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{{italic title}}
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{{more images|Missing images for the Storyline, Items and Enemies sections. Maybe missing one screenshot for the Differences section, showing a really basic action in the game (see [[Mario vs. Donkey Kong: Tipping Stars#Gameplay|these]] [[Mario vs. Donkey Kong: Mini-Land Mayhem!#Gameplay|sections]] for exemplification.)}}
{{image|for the Storyline, Items and Enemies sections. Maybe one screenshot for the Differences section, showing a really basic action in the game (see [[Mario vs. Donkey Kong: Tipping Stars#Gameplay|these]] [[Mario vs. Donkey Kong: Mini-Land Mayhem!#Gameplay|sections]] for exemplification.)}}
{{game infobox
{{game infobox
|image=[[File:MvsDK3 Logo.png|250px]]<br>[[File:MenuLogoMvsDKMMA.png]]
|image=[[File:MvsDK3_Logo.png|250px]]<br>[[File:MenuLogoMvsDKMMA.png]]
|developer=[[Nintendo Software Technology Corporation]]<br>[[Nintendo SPD Group No.3]]
|developer=[[Nintendo Software Technology Corporation]]<br>[[Nintendo SPD Group No.3]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
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|input={{input|ds=1|stylus=1|3ds=1|3dsstylus=1}}
}}
}}
'''''Mario vs. Donkey Kong: Minis March Again!''''' is a [[DSiWare]] action [[Genre#Puzzle|puzzle]] game and a follow-up to ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', released for the [[Nintendo DSi]] on June 8, 2009 in North America, August 21, 2009 in Europe and Australia, and October 7, 2009 in Japan. Once again, the focus of this game is on the [[mini]] toys produced by [[Mario]]'s [[Mario Toy Company|toy company]], which have to be guided to the exit in each level.
'''''Mario vs. Donkey Kong: Minis March Again!''''' is a [[DSiWare]] action [[Genre#Puzzle|puzzle]] game and a follow-up to ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Once again, the focus of this game is on the [[mini]] toys produced by [[Mario]]'s [[Mario Toy Company|toy company]], which have to be guided to the exit in each level. The gameplay of this title is simplified in comparison to the previous game, as the player no longer has control over the minis after initiating them and can only use the touchscreen to manipulate the environment around them. This gameplay style would become standard in all later ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' games. In addition, the game allows players to create their own levels and, prior to May 20, 2014, share them using the [[Nintendo Wi-Fi Connection]] procedures.


The gameplay of this title is simplified in comparison to the previous game, as the player no longer has control over the minis after initiating them and can only use the touchscreen to manipulate the environment around them. This gameplay style would become standard in all later ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' games. In addition, the game allows players to create their own levels. Players could also share levels using the [[Nintendo Wi-Fi Connection]] procedures; however, the service was terminated on May 20, 2014, making online sharing no longer possible.
''Mario vs. Donkey Kong: Minis March Again!'' received follow-up game called ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', which was released for the Nintendo DS in late 2010 and is the final ''[[Super Mario (franchise)|Super Mario]]'' game to be released for that console. The game was eventually re-released for the [[Nintendo 3DS]] [[Nintendo eShop#Nintendo 3DS|eShop]] on June 16, 2011 in Japan, the United States, and Australia and on July 7, 2011 in Europe.
The [[nwiki:Nintendo DSi Shop|Nintendo DSi Shop]] was shut down on on March 31, 2017, rendering ''Mario vs. Donkey Kong: Minis March Again!'' no longer legitimately obtainable. The game was later removed from the 3DS eShop after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game. However, players who purchased the title before this date can still play it as long as it is on their 3DS device.
==Story==
==Story==
After the success of the [[Super Mini Mario World|Super Mini Mario World theme park]], [[Mario]] and [[Pauline]] open an expansion of it. A crowd of [[Toad (species)|Toad]]s are in line for the opening celebration, along with [[Donkey Kong]]. As Donkey Kong reaches the front of the line, he discovers the tickets have just sold out. Donkey Kong bursts into anger and grabs Pauline. As Donkey Kong runs for the elevator, Mario leaps to rescue Pauline, but ends up failing and ripping the fringe of her dress. As Mario lies on the ground, a few [[Mini Mario (toy)|Mini Mario]]s come towards him, volunteering to help save Pauline.
After the success of the [[Super Mini Mario World|Super Mini Mario World theme park]], [[Mario]] and [[Pauline]] open an expansion of it. A crowd of [[Toad (species)|Toad]]s are in line for the opening celebration, along with [[Donkey Kong]]. As Donkey Kong reaches the front of the line, he discovers the tickets have just sold out. Donkey Kong bursts into anger and grabs Pauline. As Donkey Kong runs for the elevator, Mario leaps to rescue Pauline, but ends up failing and ripping the fringe of her dress. As Mario lies on the ground, a few [[Mini Mario (toy)|Mini Marios]] come towards him, volunteering to help save Pauline.


Later on, when Mario reaches to the top of the tower, he finds Pauline is there waiting for him. Relieved, Mario opens the door, ready to hug her, but then all of a sudden, Donkey Kong turns off the light and captures Pauline once again. Mario and the Mini Marios jump out of the tower after Donkey Kong, leading them to more floors.
Later on, when Mario reaches to the top of the tower, he finds Pauline is there waiting for him. Relieved, Mario opens the door, ready to hug her, but then all of a sudden, Donkey Kong turns off the light and captures Pauline once again. Mario and the Mini Marios jump out of the tower after Donkey Kong, leading them to more floors.


After all the trouble, Mario once again opens the door and sees Donkey Kong, Pauline, and two Mini Marios. Confused by this, Mario then sees Pauline with a clipboard, showing that the Mini Mario model passed the test. Mario shrugs, and then celebrates with Donkey Kong, Pauline, and the rest of his minis.
After all the trouble, Mario once again opens the door and sees Donkey Kong, Pauline, and two Mini Marios. Confused by this, Mario then sees Pauline with a clipboard, showing that the Mini Mario model passed the test. Mario shrugs, and then celebrates with Donkey Kong, Pauline, and the rest of his minis.
<gallery widths=150px heights=200px>
<gallery widths=150px heights=200px>
MvDKMMA Intro 3.png|Donkey Kong waiting in line
MvDKMMA Intro 3.png|Donkey Kong waiting in line
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==Characters==
==Characters==
In this game, there are four different types of minis that the player can use in levels. [[Mini Mario (toy)|Mini Mario]]s are the default type for most of the game, but [[Mini Toad]]s, [[Mini Peach]]es and [[Mini Donkey Kong]]s are also playable on the Rooftop floor. There are no significant differences between the types of minis.
In this game, there are four different types of minis that the player can use in levels. [[Mini Mario (toy)|Mini Marios]] are the default type for most of the game, but [[Mini Toad]]s, [[Mini Peach]]es and [[Mini Donkey Kong]]s are also playable on the Rooftop floor. There are no significant differences between the types of minis.


After three levels with a particular type of mini are completed on the Rooftop floor, the player will be able to switch most Mini Marios in the game with that type of mini. This is done by tapping the "Characters" button in the Showroom section of the Options menu. The only levels where this change does not take effect are key and Donkey Kong levels, where Mini Marios are always used.
After three levels with a particular type of mini are completed on the Rooftop floor, the player will be able to switch most Mini Marios in the game with that type of mini. This is done by tapping the "Characters" button in the Showroom section of the Options menu. The only levels where this change does not take effect are key and Donkey Kong levels, where Mini Marios are always used.
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After the player defeats Donkey Kong in Jungle Rumble, a mode with new levels, Plus Mode, is unlocked. In these levels, the player can change the environment only after all Minis are initiated at once by pressing the "START" button and waiting for the 3-2-1 countdown.
After the player defeats Donkey Kong in Jungle Rumble, a mode with new levels, Plus Mode, is unlocked. In these levels, the player can change the environment only after all Minis are initiated at once by pressing the "START" button and waiting for the 3-2-1 countdown.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
!colspan=2 style="background:#DE281C;height:50px;"align=center|<span style="color:#FFFFFF">'''Main floors'''</span>
!colspan=2 style="background:#DE281C; height:50px;"align=center|<span style="color:#FFFFFF">'''Main floors'''</span>
|-
|-
|width=25% align="center"style="background:#44EF13"|[[File:ScreenshotMvsDK MMA 3.png]]
|width=25% align="center"style="background:#44EF13"|[[File:ScreenshotMvsDK MMA 3.png]]
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|width=25% align="center"style="background:#EC6014"|[[File:ScreenshotMvsDK MMA 11.png]]
|width=25% align="center"style="background:#EC6014"|[[File:ScreenshotMvsDK MMA 11.png]]
|Floor 2<br>'''[[Sandstone Stroll]]'''<br>A floor that contains Color Switches, Pipes and Box Springs. Hammers are introduced as well. Piranha Plants and Spear Guys can also be encountered on this floor. The Plus Mode version introduces Rotate Pipes.<br>'''Rooms'''<br>Normal Mode: [[Room 2-1 (Mario vs. Donkey Kong: Minis March Again!)|2-1]] • [[Room 2-2 (Mario vs. Donkey Kong: Minis March Again!)|2-2]] • [[Room 2-3 (Mario vs. Donkey Kong: Minis March Again!)|2-3]] • [[Room 2-4 (Mario vs. Donkey Kong: Minis March Again!)|2-4]] • [[Room 2-5 (Mario vs. Donkey Kong: Minis March Again!)|2-5]] • [[Room 2-6 (Mario vs. Donkey Kong: Minis March Again!)|2-6]] • [[Room 2-7 (Mario vs. Donkey Kong: Minis March Again!)|2-7]] • [[Room 2-Key|2-Key]] • [[Floor 2 Donkey Kong|Donkey Kong]] • [[Room 2-SP|2-SP]]<br>Plus Mode: [[Room 2-1+|2-1+]] • [[Room 2-2+|2-2+]] • [[Room 2-3+|2-3+]] • [[Room 2-4+|2-4+]] • [[Room 2-5+|2-5+]] • [[Room 2-6+|2-6+]] • [[Room 2-7+|2-7+]] • [[Room 2-Key+|2-Key+]] • [[Floor 2+ Donkey Kong|Donkey Kong]] • [[Room 2-SP+|2-SP+]]
|Floor 2<br>'''[[Sandstone Stroll]]'''<br>A floor that contains Color Switches, Pipes and Box Springs. Hammers are introduced as well. Piranha Plants and Shy Guys can also be encountered on this floor. The Plus Mode version introduces Rotate Pipes.<br>'''Rooms'''<br>Normal Mode: [[Room 2-1 (Mario vs. Donkey Kong: Minis March Again!)|2-1]] • [[Room 2-2 (Mario vs. Donkey Kong: Minis March Again!)|2-2]] • [[Room 2-3 (Mario vs. Donkey Kong: Minis March Again!)|2-3]] • [[Room 2-4 (Mario vs. Donkey Kong: Minis March Again!)|2-4]] • [[Room 2-5 (Mario vs. Donkey Kong: Minis March Again!)|2-5]] • [[Room 2-6 (Mario vs. Donkey Kong: Minis March Again!)|2-6]] • [[Room 2-7 (Mario vs. Donkey Kong: Minis March Again!)|2-7]] • [[Room 2-Key|2-Key]] • [[Floor 2 Donkey Kong|Donkey Kong]] • [[Room 2-SP|2-SP]]<br>Plus Mode: [[Room 2-1+|2-1+]] • [[Room 2-2+|2-2+]] • [[Room 2-3+|2-3+]] • [[Room 2-4+|2-4+]] • [[Room 2-5+|2-5+]] • [[Room 2-6+|2-6+]] • [[Room 2-7+|2-7+]] • [[Room 2-Key+|2-Key+]] • [[Floor 2+ Donkey Kong|Donkey Kong]] • [[Room 2-SP+|2-SP+]]
|-
|-
|width=25% align="center"style="background:#E6416E"|[[File:ScreenshotMvsDK MMA 12.png]]
|width=25% align="center"style="background:#E6416E"|[[File:ScreenshotMvsDK MMA 12.png]]
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|-
|-
|width=25% align="center"style="background:#4CE3bA"|[[File:MvDKMMA Room 4-4 Screenshot.png]]
|width=25% align="center"style="background:#4CE3bA"|[[File:MvDKMMA Room 4-4 Screenshot.png]]
|Floor 4<br>'''[[Jungle Rumble]]'''<br>A floor that introduces Color Blocks, which can be toggled with Color Switches, and Blue Springs. Spear Guys, Snifits and Polterguys inhabit this floor. A bird and some Snapjaws appear during the battle with Donkey Kong.<br>'''Rooms'''<br>Normal Mode: [[Room 4-1 (Mario vs. Donkey Kong: Minis March Again!)|4-1]] • [[Room 4-2 (Mario vs. Donkey Kong: Minis March Again!)|4-2]] • [[Room 4-3 (Mario vs. Donkey Kong: Minis March Again!)|4-3]] • [[Room 4-4 (Mario vs. Donkey Kong: Minis March Again!)|4-4]] • [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|4-5]] • [[Room 4-6 (Mario vs. Donkey Kong: Minis March Again!)|4-6]] • [[Room 4-7 (Mario vs. Donkey Kong: Minis March Again!)|4-7]] • [[Room 4-Key|4-Key]] • [[Floor 4 Donkey Kong|Donkey Kong]] • [[Room 4-SP|4-SP]]<br>Plus Mode: [[Room 4-1+|4-1+]] • [[Room 4-2+|4-2+]] • [[Room 4-3+|4-3+]] • [[Room 4-4+|4-4+]] • [[Room 4-5+|4-5+]] • [[Room 4-6+|4-6+]] • [[Room 4-7+|4-7+]] • [[Room 4-Key+|4-Key+]] • [[Floor 4+ Donkey Kong|Donkey Kong]] • [[Room 4-SP+|4-SP+]]
|Floor 4<br>'''[[Jungle Rumble]]'''<br>A floor that introduces Color Blocks, which can be toggled with Color Switches, and Blue Springs. Shy Guys, Snifits and Polterguys inhabit this floor. A Bird and some Snapjaws appear during the battle with Donkey Kong.<br>'''Rooms'''<br>Normal Mode: [[Room 4-1 (Mario vs. Donkey Kong: Minis March Again!)|4-1]] • [[Room 4-2 (Mario vs. Donkey Kong: Minis March Again!)|4-2]] • [[Room 4-3 (Mario vs. Donkey Kong: Minis March Again!)|4-3]] • [[Room 4-4 (Mario vs. Donkey Kong: Minis March Again!)|4-4]] • [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|4-5]] • [[Room 4-6 (Mario vs. Donkey Kong: Minis March Again!)|4-6]] • [[Room 4-7 (Mario vs. Donkey Kong: Minis March Again!)|4-7]] • [[Room 4-Key|4-Key]] • [[Floor 4 Donkey Kong|Donkey Kong]] • [[Room 4-SP|4-SP]]<br>Plus Mode: [[Room 4-1+|4-1+]] • [[Room 4-2+|4-2+]] • [[Room 4-3+|4-3+]] • [[Room 4-4+|4-4+]] • [[Room 4-5+|4-5+]] • [[Room 4-6+|4-6+]] • [[Room 4-7+|4-7+]] • [[Room 4-Key+|4-Key+]] • [[Floor 4+ Donkey Kong|Donkey Kong]] • [[Room 4-SP+|4-SP+]]
|-
|-
!colspan=2 style="background:#642fCD;height:50px;"align=center|<span style="color:#FFFFFF">'''Bonus floors'''</span>
!colspan=2 style="background:#642fCD; height:50px;"align=center|<span style="color:#FFFFFF">'''Bonus floors'''</span>
|-
|-
|width=25% align="center"style="background:#F90703"|[[File:ScreenshotMvsDK MMA 14.png]]
|width=25% align="center" style="background:#F90703"|[[File:ScreenshotMvsDK MMA 14.png]]
|'''[[Rooftop (Mario vs. Donkey Kong: Minis March Again!)|Rooftop]]'''<br>A bonus floor where Mini Toads, Mini Peaches and Mini Donkey Kongs are playable. Similarly to the Basement, the Rooftop contains elements found on previous floors.<br>'''Rooms'''<br>[[Room R-1|R-1]] • [[Room R-2|R-2]] • [[Room R-3|R-3]] • [[Room R-4|R-4]] • [[Room R-5|R-5]] • [[Room R-6|R-6]] • [[Room R-7|R-7]] • [[Room R-8|R-8]] • [[Room R-9|R-9]] • [[Room R-10|R-10]] • [[Room R-11|R-11]] • [[Room R-12|R-12]]
|'''[[Rooftop (Mario vs. Donkey Kong: Minis March Again!)|Rooftop]]'''<br>A bonus floor where Mini Toads, Mini Peaches and Mini Donkey Kongs are playable. Similarly to the Basement, the Rooftop contains elements found on previous floors.<br>'''Rooms'''<br>[[Room R-1|R-1]] • [[Room R-2|R-2]] • [[Room R-3|R-3]] • [[Room R-4|R-4]] • [[Room R-5|R-5]] • [[Room R-6|R-6]] • [[Room R-7|R-7]] • [[Room R-8|R-8]] • [[Room R-9|R-9]] • [[Room R-10|R-10]] • [[Room R-11|R-11]] • [[Room R-12|R-12]]
|-
|-
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|align="center"|[[Conveyor Belt|Conveyor belt]]
|align="center"|[[Conveyor Belt|Conveyor belt]]
|A platform that carries the minis in a certain direction, shown on the arrows that run along the conveyor belt. It can also direct Spear Guys, Pokeys and Thwomps, as seen when tested in the Construction Zone editor. The player can tap on a conveyor switch to change the direction of all conveyor belts in a level at the same time.
|A platform that carries the minis in a certain direction, shown on the arrows that run along the conveyor belt. It can also direct Shy Guys, Pokeys and Thwomps, as seen when tested in the Construction Zone editor. The player can tap on a conveyor switch to change the direction of all conveyor belts in a level at the same time.
|-
|-
|align="center"|[[Pop-up Gate]]
|align="center"|[[Pop-up Gate]]
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!width=8%|Last appearance
!width=8%|Last appearance
|-
|-
|align="center"|[[Bird (Mario vs. Donkey Kong series)|Bird]]s
|align="center"|[[Bird (toy)|Bird]]s
|An enemy that flies around the bottom screen in the Donkey Kong level of [[Jungle Rumble]]. A Mini Mario will break if simply shot into a bird. The bird also occasionally drops [[egg]]s at the Mini Marios in an attempt to destroy them, mainly when Donkey Kong gets hit. To defeat a bird, the player has to cause a banana bunch to fall on it from the treetops.
|A bird enemy that flies around the bottom screen in the Donkey Kong level of [[Jungle Rumble]]. A Mini Mario will break if simply shot into a Bird. The Bird also occasionally drops [[egg]]s at the Mini Marios in an attempt to destroy them, mainly when Donkey Kong gets hit. To defeat a Bird, the player has to cause a banana bunch to fall on it from the treetops.
|align="center"|[[Floor 4 Donkey Kong]]
|align="center"|[[Floor 4 Donkey Kong]]
|align="center"|[[Floor 4+ Donkey Kong]]
|align="center"|[[Floor 4+ Donkey Kong]]
|-
|-
|align="center"|[[Capture Kong]]
|align="center"|[[Capture Kong]]
|A [[Donkey Kong's robot|monkey robot]] that walks back and forth on the ground. When it comes across a mini, it quickly grabs the toy and puts it inside a sack on its back, disabling the mini completely. If all minis are captured, the player loses a life. A Capture Kong cannot be defeated, but can be stunned and neutralized for a while by hitting it with Hammers. Doing so also frees any mini under its possession.
|A [[monkey robot]] that walks back and forth on the ground. When it comes across a mini, it quickly grabs the toy and puts it inside a sack on its back, disabling the mini completely. If all minis are captured, the player loses a life. A Capture Kong cannot be defeated, but can be stunned and neutralized for a while by hitting it with Hammers. Doing so also frees any mini under its possession.
|align="center"|[[Room 3-7 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-7]]
|align="center"|[[Room 3-7 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-7]]
|align="center"|[[Room B-3]]
|align="center"|[[Room B-3]]
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|align="center"|[[Room B-4]]
|align="center"|[[Room B-4]]
|-
|-
|align="center"|[[Pokey]]
|align="center"|[[Pokey (toy)|Pokey]]
|A three-segmented enemy that slides back and forth on a platform. It can destroy a mini upon contact. Its segments can be turned into solid harmless blocks and vice-versa by pressing a Yellow Color Switch.
|A three-segmented enemy that slides back and forth on a platform. It can destroy a mini upon contact. Its segments can be turned into solid harmless blocks and vice-versa by pressing a Yellow Color Switch.
|align="center"|[[Room 3-3 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-3]]
|align="center"|[[Room 3-3 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-3]]
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|align="center"|[[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]]
|align="center"|[[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]]
|align="center"|[[Room B-7]]
|align="center"|[[Room B-7]]
|-
|align="center"|[[Shy Guy (toy)|Shy Guy]]
|A short enemy that walks back and forth on a platform. It carries an upward spear to signify that it cannot be jumped on, unlike in ''Mario vs. Donkey Kong 2: March of the Minis''; for this reason, the enemy is called a [[Spear Guy]] in the British English version of the game. Shy Guys can be defeated with Hammers or turned into solid harmless blocks (or vice-versa) by pressing a Red Color Switch.
|align="center"|[[Room 1-7+]]
|align="center"|[[Room 4-Key+]]
|-
|-
|align="center"|[[Snapjaw]]
|align="center"|[[Snapjaw]]
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|align="center"|[[Floor 4+ Donkey Kong]]
|align="center"|[[Floor 4+ Donkey Kong]]
|-
|-
|align="center"|[[Snifit]]
|align="center"|[[Snifit (toy)|Snifit]]
|An enemy that shoots five consecutive bullets from its mouth. With each shot, the Snifit gets pushed back a little, but returns to its initial position and pauses for a few moments before shooting more bullets. The enemy displays three spikes on its head to signify, much like Spear Guys, that it cannot be stood on as in the previous game.
|An enemy that shoots five consecutive bullets from its mouth. With each shot, the Snifit gets pushed back a little, but returns to its initial position and pauses for a few moments before shooting more bullets. The enemy displays three spikes on its head to signify, much like Shy Guys, that it cannot be stood on as in the previous game.
|align="center"|[[Room 1-6+]]
|align="center"|[[Room 1-6+]]
|align="center"|[[Room B-2]]
|align="center"|[[Room B-2]]
|-
|align="center"|[[Spear Guy]]
|A [[Shy Guy]] that walks back and forth on a platform. It carries an upward spear to signify that it cannot be jumped on, unlike in ''Mario vs. Donkey Kong 2: March of the Minis''. Spear Guys can be defeated with Hammers or turned into solid harmless blocks (or vice-versa) by pressing a Red Color Switch.
|align="center"|[[Room 1-7+]]
|align="center"|[[Room 4-Key+]]
|-
|-
|align="center"|[[Thwomp]]
|align="center"|[[Thwomp]]
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==DSi Shop description==
==DSi Shop description==
===American English===
===American===
''Thanks to the runaway success of Super Mini Mario World, Mario and Pauline have expanded their toy-filled theme park and invited everyone to the opening celebration. Everyone, that is, except Donkey Kong, who was too late to get in! Donkey Kong decides to crash the party and kidnaps Pauline along the way! Can Mario and his Mini Marios rescue Pauline from Donkey Kong’s clutches yet again?''
''Thanks to the runaway success of Super Mini Mario World, Mario and Pauline have expanded their toy-filled theme park and invited everyone to the opening celebration. Everyone, that is, except Donkey Kong, who was too late to get in! Donkey Kong decides to crash the party and kidnaps Pauline along the way! Can Mario and his Mini Marios rescue Pauline from Donkey Kong’s clutches yet again?''


''In addition, make sure to explore the Construction Zone, where you’ll find all the tools needed to make your own original levels. You can then share your masterpieces or download levels created by others via Nintendo Wi-Fi Connection and broadband Internet access, or via local wireless.''
''In addition, make sure to explore the Construction Zone, where you’ll find all the tools needed to make your own original levels. You can then share your masterpieces or download levels created by others via Nintendo Wi-Fi Connection and broadband Internet access, or via local wireless.''


===British English===
===European===
''The re-opening of Mario’s theme park, Super Mini Mario World, was going so well... until Donkey Kong burst in and kidnapped the hapless Pauline once again! So it’s up to you and the Mini Marios – tiny mechanical Mario toys – to rescue Pauline from that crazed ape’s clutches.''
''The re-opening of Mario’s theme park, Super Mini Mario World, was going so well... until Donkey Kong burst in and kidnapped the hapless Pauline once again! So it’s up to you and the Mini Marios – tiny mechanical Mario toys – to rescue Pauline from that crazed ape’s clutches.''


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==Reception==
==Reception==
{|class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Reviewer, publication
|Reviewer, publication
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|align="left"|"''All around Minis March Again is a very competent, fun, and engaging package. It is easily one of the top games to be had on DSiWare at this time and in the foreseeable future. Just think of all the possible ways you can drive your friends (and even complete strangers!) up the wall with your devious designs! And if building such contraptions isn't your cup of tea, you're still bound to have a grand old time being the lab rat.''"
|align="left"|"''All around Minis March Again is a very competent, fun, and engaging package. It is easily one of the top games to be had on DSiWare at this time and in the foreseeable future. Just think of all the possible ways you can drive your friends (and even complete strangers!) up the wall with your devious designs! And if building such contraptions isn't your cup of tea, you're still bound to have a grand old time being the lab rat.''"
|-
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=マリオ{{ruby|vs.|ブイエス}}ドンキーコング ミニミニ再行進!
|Jap=マリオ{{hover|vs.|ブイエス}}ドンキーコング ミニミニ再行進!
|JapR=Mario buiesu Donkī Kongu Mini Mini Sai Kōshin!
|JapR=Mario buiesu Donkī Kongu Mini Mini Sai Kōshin!
|JapM=Mario vs. Donkey Kong: Mini Mini Re-March!
|JapM=Mario vs. Donkey Kong: Mini Mini Re-March!
Line 318: Line 314:
*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/Mario-vs-Donkey-Kong-Minis-March-Again--264083.html Nintendo UK site]
*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/Mario-vs-Donkey-Kong-Minis-March-Again--264083.html Nintendo UK site]
*[https://www.nintendo.co.jp/ds/dsiware/kdmj/index.html Japanese site]
*[https://www.nintendo.co.jp/ds/dsiware/kdmj/index.html Japanese site]
{{MVDKMMA}}
{{MVDKMMA}}
{{Super Mario games}}
{{Super Mario games}}

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