Editing Mario vs. Donkey Kong (series)

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==Enemies==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
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!width=10% |Enemy
!About
|-
|align="center"|[[Image:MvsDK Bat.png]]{{br}}[[Bat (Donkey Kong)|Bat]]
|Bats are enemies that, once released, fly horizontally through the stage. If they touch Mario, they latch on to him, causing him to fall from the rope he is climbing.
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|align="center"|[[Image:MvsDK BlackShyGuy.png]]{{br}}[[Black Shy Guy]]
|Black Shy Guys appear in Twilight City. They attack by throwing wrenches at Mario.
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|align="center"|[[Image:MvsDK Blowtorch Guy.png]]{{br}}[[Blowtorch Guy]]
|Blowtorch Guys are found in Fire Mountain. Besides walking from side to side, they also blow fire that can harm Mario.
|-
|align="center"|[[Image:MvsDK Bob-omb.png]]{{br}}[[Bob-omb]]
|Bob-Ombs are dropped by some dispensers. They fuse up when Mario is near and explode moments later.
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|align="center"|[[Image:MvsDK Boo.png]]{{br}}[[Boo]]
|Boos appear in Spooky House. They chase Mario while he is not looking at them, and cower while being watched.
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|align="center"|[[Image:Brickman.PNG]]{{br}}[[Brick Monster]]
|Brick Monsters are placed on platforms. They throw three lines of bricks under them, forcing Mario to [[handstand]] to avoid being hit.
|-
|align="center"|[[Image:MvsDK Candle.png]]{{br}}[[Candle]]
|Candles appear in Spooky House, where they have the ability float up and down. If Mario touches one, he gets burnt and loses an [[extra life]].
|-
|align="center"|[[Image:MvsDK Cannon.png]]{{br}}[[Cannon]] and [[Cannonball]]
|Cannons tilt up and down, shooting cannonballs.
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|align="center"|[[Image:MvsDK FallingSpike.png]]{{br}}[[Falling Spike]]
|Falling Spikes fall from ceilings when Mario gets near them. They can also get stuck on the ground, and turn into platforms to the player.
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|align="center"|[[Image:FireMvsDK.png]]{{br}}[[Fire]]
|Fires walk from side to side on an area. They burn Mario once they touch him.
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|align="center"|[[File:MvsDK VenusFireTrap.png]]{{br}}[[Fire Piranha Plant]]
|Fire Piranha Plants are found stationary on platforms, usually near ropes. They spit [[fireball]]s to harm Mario.
|-
|align="center"|[[Image:MvsDK TrashCan.png]]{{br}}[[Bin|Garbage Can]]
|Garbage Cans look exactly like the items of the same name. They reveal themselves if Mario gets near and start walking. Mario can grab and throw them as ordinary Garbage Cans.
|-
|align="center"|[[Image:MvsDK MiniNinji.png]]{{br}}[[Mini Ninji]]
|Mini Ninjis jump up and down, similarly to regular [[Ninji]]s. This can help Mario to reach higher areas.
|-
|align="center"|[[Image:MvsDK MiniShyGuy.png]]{{br}}[[Mini Shy Guy]]
|Simple enemies that move side to side continuously.
|-
|align="center"|[[Image:MvsDK Moncheesprite.png]]{{br}}[[Monchee]]
|Monchees are mechanical monkeys with long tails that hang below the platforms they are on. Mario can use these tails as ropes without getting harmed. However, he still loses an extra life if he touches a Monchee's body.
|-
|align="center"|[[Image:MvsDK Nitpicker.png]]{{br}}[[Nitpicker]]
|Nitpickers are small birds that float horizontally once they leave their nests. They also drop polka-dotted eggs at Mario.
|-
|align="center"|[[Image:MvsDK OilDrum.png]]{{br}}[[Oil]]
|Oil is found in cans with "OIL" written on their sides and fire coming out of them. They move up and down and burn Mario if he touches them.
|-
|align="center"|[[Image:MvsDK Podoboo.png]]{{br}}[[Podoboo]]
|Podoboos are found jumping out from [[lava]].
|-
|align="center"|[[Image:MvsDK ShyGuyGhost.png]]{{br}}[[Polterguy]]
|Polterguys move from side to side. There are three variations of this species: blue, red and yellow. If a switch of their respective color is pressed, they turn into stationary blocks.
|-
|align="center"|[[Image:MvsDK RamRam.png]]{{br}}[[RamRam]]
|RamRams are found in jungle levels. Despite being enemies, they are used as platforms a few times. They can only be defeated by fruit.
|-
|align="center"|[[Image:MvsDK SirShovalot.png]]{{br}}[[Sir Shovalot]]
|Sir Shovalots are firstly seen walking on platforms. But once they spot Mario, they use their front surfaces to shove him. This can be harmful when Mario touches a wall, but it also helps him to go through narrow places.
|-
|align="center"|[[Image:MvsDK SpearGuy.png]]{{br}}[[Sleeping Spear Guy]]
|Sleeping Spear Guys are firstly seen sleeping, hence their name. Once Mario gets near them, they wake up and start running after him. The back to sleep if they touch a platform edge.
|-
|align="center"|[[Image:MvsDK Snapjaw.png]]{{br}}[[Snapjaw]]
|Snapjaws are seen climbing ropes in forest levels. They can be defeated by fruit only.
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|align="center"|{{br}}[[Spark]]
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|-
|align="center"|[[Image:MvsDK Thwimp.png]]{{br}}[[Thwimp]]
|Thwimps jump from side to side, trying to crush Mario. They are invincible.
|-
|align="center"|[[Image:MvsDK Thwomp.png]]{{br}}[[Thwomp]]
|Thwomps watch the ground and try to crush Mario if he walks under them. Switch-controlled blocks can be used to prevent them from reaching the player. If Mario touches them in any kind, including standing on top of them, he will lose a life.
|-
|align="center"|[[File:MvsDK ThwompBlock.png]]{{br}}[[Thwomp Block]]
|Thwomp Blocks fall from the ceiling, just like Thwomps. However, they keep falling even if Mario is not near. They can be used as platforms.
|-
|align="center"|[[File:MarioVsDK DonkeyKong Sprite.png]]{{br}}[[Donkey Kong]]
|Donkey Kong is the only boss of the game, fought in every world. In each of his fights, he attacks Mario in a different manner.
|}
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