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{{about|the robotic enemy|[[Bowser Jr.]]'s down special move in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Mechakoopa (move)]]}}
{{image}}
{{distinguish|Mecha-Bowser|Mekakuppa}}
'''Mecha Koopas''' are another one of [[Bowser]]'s minions. They are very similar to [[Koopa Troopas]], but they don't have shells on their backs. They get paralyzed for a short time when stepped on, so Mario can kick them around and pick them up and throw them. When they get thrown however, they don't get very far like regular Koopa shells do. Also, they are technically invincible unless you kick or throw their paralyzed form at an enemy because they always get unparalyzed after a few short moments.
{{species infobox
|image=[[File:DMW-Mechakoopa.png|216px]]<br>Artwork from ''[[Dr. Mario World]]''
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|variant_of=[[Koopa (Bowser's species)|Koopa]]
|variants=[[Blasta Mechakoopa]]<br>[[Flying Mechakoopa]]<br>[[Mega Mechakoopa]]<br>[[Rabbid Mechakoopa]]<br>[[Zappa Mechakoopa]]
|notable=[[Bowser???]]<br>[[Mecha-Bowser]]
|comparable=[[Mini Bowser (toy)|Mini Bowser]]<br>[[Robo Koopa (species)|Robo Koopa]]
}}
'''Mechakoopas''' (also formatted as '''Mecha Koopas''', '''Mecha-Koopas''',<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 147.</ref> or '''Meca Koopas'''<ref>''Nintendo Magazine System'' (AU) Issue #39, page 63.</ref>) are one of [[Bowser]]'s many minions that debuted in ''[[Super Mario World]]''. They are small mechanical versions of Bowser, resembling windup toys. Each of them has a windup key on its back, and their appearances feature several mechanical appendages. They walk in a rhythmical way and must wind themselves up again from time to time in order to keep moving. In most appearances, they have large lazy-eyed, slack-jawed faces resembling Bowser's original sprites from ''[[Super Mario Bros.]]'' and [[Lemmy Koopa]].
==History==
===''Super Mario'' series===
====''Super Mario World''====
[[File:Mechakoopa.png|frame]]
Mechakoopas make a short appearance in ''Super Mario World'', where they are only seen in the [[Front Door|last level]]. In this game, they get paralyzed for a short time when stepped on, so Mario can kick them around, pick them up and throw them. When they get thrown, however, they do not travel very far like regular Koopa shells do. Mechakoopas are also not affected by ordinary kicks, as they just freeze, giving the player a chance to throw them somewhere; however, they are vulnerable against the [[Spin Jump]], which turns them into dust.


Mechakoopas are also prevalent in ''Super Mario World''{{'}}s final battle, in which Bowser throws them off of his [[Koopa Clown Car]]. [[Mario]] or [[Luigi]] must throw them at Bowser six times in order to defeat him.
They make a short appearance in ''[[Super Mario World]]'', where they only appear in the last World. Also, the final boss of the game, Bowser, throws them off of his [[Koopa Clown Car]], the hovering clown machine he occasionally can be seen riding in. You must throw them up so they hit Bowser's head. They are like a cross between a Koopa and a wind-up toy. They have a wind on their back and their appearances are quite comical. They walk in a rhythmical way and they must wind themselves up again from time to time. In ''[[Mario Party 5]]'' you fight a group of them in the final battle. They walk around trying to hit you with their fiery breath. Jumping on them once will cause them to explode. But keep in mind that jumping on a Mecha Koopa that is about to breathe fire, flashing in red, will hurt you. Mecha Koopas have also made small cameo appearances in ''[[Mario Power Tennis]]'' and ''[[Mario Party Advance]]''.


====''Super Mario Galaxy''====
Mecha Koopas make a short apperance in ''[[Mario & Luigi: Superstar Saga]]'' in the [[Bowser's Castle|final level]].
Mechakoopas return in ''Super Mario Galaxy'' as '''Mecha-Bowsers'''.<ref>Black, Fletcher. ''Super Mario Galaxy'' PRIMA Official Game Guide. Pages 235, 236, 237, 238, 245.</ref> Their design is drastically different and somewhat bigger, appearing more bulky and frog-like in build. They cannot be picked up by [[Mario]] or [[Luigi]]. Mecha-Bowsers are found in both the [[Toy Time Galaxy]] and the [[Dreadnought Galaxy]] and can breathe flames for fairly long amounts of time. They can even chase Mario, like [[Goomba]]s do. They can be defeated with a [[Ground Pound]] and stunned with a [[Star Spin]]. When defeated, they release a [[coin]]. They always tend to breathe fire right after recovering from being stunned.


====''New Super Mario Bros. Wii''====
[[Category: Enemies]]
[[File:NSMBW Mechakoopa Screenshot.png|200px|thumb|Mechakoopas in ''New Super Mario Bros. Wii'']]
[[Category: Species]]
[[File:NSMBW Mechakoopa Render.png|frame|left]]
Mechakoopas (referred to as '''Windup Koopas''' in the [[Prima Games|Prima]] guide)<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Page 16.</ref> reappear in ''[[New Super Mario Bros. Wii]]'', where they are only encountered on Airship levels. In this game, Mechakoopas are designed after their appearance in the ''[[Mario Party (series)|Mario Party]]'' series, and retain their attack pattern from ''[[Super Mario World]]''. Unlike in ''Super Mario World'', they do not have teeth, and their wind-up key is black instead of being white with a turquoise base.
 
It is shown through hacking methods that [[Yoshi]] can eat a Mechakoopa. However, he cannot jump on one.
 
====''Super Mario Galaxy 2''====
[[File:SMG2 Flipsville New Digs Starting Planet.png|thumb|left|Mario near some Micro Mecha-Bowsers in the [[Flipsville Galaxy]]]]
The Mecha-Bowsers from ''Super Mario Galaxy'' reappear with the same attributes, but referred as '''Micro Mecha-Bowsers'''<ref>Browne, Catherine. ''Super Mario Galaxy 2'' PRIMA Official Game Guide. Pages 28, 96, 153.</ref> or '''Micro Mecha Bowsers'''.<ref>Browne, Catherine. ''Super Mario Galaxy 2'' PRIMA Official Game Guide. Pages 93 and 152.</ref> They appear in the [[Flipsville Galaxy]] during the mission [[Flipsville's New Digs]] in the first section of the galaxy, and in the [[Cosmic Cove Galaxy]] during the mission [[Exploring the Cosmic Cavern]] on the last planet. In addition to the Ground Pound, Mario can also use the [[Spin Drill]] to defeat them by jumping over them and then drilling into them. Despite the name Micro Mecha-Bowser, they are not any smaller than they were previously. The name is intended to be in relation to the giant [[Toy Time Galaxy#Mecha-Bowser|Mecha-Bowser]], which does not appear in this game.
 
====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''====
Mechakoopas return in ''[[New Super Mario Bros. U]]'' with the same design and attacks as in ''New Super Mario Bros. Wii''. Only three of them appear on [[The Mighty Cannonship]] in [[Soda Jungle]].
 
====''Super Mario Maker 2''====
[[File:SMM2-SMB3-Mechakoopa.png|frame|left]]
Mechakoopas were added to ''[[Super Mario Maker 2]]'' in the version 3.0.0 update released on April 22, 2020. In addition to regular Mechakoopas, that behave as in previous installments, red and blue variants appear as alternate forms. The red versions, named [[Blasta Mechakoopa]]s, spit homing missiles that explode after a little while. The blue variants, called [[Zappa Mechakoopa]]s, periodically fire laser beams capable of destroying [[Brick Block]]s. In the nighttime ground theme, all Mechakoopas are equipped with jet engines, allowing them to hover. If given wings, they fly back and forth horizontally. They do not appear in the ''[[Super Mario 3D World]]'' game style. If the player [[Spin Jump]]s on it when it is sleeping in low [[gravity]], it will start moving either diagonally forwards or diagonally backwards at a steady pace. Since they did not appear in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'', new sprites have been made for those styles, while the ''[[Super Mario World]]'' style corrects the single teal pixel on their windup key's base. In addition, the [[Mega Mechakoopa]] makes a reappearance by enlarging a normal Mechakoopa with a [[Super Mushroom]].
 
====''Super Mario Bros. Wonder''====
Mechakoopas return in ''[[Super Mario Bros. Wonder]]'', where they behave the same as in past installments. They primarily appear in [[Petal Isles Flying Battleship]], while new variants called [[Flying Mechakoopa]]s appear in [[Deep Magma Bog Flying Battleship]] and [[High-Voltage Gauntlet]].
 
===''Super Mario World'' cartoon===
[[File:CartoonMechakoopa.jpg|thumb|A Mechkoopa in the ''Super Mario World'' television series episode, "[[Mama Luigi]]".]]
{{quote2|Watch out, [[Luigi]]. These Mechkoopa robots will eat ya alive!|[[Mario]]|</span>"[[Mama Luigi]]"<span>}}
Mechakoopas, referred to as '''Mechkoopas''' and sometimes generically called "'''robots'''," appear in several episodes throughout the [[Super Mario World (television series)|''Super Mario World'' animated series]]. Unlike their game counterparts, the animated Mechkoopas have light-green arms with white claws on their fingers.
 
Mechkoopas' first appearance is in the episode "[[Send in the Clown]]," where a Mechkoopa riding a bicycle acts as the tightrope walker in [[Bowser|King Koopa]]'s circus, the "Koopaling Bros. Circus." After the circus is revealed to be a trap, this Mechkoopa, along with several [[Chargin' Chuck|Koopa football player]]s, chases Mario through [[Bowser's Castle|Neon Castle]]. The Mechkoopa is eventually defeated by Mario, who gains the [[Cape Mario|cape ability]]. Later in the episode, Koopa attempts to defeat Mario by throwing several Mechkoopas at him from the [[Koopa Clown Car]]. Mario, after knocking a Mechkoopa unconscious, defeats Koopa by hurling the Mechkoopa at the car, causing it to malfunction and crash in a very similar way as ''Super Mario World''.
 
Mechkoopas next make a small appearance in "[[The Night Before Cave Christmas]]," where several of them attempt to attack Mario and Yoshi, who had broken into Neon Castle. Mario and Yoshi escape these Mechkoopas when Mario grabs a [[Cape Feather|Feather]] to transform into Cape Mario and flies away.
 
The last appearance of Mechkoopas in the ''Super Mario World'' TV series is in the show's final episode, "[[Mama Luigi]]." During Luigi's story, Koopa sends a brigade of Mechkoopas after Mario and Luigi as the two explore Koopa's throne room while looking for Yoshi. After the Mechkoopas chase them for a while, they are eaten by Yoshi.
 
===''Nintendo Adventure Books''===
In ''[[Flown the Koopa]]'', if Mario and Luigi run into Bowser in the Valley of the Koopas, he will sic four Mechakoopas he had hidden in the trash can he was using as a chair on the two. In one possible scenario, Luigi will smash one of the Mechakoopas with his wrench, and make the others destroy themselves (by pressing the sports channel button) after taking their remote from Bowser. In the second scenario, the Mechakoopas will knock the Mario Bros. out with their telescoping robotic arms, then turn on Bowser, knocking him out as well. The Mechakoopas then wander off, intent on enacting their own world domination schemes.
 
In ''[[Unjust Desserts]]'', it is mentioned by Luigi that some Mechakoopas were among the creatures [[Magikoopa]] shrank and tricked Yoshi into eating, though none are encountered in the actual story.
 
===''Super Mario-kun''===
[[File:Mecha-Koopa SuperMarioKun 4.jpg|thumb|155px|left]]
During a fight with Mario and Yoshi, Bowser uses Mechakoopas as projectiles in volume 4 of ''[[Super Mario-kun]]'', similar to his attack in the original game. Yoshi stuffs them in his mouth and spits them back, hitting Bowser.
 
===''Yoshi's Safari''===
Mechakoopas appeared in Bowser's Castle in ''[[Yoshi's Safari]]''. In this game, they could be stunned with the [[Super Scope]]'s bullets, but would awaken momentarily unless [[Yoshi]] walked into them.
 
===''Super Mario Adventures''===
In the ''[[Super Mario Adventures]]'' comic, the [[Koopalings]], after having captured Mario by chance, used two Mechakoopas to send a message to Luigi, [[Toad]] and Yoshi. Either they exchange Princess Toadstool for Mario, or Mario will be killed, after saying this, the Mechakoopas symbolically burnt a Mario doll with the flamethrowers in their mouths. Luigi then said, "That's blackmail!". Luigi, with help from [[Friendly Floyd]], managed to trick the two Mechakoopas by making them take him to the Koopalings instead of Princess Toadstool.
 
===''Hotel Mario''===
[[File:HM Mecha Koopa.png|thumb]]
In ''[[Hotel Mario]]'', Mechakoopas (parsed '''Mecha Koopas'''<ref>''Hotel Mario'' instruction book. Page 16.</ref>) reside in [[Wendy's Blitz Snarlton Hotel]] and [[Bowser's Seizures Palace Hotel]]. They are blue and trundle around in an odd manner. When stomped, they somewhat shrivel up and temporarily cease movement. When roughly 3/4 of the stage's [[Time Limit|time]] runs out, they simultaneously break down and become immobile piles of junk. This can be an obstacle if one is in front of a door, requiring at least six jumps to be pushed aside. They can be defeated with a [[fireball]].
{{br|left}}
 
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:SMRPG Bowser Crush.png|thumb|left|A giant Mechakoopa in Mechakoopa Stomp.]]
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Bowser uses a giant Mechakoopa (originally parsed '''Mecha Koopa'''<ref>''Super Mario RPG: Legend of the Seven Stars'' instruction booklet. Page 40.</ref>) as a weapon in his attack, [[Mechakoopa Stomp]]. This Mechakoopa was developed in a top-secret laboratory deep in Bowser's Keep for several months.<ref>Miller, K. 1996. ''Super Mario RPG: Legend of the Seven Stars'' Nintendo Player's Guide. Page 13.</ref>
 
===''Mario Kart'' series===
====''Mario Kart: Super Circuit''====
Mechakoopas, also known as '''Koopas'''<ref>''Nintendo Power Advance'' v.2, page 21.</ref><ref>Walsh, Doug. BradyGAMES (2001). ''Mario Kart: Super Circuit'' Official Racing Guide. Page 97.</ref> or '''Wind-Ups''',<ref>''Nintendo Power Advance'' v.2, page 20.</ref> make a small appearance in ''[[Mario Kart: Super Circuit]]'', as obstacles in the course [[Bowser Castle 4]] in the Special Cup. A group of three appear on one of the straightaways, walking across the course and back. If a racer hits one, they will spin out. Mechakoopas are absent from the ''[[Mario Kart Tour]]'' rendition of Bowser's Castle 4.
 
====''Mario Kart Wii''====
A bike based on a Mechakoopa appears in [[List of Mario Kart Wii pre-release and unused content|concept art]] for ''[[Mario Kart Wii]]''. It was called the「メカクッパ DX」(''Mekakuppa DX''), translated to "Mechakoopa DX", but the concept ultimately did not make it into the final product.
{{br}}
 
====''Mario Kart 8 / Mario Kart 8 Deluxe''====
[[File:MechakoopaMK8.png|thumb|120px|A Mechakoopa in ''Mario Kart 8'']]
Mechakoopas appear as obstacles in {{classic-link|GBA|Ribbon Road}} in the Bell Cup of ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. In this game, they are much larger than most iterations of them, mostly due to the stage taking place in a miniaturized toy castle in a bedroom. Mechakoopas walk around in circles and serve as road hazards, and hitting one causes the player to spin out.
 
===''Mario Party'' series===
====''Mario Party 5''====
In ''[[Mario Party 5]]'', the player will fight a group of Mechakoopas in the first part of the final battle minigame, [[Frightmare]]. They would walk around, occasionally flashing red, then unleashing fiery breath. Jumping on them once will cause them to explode. The player must throw them at each other, or just avoid them all for 60 seconds. Jumping on a Mechakoopa while it's breathing fire will hurt the player. This game marks the debut of Mechakoopa's current design.
 
====''Mario Party Advance''====
[[File:MPA Mechakoopa Character Screenshot.png|frame]]
{{quote2|...Can I--bzt--help you?|Mechakoopa|[[Mario Party Advance]]}}
In ''[[Mario Party Advance]]'', a mathematically gifted Mechakoopa appears in [[Shroom City (Mario Party Advance)|Shroom City]]. According to his description, he works at the [[Mushroom Library]] and often gets lost in thought. He is found at the library, engrossed in a book. When approached, he introduces himself as a mathematician, and boasts that he discovered Mechakoopa's Theorem. He then sets up a quiz of sorts: if the player correctly answers his three questions (all of which relate to math), they receive a [[Gaddget]]. If all three of the questions are answered correctly, he ecstatically praises the character as a genius before giving them the [[Castle Night]] Gaddget. He states that this Gaddget, among many others, recently fell out of the sky, and he hopes that the player can help clean up this mess. The ending credits state that he spends all of his time trying to write a new mathematical theorem.
 
====''Mario Party 7''====
[[File:TunnelofLava.png|thumb|left|A group of Mechakoopas in a circle as it appears in ''Mario Party 7''.]]
In ''[[Mario Party 7]]'', Mechakoopas appear in the minigame [[Tunnel of Lava!]]. Here, one Mechakoopa will eat the key required to win the minigame and will retreat into a hole, only to come back a second later with many other Mechakoopas. The Mechakoopas will then orbit a focal point at the player's starting position, and the player must stomp on the correct Mechakoopa within 30 seconds. The Mechakoopas have an attack pattern similar to that in the Frightmare minigame from ''Mario Party 5'', except all the Mechakoopas will breathe fire simultaneously.
 
====''Mario Party 9''====
In ''[[Mario Party 9]]'', Mechakoopas are given a minor appearance. They only appear in the minigame [[Mecha Choice]], in which they chase the player through the hallways. They also surround the player if they choose the incorrect door. During the first Captain Event on [[Bowser Station]], Heart Star Colony, if there are less than 4 players, Mechakoopas will fill the open spaces, ensuring that there will always be three players for the captain to match.
 
====''Mario Party 10''====
While regular Mega Mechakoopas do not appear in ''[[Mario Party 10]]'', [[Mega Mechakoopa]] appears as a boss.
 
====''Super Mario Party''====
In ''[[Super Mario Party]]'', while no actual Mechakoopas appear, a Mechakoopa makes a cameo appearance as artwork in the minigame [[Absent Minded]], where it is one of the characters that can be chosen as a guess.
 
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga''====
Smaller versions of Mechakoopas make a short appearance in ''[[Mario & Luigi: Superstar Saga]]'' as conductors to complete circuits of electricity in [[Bowser's Castle]]; unnamed toy mice held the same purpose previously in [[Woohoo Hooniversity]].
 
====''Mario & Luigi: Dream Team''====
Mechakoopas make their second appearance in the [[Mario & Luigi (series)|''Mario & Luigi'' series]] in ''[[Mario & Luigi: Dream Team]]''. They appear in [[Dreamy Neo Bowser Castle]] as common enemies rather than obstacles and retain the same appearance as in other recent games. In the field, Mechakoopas run back and forth rapidly, making them difficult to avoid. They gradually slow-down to a halt as their key unwinds, and will spend a moment rewinding it, before continuing running about again. In battle they appear in fairly large groups, working together to attack Mario in three ways. Their first attack method is lining up single-file and spitting fireballs, which Mario must jump to avoid. For the second attack they surround Mario from all four directions and charge at him in the order they hop, and Mario hits them away with the hammer. Their third attack has them line up and charge into Mario one-by-one, if they jump beforehand, it will jump over Mario at which point he must remain idle. If a Mechakoopa is damaged before or during battle, it will malfunction and reverse its attack pattern, denoted by electricity coursing around it. Damaging it again makes it go back to normal. They can give Mario the trip status.
 
During the battle with [[Bowser Jr.]], Mechakoopas appear as objects that Mario and Luigi can throw at him while riding his [[Junior Clown Car]].
 
====''Mario & Luigi: Paper Jam''====
Mechakoopas appear in ''[[Mario & Luigi: Paper Jam]]'' as enemies. They attack by standing in front of a bro and spitting a fireball at him which is countered with the hammer, if they look straight they will shoot straight, and if they look up the fireball will go in an angle, and if shooting at Paper Mario it will fire multiple smaller fireballs. They also do the same one-by-one charge attack as in ''Mario & Luigi: Dream Team'', which works the same way. Like in ''Mario & Luigi: Dream Team'', when they take damage, they will malfunction and reverse their attack pattern.
 
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', Mechakoopas replace [[Mecha-Chomp]]s as regular enemies in Woohoo Hooniversity, and the Mechakoopas found in Bowser's Castle have been replaced with the toy mice. In battle, Mechakoopas attack by simply charging into the bro it lines up with. However, if it is malfunctioning, it will instead charge into the bro it is not aligned with. Mechakoopas also appear in ''[[Minion Quest: The Search for Bowser]]'' as recruitable allies, and appear in the missions [[Double Trouble Koopaling Caper]] and [[Goomba's Worth]]. They are melee troopers, and they attack by running into opponents. Their special skill, Mega Tackle, allows them to charge into an enemy. Mechakoopas are strong against [[Chargin' Chuck]]s, but are weak to [[Broozer]]s.
 
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', Mechakoopas appear in the ''Bowser Jr.'s Journey'' mode, where they are enemies and recruitable allies. They appear as [[Bowser Jr.]]'s first troops, and are melee troopers.
 
===''Mario Tennis'' series===
Mechakoopas appear as line judges in the Bowser's Castle courts of ''[[Mario Power Tennis]]'' and ''[[Mario Tennis Open]]''.
 
====''Mario Tennis Aces''====
In ''[[Mario Tennis Aces]]'', Mechakoopas walk around in [[Inferno Island]] as obstacles, flashing red and exploding when they approach the player. The player can knock the Mechakoopas away with their tennis racket, allowing them to damage opponents.
 
===''Super Smash Bros.'' series===
{{main|Mechakoopa (move)}}
Mechakoopas serve as [[Bowser Jr.]]'s down special move in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. They get released from the [[Junior Clown Car]] and walk across the arena, turning around at ledges. In the former games, if it makes contact with an opponent, it knocks them up into the air before exploding; in the latter, however, the Mechakoopa latches onto the opponent while knocking them upward. It will also explode if attacked or simply left on its own, as well as also being able to be picked up and thrown.
 
In ''Super Smash Bros. Ultimate'', a Mechakoopa also appears as a support [[Spirit (Super Smash Bros. Ultimate)|spirit]], which reduces damage taken from lava floors when equipped.
 
===''Minecraft''===
In the Super Mario Mash-up in ''[[Minecraft]]'', Hoglins are replaced by Micro Mecha-Bowsers from the ''Super Mario Galaxy'' games. Additionally, red variants replace Zoglins.
 
===''Dr. Mario World''===
Mechakoopas appear in ''[[Dr. Mario World]]'' as assistants. In stage mode, their effect is to increase the obtained score for each yellow [[virus]] eliminated, where the base score increase is greater at higher levels. In versus mode, their effect is to instead increase the speed of the attack meter for both the user and their opponent, where the amount of points required to fill the attack meter is reduced by the percentage listed, rounded down to the nearest round number. The attack meters are reduced further when other assistants with the same effect are present, such as with [[Fly Guy]] or another Mechakoopa.
 
===''Paper Mario: The Origami King''===
[[File:OrigamiMechakoopa.jpg|thumb|100px|An origami Mechakoopa]]
Mechakoopas make their ''Paper Mario'' debut in ''[[Paper Mario: The Origami King]]'', where origami variants of them act as enemies. One Mechakoopa can appear in random battles, and can flee if not defeated in one turn. Its only attack is breathing fire at Mario. If they are defeated, a 1,000 Coin bag will be rewarded upon returning to the overworld.
 
===''Mario + Rabbids Sparks of Hope''===
[[File:SoH Rabbid Mechakoopas.png|thumb|left|Bowser summoning [[Rabbid Mechakoopa]]s in ''Mario + Rabbids Sparks of Hope'']]
While no regular Mechakoopas appear in ''[[Mario + Rabbids Sparks of Hope]]'', Mechakoopas with [[Rabbid]]-like features called [[Rabbid Mechakoopa]]s are summoned as Bowser's technique. They can also can be upgraded into [[Fire Rabbid Mechakoopa]]s via Bowser's [[Skill Tree]]. Additionally, [[Darkmess]] versions called [[Darkmess Rabbid Mechakoopa]]s can be summoned by [[Darkmess Bowser]].
{{br}}
 
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PEGMCE profile
|name=メカクッパ (JP) / Mechakoopa (EN)
|shusshin=メカ族
|seikaku=冷たい
|tojo_gemu=ワールド
|desc='''<big>ねじまき式のクッパ大王</big><br>
ねじまき式で動くロボットクッパ。魔王の谷でクッパ大王(P26)の親衛隊として働いている。メカなので、恐怖を知らず、やられてもやられても、ゾロゾロと出てくる。1匹ずつは、それほど強くない。<ref name=Daijiten>{{cite|author=Shogakukan|date=1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/rVZZzJu.jpeg 216]}}</ref>
|origin=Mecha clan
|disposition=Unfeeling
|game_appearances=World
|eng_desc='''''<big>Wind-up Bowser the Great</big><br>
''A wind-up robotic Bowser. They work in the Valley of Bowser as a bodyguard of Bowser the Great (p. 26). They are mechanical, so they know no fear, and come out in droves, one after another. Individually, they are not very strong.''
}}
 
===''New Super Mario Bros. Wii''===
*'''Trading Card description:''' ''These enemies definitely like to toy with you. Mechakoopas, found in the Airship levels, look like little wind-up versions of Bowser. They walk around in a robotic way and must make frequent stops to wind themselves up again and again. This provides you with a golden opportunity to pick them up and throw'em out of the way.''<br>
'''Card Number: 17 (Normal), F16 (Silver)'''
 
===''Mario & Luigi'' series===
====''Mario & Luigi: Dream Team''====
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Mechakoopa|align=horizontal}}
 
====''Mario & Luigi: Paper Jam''====
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Mechakoopa (1)|align=horizontal|image=[[File:MechakoopaPaperJam.gif]]}}
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Mechakoopa (2)|align=horizontal|image=[[File:MechakoopaPaperJam.gif]]}}
 
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
{{:Mario & Luigi: Superstar Saga + Bowser's Minions bestiary|transcludesection=Mechakoopa|image=[[File:MLSSBMMechakoopaIdle.gif]]|align=horizontal}}
*'''''Minion Quest: The Search for Bowser'' profile:''' ''They use their small bodies to bob and weave about. <font color=red>Especially strong against Chargin' Chucks</font>, but <font color=blue>weak against Broozers</font>.''
 
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
*'''''Bowser Jr.'s Journey'' profile:''' ''What they lack in power, they make up for with agility and sheer numbers. An easy target for <font color=blue>mechanically-inclined enemies</font>.''
 
===''Super Smash Bros. Ultimate'' spirit===
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
|-
!rowspan=2 width=3%|#
!rowspan=2 width=8%|Name
!rowspan=2 class=unsortable width=10%|Image
!rowspan=2 width=8%|Series / game
!rowspan=2 width=5%|Type
!rowspan=2 width=5%|Class
!rowspan=2 width=8%|Strength / effect(s)
!rowspan=2 width=13%|How to obtain
!colspan=4 width=40%|Spirit battle
|-
!width=7%|Opponent(s)
!class=unsortable width=19%|Battle conditions
!width=7%|Stage
!width=7%|Song
|-
|62
!Mechakoopa
|[[File:NewMechaKoopa.jpg|100px]]
|''[[Super Mario (series)|Super Mario]]'' Series
|Support (1)
|Advanced
|Lava-Floor Resist
|World of Light (Molten Fortress); Spirit Board
|Tiny [[Bowser]] ×4
|
*The enemy starts the battle with a [[Bob-omb]]
|[[Mushroom Kingdom U]] (tower)
|King Bowser - Super Mario Bros. 3
|}
 
===''Dr. Mario World''===
*'''Stage mode:''' ''Increases base score by 50/70/100/150/200 points for every yellow virus eliminated.''
*'''Versus mode:''' ''Increases speed both your and your opponent's attack meters fill by 10%/20%/30%/40%/50%.''
 
===''Paper Mario: The Origami King''===
{{:Paper Mario: The Origami King bestiary|transcludesection=Mechakoopa|align=horizontal}}
 
==Gallery==
{{main-gallery}}
<gallery>
SMW Artwork Mechakoopa.png|''[[Super Mario World]]''
Safari Mechakoopa.png|''[[Yoshi's Safari]]''
NewMechaKoopa.jpg|''[[New Super Mario Bros. Wii]]''
File:SMG2 Micro Mecha Bowser Artwork.png|''[[Super Mario Galaxy 2]]''
SMM2-SMB-Mechakoopa.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros.]]'' style)
SNWMechakoopa.png|[[Super Nintendo World]]
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario Galaxy]]''<br>''[[Super Mario Galaxy 2]]''
|file1=<tt>ObjectData/MechanicKoopaMini.arc</tt>
|name1=MechanicKoopaMini
|meaning1=Mini Mechanic Koopa/Bowser
}}
 
===Names in other languages===
{{foreign names
|Jap=メカクッパ
|JapR=Meka Kuppa
|JapM=Mecha Koopa; officially romanized as "Meka Koopa" or "Mecha Koopa" and shared with [[Mecha-Bowser#Names in other languages|Mecha-Bowser]] and [[Mekakuppa]]
|Jap2=ミニメカクッパ<ref>{{cite|url=www.nintendo.co.jp/ngc/gp7j/03h1.html|title=Official Japanese ''Mario Party 7'' site|accessdate=March 4, 2022}}</ref><ref>{{cite|publisher=Shogakukan|date=2015|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook]]''|page=128, 161}}</ref> <small>(''Mario Party 7'', ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'')</small>
|Jap2R=Mini Meka Kuppa
|Jap2M=Mini Mecha Koopa
|ChiS=机器酷霸<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language= zh-hans|accessdate=February 2, 2017|archive=web.archive.org/web/20170227153847/https://tieba.baidu.com/p/2560204606|deadlink=y}}</ref> <small>(''Super Mario World: Super Mario Advance 2'')</small><br>''Jīqì Kùbà''<br>机器酷霸王 <small>(since ''Mario Tennis Aces'')</small><br>''Jīqì Kùbàwáng''
|ChiSM=Mechanical Bowser
|ChiT=機器庫巴<ref>{{cite|url=www.nintendo.com.hk/ssqj/minigame/index.html|title=Official Chinese website for ''Mario Party 9''|accessdate=February 12, 2020}}</ref>
|ChiTR=Jīqì Kùbā
|ChiTM=Mechanical Bowser
|FreE=Mechakoopa
|FreA=Méca-Koopa
|FreAM=Mechakoopa
|Ger=Robo-Koopa
|Ita=Mechakoopa<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=6}}</ref>
|Ita2=Koopasapiens
|Ita2M=A pun on ''Homo sapiens''
|Ita3=Bowsermatic Piccino <small>(''Super Mario Galaxy'' and ''Super Mario Galaxy 2'')</small>
|Ita3M=Little Mechabowser
|Kor=메카쿠파
|KorR=Mekakupa
|KorM=Mechakoopa
|PorA=Meca-koopa
|PorAM=Mechakoopa
|PorE=Mecanikoopa
|PorEM=Portmanteau of ''mecânico'' ("mechanical") and "Koopa"
|PorE2=Mechakoopa
|Rom=Koopsoldat <small>(''Super Mario World'' television series, episode "Send In the Clown")</small>
|RomM=Koopsoldier
|Rom2=Koopa mecanic <small>(''Super Mario World'' television series, episode "Mama Luigi")</small>
|Rom2M=Mechanical Koopa
|Rus=Мехакупа
|RusR=Mekhakupa
|RusM=Mechakoopa
|Spa=Robot Mecanokoopa <small>(''Super Mario World'' television series)</small>
|SpaM=Mechkoopa Robot
|SpaA=Mecakoopa
|SpaAM=Mechakoopa
|SpaE=Mechakoopa
}}
 
==Trivia==
*During development of ''Super Mario World'', the Japanese name of Mechakoopas, "Meka Koopa", was apparently going to be "Mechakoops".<ref>TCRF. [[tcrf:Development:Super Mario World (SNES)/Background Graphics and Tilemaps#Enemy Cast List|Development:Super Mario World (SNES)/Background Graphics and Tilemaps § Enemy Cast List]]. ''The Cutting Room Floor''. Retrieved August 6, 2020.</ref>
 
==References==
{{NIWA|SmashWiki=1}}
<references/>
 
{{nav templates|
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[[Category:Mechakoopas|*]]
[[Category:Fire creatures]]
[[Category:Explosives]]
[[Category:Mini-bosses]]
[[Category:Bowser Jr.'s Journey allies]]
[[Category:Dr. Mario World]]
[[Category:Hotel Mario enemies]]
[[Category:LEGO Super Mario characters]]
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[[Category:Mario & Luigi: Superstar Saga + Bowser's Minions]]
[[Category:Mario & Luigi: Dream Team enemies]]
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[[Category:Mario Party 9]]
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[[Category:Mario Party series bosses]]
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[[Category:New Super Luigi U enemies]]
[[Category:New Super Mario Bros. U enemies]]
[[Category:New Super Mario Bros. Wii enemies]]
[[Category:New Super Mario Bros. Wii trading cards]]
[[Category:Paper Mario: The Origami King enemies]]
[[Category:Super Mario Bros. Wonder enemies]]
[[Category:Super Mario Galaxy enemies]]
[[Category:Super Mario Galaxy 2 enemies]]
[[Category:Super Mario Maker 2 enemies]]
[[Category:Super Mario World enemies]]
[[Category:Super Mario World (television series)]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:Unjust Desserts]]
[[Category:Yoshi's Safari enemies]]
[[de:Robo-Koopa]]
[[it:Koopasapiens]]

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