Editing N64 Kalimari Desert

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{{race course infobox
{{race course infobox
|title=Kalimari Desert
|title=Kalimari Desert
|image={{tabber|title1=''Mario Kart 64''|content1=[[File:Kalimari Desert MK64.png|300px]]|title2=''Mario Kart 7''|content2=[[File:KalimariDesertMK7.png|300px]]|title3=''Mario Kart Tour''|content3=[[File:MKT Kalimari Desert Scene.jpg|300px]]|title4=''Mario Kart 8 Deluxe''|content4=[[File:MK8-Course-N64 KalimariDesert.jpg|300px]]}}
|image=[[File:Kalimari Desert MK64.png|width|300px|center]]
|appears_in=''[[Mario Kart 64]]'' ([[List of games by date#1996|1996]])<br>''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart Tour]]'' ([[List of games by date#2019|2019]] <small>(1)</small>, 2020 <small>(2)</small>)<br>''[[Mario Kart 8 Deluxe]]'' (''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', Wave 2) (2022)
|appears_in=''[[Mario Kart 64]]'' ([[List of games by date#1996|1996]])<br>''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart Tour]]'' ([[List of games by date#2019|2019]] <small>(1)</small>, 2020 <small>(2)</small>)<br>''[[Mario Kart 8 Deluxe]]'' (''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'', Wave 2) (2022)
|cups=[[Mushroom Cup]] (''64'')<br>[[Leaf Cup]] (''7'')<br>[[Turnip Cup]] (''8 Deluxe'')
|cups=[[Mushroom Cup]] (''64'')<br>[[Leaf Cup]] (''7'')<br>[[Turnip Cup]] (''8 Deluxe'')
|tours='''Kalimari Desert:'''<br>[[Tokyo Tour]]<br>[[Halloween Tour (2019)]]<br>[[Winter Tour (2019)]]<br>[[Holiday Tour (2019)]]<br>[[Ice Tour]]<br>[[Baby Rosalina Tour]]<br>[[Hammer Bro Tour]]<br>[[Yoshi Tour (2020)]]<br>[[Trick Tour (2020)]]<br>[[Cooking Tour]]<br>[[Peach Tour]]<br>[[Wild West Tour]]<br>[[Los Angeles Tour (2020)]] (Challenge only)<br>[[Halloween Tour (2020)]]<br>[[Mario vs. Luigi Tour (2020)]]<br>[[New Year's 2021 Tour]]<br>[[Snow Tour]]<br>[[Yoshi Tour (2021)]]<br>[[Trick Tour (2021)]]<br>[[Los Angeles Tour (2021)]]<br>[[Toad vs. Toadette Tour]]<br>[[Penguin Tour]]<br>[[New Year's 2022 Tour]]<br>[[Piranha Plant Tour]]<br>[[New Year's Tour (2023)]]<br>[[Exploration Tour (2023)]]<br>[[Pipe Tour]]<br>
|tours='''Kalimari Desert:'''<br>[[Tokyo Tour]]<br>[[Halloween Tour (2019)]]<br>[[Winter Tour (2019)]]<br>[[Holiday Tour (2019)]]<br>[[Ice Tour]]<br>[[Baby Rosalina Tour]]<br>[[Hammer Bro Tour]]<br>[[Yoshi Tour (2020)]]<br>[[Trick Tour (2020)]]<br>[[Cooking Tour]]<br>[[Peach Tour]]<br>[[Wild West Tour]]<br>[[Los Angeles Tour (2020)]] (Challenge only)<br>[[Halloween Tour (2020)]]<br>[[Mario vs. Luigi Tour (2020)]]<br>[[New Year's 2021 Tour]]<br>[[Snow Tour]]<br>[[Yoshi Tour (2021)]]<br>[[Trick Tour (2021)]]<br>[[Los Angeles Tour (2021)]]<br>[[Toad vs. Toadette Tour]]<br>[[Penguin Tour]]<br>[[New Year's 2022 Tour]]<br>[[Piranha Plant Tour]]<br>[[New Year's Tour (2023)]]<br>[[Exploration Tour (2023)]]<br>[[Pipe Tour]]<br>
'''Kalimari Desert 2:'''<br>[[Wild West Tour]]<br>[[Pirate Tour]]<br>[[Los Angeles Tour (2020)]]<br>[[Sunset Tour]]<br>[[Berlin Tour]]<br>[[Cat Tour (2021)]]<br>[[Bowser vs. DK Tour]]<br>[[Wedding Tour]]<br>[[Paris Tour (2021)]]<br>[[Autumn Tour (2021)]]<br>[[Toad vs. Toadette Tour]]<br>[[Wario vs. Waluigi Tour]]<br>[[Sky Tour]]<br>[[Mii Tour (2022)]]<br>[[Samurai Tour]]<br>[[Bangkok Tour]]<br>[[Piranha Plant Tour]]<br>[[Ocean Tour]]<br>[[Space Tour (2023)]]<br>[[Bowser Tour (2023)]]<br>[[Pipe Tour]]
'''Kalimari Desert 2:'''<br>[[Wild West Tour]]<br>[[Pirate Tour]]<br>[[Los Angeles Tour (2020)]]<br>[[Sunset Tour]]<br>[[Berlin Tour]]<br>[[Cat Tour (2021)]]<br>[[Bowser vs. DK Tour]]<br>[[Wedding Tour]]<br>[[Paris Tour (2021)]]<br>[[Autumn Tour (2021)]]<br>[[Toad vs. Toadette Tour]]<br>[[Wario vs. Waluigi Tour]]<br>[[Sky Tour]]<br>[[Mii Tour (2022)]]<br>[[Samurai Tour]]<br>[[Bangkok Tour]]<br>[[Piranha Plant Tour]]<br>[[Ocean Tour]]<br>[[Space Tour (2023)]]<br>[[Bowser Tour (2023)]]<br>[[Pipe Tour]]
|online_play=No longer available ([[Nintendo 3DS|3DS]])<br>Available ([[Nintendo Switch|Switch]])
|distance=753 m
|distance=753 m
|sample=''Mario Kart 64''<br>[[File:MK64-Music-KalimariDesert.oga]]<br>''Mario Kart 7'' / ''Mario Kart Tour''<br>[[File:MK7 N64 Kalimari Desert.oga]]<br>''Mario Kart 7'' (frontrunning)<br>[[File:MK7_N64_KalimariDesert_Frontrunning.oga]]<br>''Mario Kart 8 Deluxe''<br>[[File:Switch_N64_KalimariDesert_BCP.oga]]<br>''Mario Kart 8 Deluxe'' (frontrunning)<br>[[File:Switch_N64_KalimariDesert_Frontrunning_BCP.oga]]
|sample=''Mario Kart 64''<br>[[File:MK64-Music-KalimariDesert.oga]]<br>''Mario Kart 7'' / ''Mario Kart Tour''<br>[[File:MK7 N64 Kalimari Desert.oga]]<br>''Mario Kart 7'' (frontrunning)<br>[[File:MK7_N64_KalimariDesert_Frontrunning.oga]]<br>''Mario Kart 8 Deluxe''<br>[[File:Switch_N64_KalimariDesert_BCP.oga]]<br>''Mario Kart 8 Deluxe'' (frontrunning)<br>[[File:Switch_N64_KalimariDesert_Frontrunning_BCP.oga]]
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|ghost={{ghost|7|Nin★Nishim|2:01.932|[[File:ShyGuyIcon-MK7.png|32px|link=Shy Guy]][[File:MK7 Cact-X.png|32px|link=Cact-X]][[File:MK7 Wood.png|32px|link=Wood]][[File:MK7 Swoop.png|32px|link=Swooper (glider)]]}}{{ghost|7 <small>Expert</small>|Nin★KOZ★|1:47.707|[[File:ShyGuyIcon-MK7.png|32px|link=Shy Guy]][[File:MK7 Bolt Buggy.png|32px|link=Bolt Buggy]][[File:MK7 Red Monster.png|32px|link=Red Monster]][[File:MK7 Beast Glider.png|32px|link=Beast Glider]]}}{{ghost|8DX <small>150cc</small>|Nin★Pit|1:40.363|[[File:MK8DX Dry Bones Icon.png|32px|link=Dry Bones]][[File:StandardKartBodyMK8D DryBones.png|32px|link=Standard Kart]][[File:MonsterTiresMK8.png|32px|link=Monster]][[File:MK8DThumbDryBonesSG.png|32px|link=Super Glider]]}}{{ghost|8DX <small>200cc</small>|Nin★Juliet|1:10.511|[[File:MK8 Dry Bowser Icon.png|32px|link=Dry Bowser]][[File:MK8BoneRattler.png|32px|link=Bone Rattler]][[File:MonsterTiresMK8.png|32px|link=Monster]][[File:MK8ThumbDryBowserSG.png|32px|link=Super Glider]]}}
|ghost={{ghost|7|Nin★Nishim|2:01.932|[[File:ShyGuyIcon-MK7.png|32px|link=Shy Guy]][[File:MK7 Cact-X.png|32px|link=Cact-X]][[File:MK7 Wood.png|32px|link=Wood]][[File:MK7 Swoop.png|32px|link=Swooper (glider)]]}}{{ghost|7 <small>Expert</small>|Nin★KOZ★|1:47.707|[[File:ShyGuyIcon-MK7.png|32px|link=Shy Guy]][[File:MK7 Bolt Buggy.png|32px|link=Bolt Buggy]][[File:MK7 Red Monster.png|32px|link=Red Monster]][[File:MK7 Beast Glider.png|32px|link=Beast Glider]]}}{{ghost|8DX <small>150cc</small>|Nin★Pit|1:40.363|[[File:MK8DX Dry Bones Icon.png|32px|link=Dry Bones]][[File:StandardKartBodyMK8D DryBones.png|32px|link=Standard Kart]][[File:MonsterTiresMK8.png|32px|link=Monster]][[File:MK8DThumbDryBonesSG.png|32px|link=Super Glider]]}}{{ghost|8DX <small>200cc</small>|Nin★Juliet|1:10.511|[[File:MK8 Dry Bowser Icon.png|32px|link=Dry Bowser]][[File:MK8BoneRattler.png|32px|link=Bone Rattler]][[File:MonsterTiresMK8.png|32px|link=Monster]][[File:MK8ThumbDryBowserSG.png|32px|link=Super Glider]]}}
}}
}}
'''Kalimari Desert''' (named '''Kara Kara Desert''' on a few occasions)<ref>''Nintendo Magazine System'' (UK) issue 51, page 28.</ref><ref>''Nintendo Magazine System'' (Australia) issue 49, page 40.</ref> is the fourth and final course of the [[Mushroom Cup]] in ''[[Mario Kart 64]]''. The name of the course is likely a portmanteau of {{wp|Kalahari Desert}}, a real-life desert in Southern Africa, and [[Mario]]. In ''[[Paper Mario]]'', a train known as the [[K64]] is based on the train in the course, and when the player rides on it, an arrangement of the course's theme plays.
'''Kalimari Desert''' (named '''Kara Kara Desert''' on a few occasions)<ref>''Nintendo Magazine System'' (UK) issue 51, page 28.</ref><ref>''Nintendo Magazine System'' (Australia) issue 49, page 40.</ref> is the fourth and final race of the [[Mushroom Cup]] in ''[[Mario Kart 64]]''. The name of the course is an allusion to {{wp|Kalahari Desert|Kalahari}}, a real-life desert in Southern Africa, and likely [[Mario]]. In ''[[Paper Mario]]'', a train known as the [[K64]] is based on the train in the course, and when the player rides on it, an arrangement of the course's theme plays.


Kalimari Desert reappears in ''[[Mario Kart 7]]'' as the first race of the [[Leaf Cup]], and in ''[[Mario Kart 8 Deluxe]]'' as the third race of the [[Turnip Cup]]. The course also reappears in ''[[Mario Kart Tour]]'', debuting in the [[Tokyo Tour]]. In ''Mario Kart Tour'', there exists a rerouted version of this course called '''Kalimari Desert 2''', which takes racers into the tunnel.
Kalimari Desert returns in ''[[Mario Kart 7]]'' as the first race of the [[Leaf Cup]], and in ''[[Mario Kart 8 Deluxe]]'' as the third race of the [[Turnip Cup]]. The course also appears in ''[[Mario Kart Tour]]'', debuting in the [[Tokyo Tour]]. In ''Mario Kart Tour'', there exists a rerouted version of this course called '''Kalimari Desert 2''', which takes racers into the tunnel.


==''Mario Kart 64''==
==''Mario Kart 64''==
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==''Mario Kart 7''==
==''Mario Kart 7''==
[[File:KalimariDesertMK7.png|thumb|215px|left|Kalimari Desert in ''Mario Kart 7'']]
Kalimari Desert makes its classic course debut in ''[[Mario Kart 7]]'' as the first course of the [[Leaf Cup]]. There are now two shortcut ramps near the end of the first corner and before the third corner of the track to accommodate the new gliding feature, allowing racers to glide over the trains. The players can also use mushrooms to gain easy access to these ramps. Several wooden ramps also litter the inside and outside of the track, and as always, can be tricked to gain a small boost. However, the train tunnel can no longer be entered because it is now an out-of-bounds area, making the lap glitch impossible in this game. The trains are also shorter: they have only three passenger carts while they had five in the original version of the track, and they now seem to travel more slowly.
Kalimari Desert makes its classic course debut in ''[[Mario Kart 7]]'' as the first course of the [[Leaf Cup]]. There are now two shortcut ramps near the end of the first corner and before the third corner of the track to accommodate the new gliding feature, allowing racers to glide over the trains. The players can also use mushrooms to gain easy access to these ramps. Several wooden ramps also litter the inside and outside of the track, and as always, can be tricked to gain a small boost. However, the train tunnel can no longer be entered because it is now an out-of-bounds area, making the lap glitch impossible in this game. The trains are also shorter: they have only three passenger carts while they had five in the original version of the track, and they now seem to travel more slowly.


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==''Mario Kart Tour''==
==''Mario Kart Tour''==
==={{classic|N64|Kalimari Desert}}===
===N64 Kalimari Desert===
[[File:MKT Kalimari Desert Scene.jpg|thumb|The course in ''Mario Kart Tour'']]
Kalimari Desert reappears in ''[[Mario Kart Tour]]'', starting with the [[Tokyo Tour]]. The course's starting line now features a wooden banner with the classic ''Mario Kart'' logo on it and a wooden wagon wheel resting along the right side of the post, rather than taking its appearance from ''Mario Kart 64'' and ''Mario Kart 7''. Since racers are always moving forward, colliding into the train causes them to launch over it unharmed while they perform a [[Jump Boost]]. The train can also be knocked into the air with a [[Super Horn]], a [[Mega Mushroom]] or a [[Bowser's Shell]].
Kalimari Desert reappears in ''[[Mario Kart Tour]]'', starting with the [[Tokyo Tour]]. The course's starting line now features a wooden banner with the classic ''Mario Kart'' logo on it and a wooden wagon wheel resting along the right side of the post, rather than taking its appearance from ''Mario Kart 64'' and ''Mario Kart 7''. Since racers are always moving forward, colliding into the train causes them to launch over it unharmed while they perform a [[Jump Boost]]. The train can also be knocked into the air with a [[Super Horn]], a [[Mega Mushroom]] or a [[Bowser's Shell]].


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</div>
</div>


==={{classic|N64|Kalimari Desert 2}}===
===N64 Kalimari Desert 2===
Starting from the [[Wild West Tour]], a rerouted version of this track known as '''Kalimari Desert 2''' ('''N64 Kalimari Desert 2''' in-game when selected) is featured. It has two sections: one that starts on the main route but switches to the railroad section at the second intersection, and the other that starts in the tunnel and goes back to the main route again at the second intersection, after which it continues on like normal. This course is also a favorite of [[Captain Toad]], [[Toadette|Toadette (Explorer)]], and [[Dixie Kong]] once they reach level 6.
Starting from the [[Wild West Tour]], a rerouted version of this track known as '''Kalimari Desert 2''' ('''N64 Kalimari Desert 2''' in-game when selected) is featured. It has two sections: one that starts on the main route but switches to the railroad section at the second intersection, and the other that starts in the tunnel and goes back to the main route again at the second intersection, after which it continues on like normal. This course is also a favorite of [[Captain Toad]], [[Toadette|Toadette (Explorer)]], and [[Dixie Kong]] once they reach level 6.


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==''Mario Kart 8 Deluxe''==
==''Mario Kart 8 Deluxe''==
Kalimari Desert reappears in ''[[Mario Kart 8 Deluxe]]'' as part of Wave 2 of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. It is the third course of the [[Turnip Cup]]. It is based on its ''Mario Kart Tour'' design, but has been given a major graphical update. This time, in a similar vein to the city races from ''Mario Kart Tour'', Kalimari Desert combines both the original along with Kalimari Desert 2 from ''Tour'' into one race, with the layout changing between laps. This makes it the first course in the game that is not a course from ''Mario Kart Tour'' to change its layout between laps/sections and start and end in the same place. This version of Kalimari Desert is also the first course in the series to use both laps and sections, as well as the only course in the game to use both the classic and modern ''Mario Kart'' logos for the banners.
[[File:MK8-Course-N64 KalimariDesert.jpg|250px|thumb|left|View of the course]]
Kalimari Desert reappears in ''[[Mario Kart 8 Deluxe]]'' as part of Wave 2 of the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]. It is the third course of the [[Turnip Cup]]. It is based on its ''Mario Kart Tour'' design, but has been given a major graphical update. This time, in a similar vein to the city races from ''Mario Kart Tour'', Kalimari Desert combines both the original along with Kalimari Desert 2 from ''Tour'' into one race, with the layout changing between laps. This makes it the first course in the game that is not a course from ''Mario Kart Tour'' to change its layout between laps/sections and start and end in the same place. This version of Kalimari Desert is also the first course in the series to use both laps and sections, as well as the only course in the game to use both the classic and modern ''Mario Kart'' logos for the banners.


The first lap takes the player around the standard Kalimari Desert route, though [[arrow field]]s can be seen blocking off the path to the train tracks and train tunnel entrance that's next to the first railroad crossing. When the second lap begins, the route starts following that of Kalimari Desert 2, where a [[Kanaami Road]] appears at the second railroad crossing to divert the player onto the tracks (similar to Kalimari Desert 2R/T, but on the opposite side of where that ramp would appear). Like the arrow fields, the ramp is independent to each player in multiplayer, meaning that it only appears for each player on their second lap, while it is invisible to players that are on the first or third lap. The third lap begins after the player enters the tunnel. After exiting the tunnel, the route finishes as normal.
The first lap takes the player around the standard Kalimari Desert route, though [[arrow field]]s can be seen blocking off the path to the train tracks and train tunnel entrance that's next to the first railroad crossing. When the second lap begins, the route starts following that of Kalimari Desert 2, where a [[Kanaami Road]] appears at the second railroad crossing to divert the player onto the tracks (similar to Kalimari Desert 2R/T, but on the opposite side of where that ramp would appear). Like the arrow fields, the ramp is independent to each player in multiplayer, meaning that it only appears for each player on their second lap, while it is invisible to players that are on the first or third lap. The third lap begins after the player enters the tunnel. After exiting the tunnel, the route finishes as normal.
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Like Kalimari Desert 2, there is only one train instead of two, though the train moves much faster and once again hurts racers who come in contact with it, like the versions prior to ''Tour''. The fence on the left side of the train tracks has been removed, and the [[Glide Ramp]] after the first railroad crossing was moved up and is also closer to the track, presumably to accommodate Kalimari Desert 2's layout (as in ''Tour'', the ramp is blocked off). Inside the tunnel, lights have been added onto the walls. The eagles seen in [[Shy Guy Falls]] now fly above the course. The music has been rearranged with more live instruments, as well as trumpets in place of the whistles in the original. The minimap again shows the glider ramp locations on it, as was the case in ''Mario Kart 7'', as well as showing the train track, much like ''Mario Kart 64'' and Kalimari Desert 2's minimap in ''Mario Kart Tour''. Pipes have been added to the tops of some mesas.
Like Kalimari Desert 2, there is only one train instead of two, though the train moves much faster and once again hurts racers who come in contact with it, like the versions prior to ''Tour''. The fence on the left side of the train tracks has been removed, and the [[Glide Ramp]] after the first railroad crossing was moved up and is also closer to the track, presumably to accommodate Kalimari Desert 2's layout (as in ''Tour'', the ramp is blocked off). Inside the tunnel, lights have been added onto the walls. The eagles seen in [[Shy Guy Falls]] now fly above the course. The music has been rearranged with more live instruments, as well as trumpets in place of the whistles in the original. The minimap again shows the glider ramp locations on it, as was the case in ''Mario Kart 7'', as well as showing the train track, much like ''Mario Kart 64'' and Kalimari Desert 2's minimap in ''Mario Kart Tour''. Pipes have been added to the tops of some mesas.


Unlike the other courses in the ''Booster Course Pass'' that change routes every lap (aside from {{classic-link|Tour|London Loop}}), Kalimari Desert allows racers to drive the whole length of the track in reverse without any obstructions or being picked up by [[Lakitu (Mario Kart referee)|Lakitu]]; if this is done, the game loads various course elements in advance as racers traverse the course backwards, including arrow fields and the ramp that leads players onto the train tracks during lap 2.
Unlike the other courses in the Booster Course Pass that change routes every lap (aside from {{classic-link|Tour|London Loop}}), Kalimari Desert allows racers to drive the whole length of the track in reverse without any obstructions or being picked up by [[Lakitu (Mario Kart referee)|Lakitu]]; if this is done, the game loads various course elements in advance as racers traverse the course backwards, including arrow fields and the ramp that leads players onto the train tracks during lap 2.
{{br|left}}
{{br|left}}


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*Six years prior to Kalimari Desert being added to ''Mario Kart 8 Deluxe'', in June 2016, the official Nintendo UK Twitter account posted a screenshot of Toad and Wario crashing into the train on the course in ''Mario Kart 64'' captioned "Good things come to those who wait", though it was tagged with the hashtag "#[[Mario Kart 8|MK8]]".<ref>@NintendoUK (June 4, 2016). [https://twitter.com/nintendouk/status/738777798060482560 "''Good things come to those who wait. #MK8''"] ''Twitter''. Retrieved August 30, 2022.</ref>
*Six years prior to Kalimari Desert being added to ''Mario Kart 8 Deluxe'', in June 2016, the official Nintendo UK Twitter account posted a screenshot of Toad and Wario crashing into the train on the course in ''Mario Kart 64'' captioned "Good things come to those who wait", though it was tagged with the hashtag "#[[Mario Kart 8|MK8]]".<ref>@NintendoUK (June 4, 2016). [https://twitter.com/nintendouk/status/738777798060482560 "''Good things come to those who wait. #MK8''"] ''Twitter''. Retrieved August 30, 2022.</ref>
*The original English patch notes for Version 2.3.0 of ''Mario Kart 8 Deluxe'' erroneously misnamed {{classic|N64|Kalimari Desert}} as '''{{classic|N64|Dry Dry Desert}}''', a translation of the course's Japanese name.<ref>[https://web.archive.org/web/20230309010936/https://en-americas-support.nintendo.com/app/answers/detail/a_id/26098/~/how-to-update-mario-kart-8-deluxe How to Update Mario Kart 8 Deluxe]. ''nintendo.com''. Archived from the original on March 9, 2023, 01:09:36 UTC via Wayback Machine. Retrieved March 9, 2023. "''Fixed an issue when changed into Bullet Bill in N64 Dry Dry Desert, where the character would slip into the ground.''"</ref> This was later corrected.
*The original English patch notes for Version 2.3.0 of ''Mario Kart 8 Deluxe'' erroneously misnamed {{classic|N64|Kalimari Desert}} as '''{{classic|N64|Dry Dry Desert}}''', a translation of the course's Japanese name.<ref>[https://web.archive.org/web/20230309010936/https://en-americas-support.nintendo.com/app/answers/detail/a_id/26098/~/how-to-update-mario-kart-8-deluxe How to Update Mario Kart 8 Deluxe]. ''nintendo.com''. Archived from the original on March 9, 2023, 01:09:36 UTC via Wayback Machine. Retrieved March 9, 2023. "''Fixed an issue when changed into Bullet Bill in N64 Dry Dry Desert, where the character would slip into the ground.''"</ref> This was later corrected.
*The [[Nintendo Switch]]'s News app's ''Mario Kart 8 Deluxe'' Channel in the United Kingdom never made a post highlighting {{classic|N64|Kalimari Desert}} or {{classic-link|DS|Waluigi Pinball}}, unlike every other course in the ''Booster Course Pass'' (though the post for {{classic-link|Tour|Vancouver Velocity}} was deleted after being made).
*The [[Nintendo Switch]]'s News app's ''Mario Kart 8 Deluxe'' Channel in the United Kingdom never made a post highlighting {{classic|N64|Kalimari Desert}} or {{classic-link|DS|Waluigi Pinball}}, unlike every other course in the first five waves of the Booster Course Pass (though the post for {{classic-link|Tour|Vancouver Velocity}} was deleted after being made).
*{{classic|N64|Kalimari Desert}}, [[Big Blue]], and {{classic-link|Tour|Singapore Speedway}} are the only sectioned courses in ''Mario Kart 8 Deluxe'' to not show all of their [[Finish line (object)|finish line]] locations on their mini-maps, with each instead only showing its main finish line.
*{{classic|N64|Kalimari Desert}}, [[Big Blue]], and {{classic-link|Tour|Singapore Speedway}} are the only sectioned courses in ''Mario Kart 8 Deluxe'' to not show all of their [[Finish line (object)|finish line]] locations on their mini-maps, with each instead only showing its main finish line.


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