Editing Nintendo Land
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|align="center" |[[File:Yoshi Fruit Cart NL.png|120px]] | |align="center" |[[File:Yoshi Fruit Cart NL.png|120px]] | ||
|align="center" |[[Yoshi's Fruit Cart]] | |align="center" |[[Yoshi's Fruit Cart]] | ||
|This attraction's name and gimmicks are based on the ''[[Yoshi (franchise)|Yoshi]]'' franchise. The player must draw lines on {{button|wiiu|GamePad}}, starting from their cart, which is modeled after [[Yoshi]]. These lines will guide the cart when the game begins. The lines must coincide with every [[fruit]], so the cart will pass through them in the order the fruits are numbered. When all the fruits are collected a door will open, and the cart must pass through it to clear the level. However, the fruit is invisible on the GamePad. Players on a {{button|wii|Wiimote}} can point to a single fruit per level to remove it | |This attraction's name and gimmicks are based on the ''[[Yoshi (franchise)|Yoshi]]'' franchise. The player must draw lines on {{button|wiiu|GamePad}}, starting from their cart, which is modeled after [[Yoshi]]. These lines will guide the cart when the game begins. The lines must coincide with every [[fruit]], so the cart will pass through them in the order the fruits are numbered. When all the fruits are collected a door will open, and the cart must pass through it to clear the level. However, the fruit is invisible on the GamePad. Players on a {{button|wii|Wiimote}} can point to a single fruit per level to remove it, but only after the cart has started moving. | ||
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|align="center" |[[File:Octopus Dance NL.png|120px]] | |align="center" |[[File:Octopus Dance NL.png|120px]] |