult to traverse, and there is a secret room where Diddy Kong can smash barrels to the upper left. The next room has a metal bar that is held up by screws DK must unscrew to get to the next section. There is a banana coin hidden next to one side of the bar. The final room features a crane holding up a rotating board of pegs, where the [[oil barrel]] lies. There are unstable individual pegs as well. After this section, there is a peg switch that opens the gate to the boss fight with the incomplete Mega Amp.
The level starts in a spooky forest where an ominous factory is located. There are Zingers and Kritters here. There are rotating pegs which Donkey Kong can grab on to, and a Kritter guarding a switch to the factory's entrance. There are pegs on conveyors here that are difficult to traverse, and there is a secret room where Diddy Kong can smash barrels to the upper left. The next room has a metal bar that is held up by screws DK must unscrew to get to the next section. There is a banana coin hidden next to one side of the bar. The final room features a crane holding up a rotating board of pegs, where the [[oil barrel]] lies. There are unstable individual pegs as well. After this section, there is a peg switch that opens the gate to the boss fight with the incomplete Mega Amp.


==Enemies==
==Enemies==
The following enemies appear in the following quantities:
{|class="wikitable dk"width=15%
 
!Name
<gallery>
!Count
Kritter DKJC.png|[[Kritter]] (5)
|-
Zinger DKJC.png|[[Zinger]] (7)
|[[File:Zinger DKJC.png]]<br>[[Zinger]]
</gallery>
|7
|-
|[[File:Kritter DKJC.png]]<br>[[Kritter]]
|5
|}


==Gallery==
==Gallery==

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