Editing No Animal Sign

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:NoAnimalSign DKC3.png|thumb|150px|Artwork of a sign that prohibits [[Squawks]] and [[Quawks]] from progressing beyond it]]
[[File:NoAnimalSign DKC3.png|thumb|150px|Artwork of a sign that prohibits [[Squawks]] and [[Quawks]] from progressing beyond it]]
'''No Animal Signs''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, {{media link|DKC2 Manual 16-17.jpg|page 16}}.</ref> also parsed as '''"No Animal" signs''',<ref>''[[Nintendo Power]]'' volume 90, page 26.</ref> are objects featured in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' as well as their handheld counterparts, ''[[Donkey Kong Land 2]]'' and ''[[Donkey Kong Land III]]'', respectively. No Animal Signs appear in any [[level]] with an [[Animal Friends|Animal Friend]], usually at the end, and prevent the Animal Friend from continuing past that point. In the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series, every No Animal Sign depicts a certain Animal Friend with a red {{wp|no symbol|"no" symbol}} over it, but in the [[Donkey Kong Land (series)|''Donkey Kong Land'' series]], only the "no" symbol is shown, meaning there are no specific variations of them.
'''No Animal Signs''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, {{media link|DKC2 Manual 16-17.jpg|page 16}}.</ref> also parsed as '''"No Animal" signs''',<ref>''[[Nintendo Power]]'' volume 90, page 26.</ref> are objects featured in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' as well as their handheld counterparts, ''[[Donkey Kong Land 2]]'' and ''[[Donkey Kong Land III]]'', respectively. No Animal Signs appear in any [[level]] with an [[Animal Friends|Animal Friend]], usually at the end, and prevent the Animal Friend from continuing past that point. In the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series, every No Animal Sign depicts a certain Animal Friend with a red {{wp|no symbol|"no" symbol}} over it, but in the ''Donkey Kong Land'' series, only the "no" symbol is shown.


==Overview==
[[File:Topsail Trouble Animal Sign.png|thumb|200px|left|The Kongs lead Rattly into a "No Rattly" sign in Topsail Trouble.]]
[[File:Topsail Trouble Animal Sign.png|thumb|200px|left|The Kongs lead Rattly into a "No Rattly" sign in Topsail Trouble.]]
The Animal Friend disappears if the [[Kong]]s ride it beyond a No Animal Sign. If it emerged from an [[Animal Barrel]], it transforms back into the Kongs. The Kongs are usually rewarded with an [[item]], such as an [[Red Balloon|Extra Life Balloon]]. The rewards usually improve based on the level difficulty. There are a few instances where crossing a No Animal Sign reveals a [[DK Coin]].
The Animal Friend disappears if the [[Kong]]s ride it past a No Animal Sign, otherwise, if it emerged from an [[Animal Barrel]], it transforms back into the Kongs. The Kongs are usually rewarded with an [[item]], such as an [[Red Balloon|Extra Life Balloon]]. The rewards usually improve based on the level difficulty. There are a few instances where crossing a No Animal Sign reveals a [[DK Coin]].


In ''Donkey Kong Country 3'', crossing a No Animal Sign may turn the Animal Friend into an object that leads to a collectible, such as a [[Steel Keg]] meant to throw behind a [[Koin]], or even a [[Bonus Barrel]]. [[Nibbla]] also has its own sign in [[Fish Food Frenzy]], but unlike the Animal Friends, it stops at the sign and does not move past it.
In ''Donkey Kong Country 3'', crossing a No Animal Sign may turn the Animal Friend into an object that leads to a collectible, such as a [[Steel Keg]] meant to throw behind a [[Koin]], or even a [[Bonus Barrel]]. [[Nibbla]] also has its own sign in [[Fish Food Frenzy]], but unlike the Animal Friends, it stops at the sign and does not move past it.


In ''Donkey Kong Land III'', No Animal Signs no longer spawn rewards when crossed. Some levels have an Animal Friend without a corresponding No Animal Sign. This means that the Animal Friend can reach and activate the [[Level Flag]], but it is still unable to access the following level. Additionally, in the [[toboggan]] levels, No Animal Signs are featured in the form of '''"No Sled" signs'''.<ref>''Nintendo Power'' volume 103, page 86.</ref>
In ''Donkey Kong Land III'', No Animal Signs no longer spawn rewards when crossed. Some levels have an Animal Friend without a corresponding No Animal Sign. This means that the Animal Friend can reach and activate the [[Level Flag]], but it is still unable to access the following level. Additionally, in the [[toboggan]] levels, No Animal Signs function as '''"No Sled" signs'''.<ref>''Nintendo Power'' volume 103, page 86.</ref>


No Animal Signs do not appear in the first ''[[Donkey Kong Country]]'', so [[Donkey Kong|DK]] and [[Diddy Kong|Diddy]] can finish a level with their mounted Animal Friend. However, it cannot proceed to the next level with the Kongs. This is also the case in its modern sequels, ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]''. Additionally, while No Animal Signs do not appear in ''[[Donkey Kong 64]]'', Rambi and Enguarde transform back into their respective Kong, DK and Lanky, if they go outside their intended region. Before this occurs, a red no symbol displays on-screen, as well as a sound effect of [[King K. Rool]]'s laughter.
No Animal Signs do not appear in the first ''[[Donkey Kong Country]]'', so [[Donkey Kong|DK]] and [[Diddy Kong|Diddy]] can finish a level with their mounted Animal Friend. However, it cannot proceed to the next level with the Kongs. This is also the case in its modern sequels, ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]''.
 
While No Animal Signs do not appear in ''[[Donkey Kong 64]]'', Rambi and Enguarde transform back into their respective Kong, DK and Lanky, if they go outside their intended region. Before this occurs, a red no symbol displays on-screen, accompanied by [[King K. Rool]]'s laughter.
{{br|left}}
{{br|left}}


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)